The following class adjustments will arrive with scheduled weekly maintenance (October 27 in this region).
CLASS CHANGES
DRUID
Feral
All damage done increased by 5%. Does not affect PvP combat.
Restoration
Developer’s note: These changes are intended to help Restoration Druid deal with burst damage in dungeons, as they are behind other healers. They are performing well in raid settings, so we are targeting talents and abilities that are favored when healing a 5-person group.
Verdancy healing increased by 60%. Does not affect PvP combat.
Regrowth healing increased by 10%. Does not affect PvP combat.
Improved Swiftmend increases Swiftmend healing by 40% (was 30%). Does not affect PvP combat.
HUNTER
Marksmanship
Developers’ notes: These changes are intended to boost the area damage effectiveness of Marksmanship Hunters.
Trick Shots now increases the ricochet damage of Aimed Shot and Rapid Fire by 85% (was 75%).
Explosive Shot damage increased by 10%.
Volley damage increased by 10%.
MAGE
Fire
All damage done increased by 5%. Does not affect PvP combat.
ROGUE
Subtlety
Developers’ notes: The buff Subtlety received as compensation alongside changes in the 12.1.5 patch overshot expectations, so we’re rolling back a significant portion of that buff. In addition, the patch changes benefitted Trickster more than Deathstalker, so Trickster is receiving an additional smaller nerf.
All ability damage reduced by 8%.
Trickster: Fazed now increases damage by 5% (was 7%).
WARLOCK
Affliction
Unstable Affliction damage increased by 20%. Does not affect PvP combat.
Destruction
Rain of Fire damage increased by 20%.
PLAYER VERSUS PLAYER
DEATH KNIGHT
Unholy
Developers’ notes: The last adjustments to San’layn did increase its viability, but the impact of Vampiric Strike has been higher than we would like.
San’layn: Vampiric Strike damage reduced by 20% in PvP combat.
DEMON HUNTER
Devourer
Collapsing Star damage increased by 20% in PvP combat.
EVOKER
Preservation
Chronowarden: Chronal Dynamo increases the healing and damage of Living Flame by 80% when not an instant cast in PvP combat (was 50%).
Chronowarden: Reverberations now causes Verdant Embrace to heal for an additional 80% over 8 seconds in PvP combat (was 40%).
HUNTER
Marksmanship
Kill Shot damage increased by 40% in PvP combat.
Deathblow’s chance to be activated by Aimed Shot increased to 25% in PvP combat.
Dark Ranger: Black Arrow damage increased by 40% in PvP combat.
MAGE
Fire
Developers’ notes: Fire Mage has continued to overperform, so we’re decreasing its overall damage to bring it in line with expectations.
All damage reduced by 5% in PvP combat.
Frost
Developers’ notes: Frostfire has not been a competitive option for Frost Mages this season, so we’re increasing a few of its burst damage aspects to differentiate its damage profile from Spellslinger.
Frostfire: Isothermic Core’s Meteor damage increased by 20% in PvP combat.
Frostfire: Duality’s Pyroblast damage increased by 20% in PvP combat.
MONK
Mistweaver
Developers’ notes: Conduit of the Celestials has not been a competitive option for Mistweavers this season, so we’re increasing its consistent and burst healing.
Conduit of the Celestials: Celestial Conduit healing increased by 35% in PvP combat.
Conduit of the Celestials: Strength of the Black Ox absorb increased by 25% in PvP combat.
PALADIN
Holy
Developers’ notes: Holy Paladin’s throughput has been underperforming and we’re decreasing the mana cost of Holy Light to promote casted healing.
All healing increased by 5% in PvP combat.
Divine Favor now reduces the mana cost of Holy Light by 50% in PvP combat (was 30%).
PRIEST
Holy
Developers’ notes: These changes are aimed at further improving Archon’s viability in PvP with targeted increases to Prayer of Healing’s group healing and the power of proc effects from the tree.
Prayerful Litany now causes the primary target of Prayer of Healing to be healed for 75% more in PvP combat (was 125%).
Prayer of Healing healing increased by 30% in PvP combat.
Archon: Resonant Energy now increases healing done by 4% per stack in PvP combat (was 2%).
Archon: Empowered Surges now increases the healing of spells affected by Surge of Light by 10% in PvP combat (was 5%).
Archon: Realized Potential now increases Flash Heal healing by 25% in PvP combat (was 20%).
ROGUE
Assassination
Deathstalker: Deathstalker’s Mark damage increased by 20% in PvP combat.
Deathstalker: Hunt Them Down damage increased by 20% in PvP combat.
Deathstalker: Darkest Night now increases the damage of the next Eviscerate by 15% in PvP combat (was 8%).
SHAMAN
Restoration
Healing Stream Totem and Stormstream Totem healing increased by 20% in PvP combat.
