WCCFTech Midnight Interview with Paul Kubit and Jade Martin
Make sure to check out the full interview on their article for the full context, but we've summarized the important points and new information below.
Interview Highlights
Devourer Demon Hunter
Devour will have two main playstyles: Midranged will be fighting to maintain longer Metamorphosis, but there will be another style around dashing in-and-out of melee range.
This second playstyle won't focus around min-maxing your Metamorphosis.
Player Housing
Housing will have different visitor settings. One that allows no visitors, or you can select if only guildmates can visit, only friends, or if everyone can enter your house. The choice is yours.
You'll be able to purchase multiple heads of Onyxia from a vendor in Mudsprocket after you obtain your first one. The vendor swears they are real.
Encounter Design
Their new approach to encounter design, which will arrive at raids with Midnight, can be first seen with Eco-Dome Al'dani.
"When you understand that mechanic, you know the boss. You might have to interact with that mechanic in different ways, depending on different contexts, but they're easy to understand. There's not a list of nine completely different mechanics that you need to respond to".
