WoW News

Show Friendly Player Names Using Their Class Colors in Midnight

In the Second Midnight Pre-Expansion Update Notes, Blizzard has highlighted several nameplate updates made over the course of the Beta Test cycle now coming to live servers, including the option to display friendly player names in their class colors without addons!

NAMEPLATES

The clickable area for nameplate frames has been increased slightly on all sides to make them easier to interact with.

Important cast highlighting is now more obvious.

Under "Enemy NPC Buffs/Debuffs," the "Shared CC" checkbox is now enabled by default.

Players can now adjust the scale of simplified nameplates between 15% (0.15) to 100% (1.0) using command "/console g_nameplateSimplifiedScale <value>".

Players can enable class color on friendly names between off (0) and on (1) using command "/console nameplateUseClassColorForFriendlyPlayerUnitNames <value>"

Fixed an issue where raid marker icons were not showing in friendly player nameplates.

Fixed issues with Landslide and Shaman Hex spells not displaying in the shared crowd control section.

Fixed an issue where enemy player buffs would lose priority in being displayed by non-important buffs.

We previously showed how players can hide the bulky bars on friendly player nameplates, while keeping the names clearly visible. One of these new console commands takes it a step further, by allowing players to change the color of friendly player names to match their class.

One command allows turning off the bulky friendly player health bars, while leaving their name very visible.

The bluepost console command not be fully enabled yet, as we had some trouble getting the command to work on test servers, but an identical CVar does work: allowing users to color code friendly player names, whether or not the plate is shown.

/run C_CVar.SetCVar("nameplateUseClassColorForFriendlyPlayerUnitNames", 1)

This setting works whether or not the plate is shown, so you can keep the full nameplates with colored names, though it does tend to make them harder to distinguish as the names blend into the same-color health bars. What it does is give players more options similar to popular addons like Plater and Playnator, without actually having to use an addon. While the default UI still lacks a great many of the extra features offered by third parties, they're also much simpler to use "out of the box," without as much complex customization or as many overwhelming options to sort though - a good starting point for players before they get a strong sense of exactly how they want information presented to them.

Turning on class colors may be helpful when identifying the class is more important or easier than the specific player, though the text can blend into other spell effects.

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