The reworked Anti-Magic Zone that was heavily hinted at in recent developer interviews has finally been implemented for Death Knights in the 9.1 PTR build 38709 that arrived on May 18th. Our Death Knight guide writers will explain how the new Anti-Magic Zone functions, provide in-game examples, and address some of the likely implications for Death Knights as a result of these nerfs. Is AMZ still good?
Continue reading »
Related Articles
The Addon Trials – A WoW Addon Contest by Curseforge
Curseforge has launched the Addon Trials, a new community contest to create mods of any kind for World of Warcraft: Midnight from now through July 5th, with 20 winners receiving a share of the $8,100 prize pool!
Patch 10.1.7 PTR Datamined Class and Spell Changes
Here’s the class and spell changes for the very first Patch 10.1.7 PTR build!Class ToolsBloodTalentsFrostTalentsUnholyTalentsPvP Talents (1) You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that a…
Simplifying Professions in Midnight – Lowest Two Ranks of Crafted Quality Removed
Taliesin & Evitel have revealed that professions are being simplified in Midnight, with the lowest two ranks of crafting quality being removed entirely!
