WoW News

Patch 12.1 PTR Class Tuning and Tier Set Changes

We've datamined a large round of spell tuning changes for several classes, alongside a handful of tier set updates, some of which has already been previewed in this week's PTR Development Notes.

Class ToolsBloodTalentsFrostTalentsUnholyTalents

Specialization (2)

Effect #2 NEW Effect #16 Apply Aura: Modifies Periodic Damage/Healing Done (Label)
Value: -30%
Affected Spells:

NEW Effect #16 Apply Aura: Modifies Periodic Damage/Healing Done (Label)
Value: -30%
Affected Spells:

Drain the warmth of life from all nearby enemies within 8 yards, dealing \9.033%18.066% of Attack Power) * \\ -- 2H, DW / Attack Power] Frost damage over 8 sec and reducing their movement speed by 20%.

Talents (12)

Continuously deal \139.788%111.83% of Attack Power) * \\ -- 2H, DW / Attack Power] Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets.
Generates 1 Rune at the start and end.

Call upon Sindragosa's aid in battle for 8 sec, continuously dealing \139.788%111.83% of Attack Power) * \\ -- 2H, DW / Attack Power] Frost damage every 1 sec to enemies in a cone in front of you. Consuming Killing Machine or Rime increases the duration by 0.8 sec. Deals reduced damage to secondary targets.
Grants a charge of Empower Rune Weapon at the start and 2 Runes at the end.

Drain the will of your enemy to empower your rune weapon, dealing (200%260% of Attack Power) Shadowfrost damage and reduced damage to enemies nearby, gaining 40 Runic Power, and grants you Killing Machine.
Effect #1 Effect #2 School Damage
Value: 0 (AP mod: 22.6)
(Pvp Multiplier: 10.77)

Chill your \132.059%165.074% of Attack Power)] Frost damage.]\92.8719%116.09% of Attack Power) + (92.8719%116.09% of Attack Power)] Frost damage.]

Each foe struck with Glacial Advance has a chance to transform your next Frost Strike into Frostbane. The chance increases with the number of Razorice stacks on the target.
Frostbane
Start a frozen onslaught that strikes twice, unleashing the chilling essence of winter, dealing (85.698%59.9886% of Attack Power) Frost damage to all enemies caught in its wake with each strike.
Each enemy struck reduces the damage dealt to the next foe by 5%, down to 40%.

A sweeping attack that strikes all enemies in front of you for (40%48% of Attack Power) Frost damage. Deals reduced damage beyond 5 targets.
Consumes Killing Machine to have its critical strikes deal 4 times the normal damage.

Effect #2 School Damage
Value: 0 (AP mod: 0.40.48)
(Pvp Multiplier: 1.51.25)

Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing (370.75%296.6% of Attack Power) Frost damage, stunning enemies for 3 sec, and slowing movement speed by 50% for 10 sec.

Summon glacial spikes from the ground that advance forward, each dealing \63.4275%82.4557% of Attack Power) * \\ -- 2H, DW / Attack Power] Frost damage near their eruption point and applying Razorice.

Blast the target with a frigid wind, dealing \22.0356%44.0712% of Attack Power) * \\ -- 2H, DW / Attack Power] \
Frost Fever
A disease that deals \171.2%342.4% of Attack Power) * \\ -- 2H, DW / Attack Power] Frost damage over 24 sec and has a chance to grant the Death Knight 4 Runic Power each time it deals damage.

Effect #1 School Damage
Value: 0 (AP mod: 0.2203560.440712)
(Pvp Multiplier: 1.30.65)

Your auto attack critical strikes have a chance to send out a torrent of ice dealing (107.712%215.424% of Attack Power) Frost damage to enemies in front of you.

A brutal attack \118.441%88.8308% of Attack Power)] Physical and \118.441%88.8308% of Attack Power)] Frost damage.]\80.008%60.006% of Attack Power) + (80.008%60.006% of Attack Power))] Physical and \80.008%60.006% of Attack Power) + (80.008%60.006% of Attack Power))] Frost damage.]

The power of frost increases your Strength by 30%20% for 12 sec.

Effect #1 Apply Aura: Mod Stat - %: Modifies Damage/Healing Done
Value: 3020
(Pvp Multiplier: 0.40.6)

Specialization (2)

Causes each of your Virulent Plagues to flare up, dealing (62.5522% of Attack Power) Shadow damage to the infected enemy and (25.0212% of Attack Power) Shadow damage to foes nearby.
Extends the duration of Dread Plague and Virulent Plague by 1.5 sec.0.0 sec.

Effect #1 Effect #11 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 15000

Talents (2)

The explosion effect of Putrefy extends the duration of your plagues by 4.53.0 sec and deals 35% of the damage they would deal over that time instantly.
Putrefy now applies your plagues to unaffected targets.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 45003000

Inflicts the target with Dread Plague and Virulent Plague.
Dread Plague
A malicious plague that deals (439.11% of Attack Power) Shadow damage over 24 sec. Explodes for (184.5% of Attack Power) Shadow damage to nearby enemies and infects one when the host dies. Can only be applied to 1 host at a time.
Virulent Plague
An infectious plague that spreads to all nearby enemies, dealing (200.35% of Attack Power) Shadow damage over 24 sec.

