WoW News

Should L70 players be able to start a L55 class of their choice?

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Like many servers since Patch 3.0.2, mine went down for the count last night. I had planned to explore the Hallow’s End content that just went live with my guildies, but spent the time instead commiserating with them via Instant Messenger while waiting for Blizzard to combat rez my realm. One suggestion brought up in the conversation was to play on another server for the evening. A guildmate of mine had a brother with a high level toon on another server, but because we could only roll new characters, that didn’t help either.

That’s when my guild brother (heya Taiglin!) made what I thought was a brilliant suggestion: since level 70 players will be able to roll a brand new level 55 Death Knight when Wrath launches, why not roll any class at level 55? I was going to explain to him why that wasn’t a good idea, but honestly, I thought he had a point. I already know how to play a Druid (well, I’m relearning with the new talents from Patch 3.0.2 and my new found love of Balance specs), why can’t I roll a level 55 Druid on a new server to have an alternative place to play? Or even just to join friends who rolled toons on other servers.

You may argue against players rolling a class they don’t know how to play then bungling through pick up groups, but isn’t that exactly what’s going to happen with the flood of DKs about to hit every server? Blizzard is poised to open the door to this option with their new Hero class, why not every class?

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Around Azeroth: Don’t turn around

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Okay, do you guys know the strategy for this boss? No? Okay. Well, what’s the ugliest thing you can think of? No, not a male draenei in a dress. Very funny, Kirby. It’s this dude — a huge, smelly pit lord. Strutting around with some huge blades attached to his arms, like we all don’t know what he’s compensating for. And those armored codpieces? I mean, please. Those only belong at the Met. Hey … why are you all looking behind me and readying your fireballs? (Thanks to Natasi of <Pantheon> on Steamwheedle Cartel for the pic!)

Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? We’d love to see it on Around Azeroth! Sharing your screenshot is as simple as e-mailing [email protected] with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. We strongly prefer full screen shots without the UI showing — use alt-Z to remove it. Please, no more battleground scoreboards.

Gallery: Around Azeroth

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Beast Mastery: Bats

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My very first pet was a bat. As soon as my white-haired Troll turned Level 11, I hied off to Tirisfal Glades and sought out Ressan the Needler, one of only two tameable all-white bats in the game. Of course, some people mistook him for those semi-albino bats found in the Eastern Plaguelands, but true pet connoisseurs knew better. Even when Hunters started turning to those 1.0 speed bats from Zul’Gurub, I stuck to my white bat. All pets were eventually normalized but now in the Echoes of Doom, each pet has its own ability, making our choices of pets even more special and important.

In Patch 3.0.2, all bats now have Sonic Blast as their unique, bat-exclusive ability. It’s a 2 second stun with negligible damage on a one-minute cooldown. As far as Hunter pet abilities go, Sonic Blast is pretty run-of-the-mill and isn’t significantly great to merit taming a bat for. It pales in comparison to the Ravage skill of Ravagers, for example, which is on a 40-second cooldown. Ravage is melee range ability while Sonic Blast has 20 yards — an irrelevant bonus considering our pets are almost always at melee range. It’s only a little better for chasing and stunning, but otherwise, I would much rather have it available every 40 seconds than have some extra range.

Continue reading Beast Mastery: Bats

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Breakfast Topic: Achievement envy

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I’ve just about had it with all you Achievement whores! Yep, I mean you, that guy who just has to open up his map in places he’s never bothered to go before. And I mean you, too, that dude who keeps on learning pets and mounts just to get that stinky pet and an overgrown pigmentally-challenged lizard. You put too much pressure on me. No, really. My guild has gone on a Dora rampage and guild chat keeps lighting up with silly messages about this guy exploring Azshara or this girl exploring Ghostlands.

I don’t care! I tried not to take Mike’s poll on Achievements because I didn’t want my epeen to shrink any further. I cry uncle on all you explorers and pet collectors and mount enthusiasts. Okay, the truth is, all those Achievements just make me want to stop my Battleground grind — ok, I confess I’m pursuing Achievements myself, but it just isn’t as fast as all that exploration.

My guildies are racking up Achievement points paying visits to VC or Balny and the Baron while I toil away not getting any ‘shwing’ sounds for hours on end. The time I got Wrecking Ball, nobody else was online! Bummer. So hey, what about you? Are you suffering from Achievement insecurity or are you an Achievement whore like everyone else? How’re those points coming along?

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Skill Mastery: Mark of Blood

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While Blood is not quite as as powerful as it once was, it remains, at the least, a solid DPS tree and one quite a few Death Knights will probably choose to level with. The wide array of self healing abilities means that a Blood Death Knight has a very hard time dying, and nothing interrupts a good grinding session quite like a death.

In Skill Mastery today, we’ll look at one of the Blood Death Knight’s signature talent abilities, the 21-point talent Mark of Blood. Mark of Blood is placed on an enemy, and every time that enemy deals damage, their target is healed for 4% of their max health. It costs 1 Blood Rune. It lasts for 30 seconds, and has a cool down of 3 minutes.

It’s a straightforward skill to use. Throw it on your target and keep fighting. Using it effectively, however, may take a little bit of thought. Here’s some tips to figuring out the best way and time to make your mark:

Continue reading Skill Mastery: Mark of Blood

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Take A Picture; Get A Baby Murloc!

If you have finished packing and that you are ready to be part of the official launch of Wrath of the Lich King that will take place in Paris, Rotterdam, Madrid, London, Berlin and Stockholm on the night between November, 12th and 13th, make sure you do not forget to bring your camera! The Baby Murloc Adoption Committee has decided to reward the players who capture the best pictures during this fabulous evening. The winners of this contest will get the opportunity to look after the famous Gurky. Do not miss the chance to make friends with this rare game mascot.

Submit your photographs of the Midnight Opening Events here! You can also read the Terms and Conditions of this contest here.

WoW News

Blizzard at IgroMir: Days Two and Three

Saturday and Sunday passed quickly for those who had braved the long queues to become among the first Russian-speaking players to feel the frozen breath of Northrend on their skin. The beta portal to the Lich King’s domain was wide open at Blizzard’s booth at the IgroMir game convention in Moscow from 7 to 9 November. Due to huge popularity the Death Knight leveling contest was held three times on Saturday and the winners were rewarded with various World of Warcraft products, from mouse pads to hardware.

Those that attended were enthusiastic both about the upcoming releases of Starcraft II and Diablo III, and about the imminent release of Wrath of the Lich King. Those experiencing their first hands-on look at this second expansion for World of Warcraft said that they were now even more eager to adventure further in the worlds of Azeroth and Outland.

The Blizzard Jobs booth was also very busy with people bringing their CVs along in order to apply for the many Russian-speaking positions advertised at Blizzard.

Many thanks to everyone who was able to join us at the booth!