NEW Effect #3 Dummy
Value: 1000

Deathbringer (4)

Frost:
Frost Strike damage is increased by 15%35% and Glacial Advance damage is increased by 5%.
Reaper's Mark grants 3 charges of Bonegrinder if it is known.
Effect #1 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 1535%
Affected Spells:

Frost:
After Reaper's Mark explodes, your next 2 Obliterates or Frostscythes cost 1 Rune and summon 2 scythes to strike your enemies.
The first scythe strikes your target for (percentOfAttackPower_format, 530.368440.205) Shadowfrost damage and has a 100% chance to grant Killing Machine, the second scythe strikes all enemies around your target for (percentOfAttackPower_format, 214.468178.008) Shadowfrost damage\. Deals reduced damage beyond 8 targets.

Frost:
Viciously slice into the soul of your enemy, dealing (percentOfAttackPower_format, 312234) Shadowfrost damage and applying Reaper's Mark.
Each time you deal Shadow or Frost damage, add a stack of Reaper's Mark. After 12 sec or reaching 40 stacks, the mark explodes, dealing (percentOfAttackPower_format, 40.485330.364) damage per stack.
Reaper's Mark travels to an unmarked enemy nearby if the target dies.

Effect #4 School Damage
Value: 0 (AP mod: 3.122.34)
(Pvp Multiplier: 0.60.8)

Frost:
Frost Fever deals its damage 100%% faster, and the second scythe of Exterminate applies Frost Fever.

Effect #3 Apply Aura: Modifies Time Between Ticks
Value: -50-43%
Affected Spells:
(Pvp Multiplier: 11.16279)

Effect #4 Apply Aura: Modifies Buff Duration
Value: -50-43%
Affected Spells:
(Pvp Multiplier: 11.16279)

Effect #6 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 10075
(Pvp Multiplier: 11.33333)

NEW Effect #7 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 100

Spells (2)

Fires a blast of unholy energy at the target, causing (211.812% of Attack Power) Shadow damage to an enemy or healing an Undead ally for (463.75% of Attack Power) health.
Extends the duration of Dread Plague and Virulent Plague by 1.5 sec.0.0 sec.

A disease that deals \171.2%342.4% of Attack Power) * \\ -- 2H, DW / Attack Power] Frost damage over 24 sec and has a chance to grant the Death Knight 4 Runic Power each time it deals damage.
Effect #1 Effect #1 Apply Aura: Periodic Damage:
Value: 0 (AP mod: 0.2140.428)
(Pvp Multiplier: 1.150.575)

Anima Powers (1)

Blast the target with a frigid wind, dealing \\ -- 2H, DW / Attack Power] \
Frost Fever
A disease that deals \171.2%342.4% of Attack Power) * \\ -- 2H, DW / Attack Power] Frost damage over 24 sec and has a chance to grant the Death Knight 4 Runic Power each time it deals damage.

Class ToolsHavocTalentsVengeanceTalentsDevourerTalents

Talents (5)

Eye Beam generates 3010 Fury every second, has 10% increased duration, and deals 10% increased damage.
Rank 1: Eye Beam generates 1510 Fury every second, has 10% increased duration, and deals 10% increased damage.
Rank 2: Eye Beam generates 3020 Fury every second, has 20% increased duration, and deals 20% increased damage.
Effect #1 Effect #3 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 15050

Blade Dance deals \ Chaos damage to the first target struck.

Entering demon form causes your next Chaos Strike to unleash your inner demon, causing it to crash into your target and deal (213% of Attack Power) Chaos damage to all nearby enemies. Deals reduced damage beyond 5 targets.
Talent position has changed.
Enemies hit byStriking an enemy with Chaos Strike or Throw Glaive take 15% increased damage fromincreases Chaos Strike and Throw Glaive for 15 sec.damage by 15% for 12 sec.

The final slash of Blade Dance inflicts an additional (72% of Attack Power) Chaos damage.over 4 sec.

Talents (5)

Every 20 Fury spent reduces the remaining cooldown of Demon Spikes by 1.00 sec.
Talent position has changed.

Fel Devastation heals you for up to 50% more, based on your missing health.
Talent position has changed.

Place a Sigil of Silence at the target location that activates after 2 sec.
Silences all enemies affected by the sigil for 2 sec.
Talent position has changed.

The effects of Frailty are doubled.
Effect #2 Effect #1 Apply Aura: Modifies Effect #1's Value
Value: 810
Affected Spells:

Effect #3 Apply Aura: Modifies Effect #3's Value
Value: -4-5
Affected Spells:

Consume up to 5 Soul Fragments then explode, dealing (200% of Attack Power) Fire damage to nearby enemies, increased by 20 / Soulcrush: 2830 / Untethered Rage: 25% per fragment consumed. Deals reduced damage beyond 8 targets.

Talents (1)

Soul Immolation heals for an additional 4%6% of your health over its duration and its cooldown is reset upon killing an enemy that yields experience or honor.

Class ToolsBalanceTalentsFeralTalentsGuardianTalentsRestorationTalents

Talents (3)

Spending Rage has a 5%10% chance to awaken a guardian spirit for 8 sec, which attacks a nearby enemy for (300% of Attack Power) when you cast Thrash or Mangle.
Effect #2 REMOVED Effect #2 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 5

NEW Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 10

Name changed from Wild Guardian to Wild Guardian
Mangle and Maul, \ and Ravage deal 20% additional Nature damage over 12 sec. Your Mastery is increased by 3%.
Rank 1: Mangle, and Maul\ and Ravage deal 0% additional Nature damage over 12 sec. Your Mastery is increased by 3%.
Rank 2: Mangle, and Maul\ and Ravage deal 40% additional Nature damage over 12 sec. Your Mastery is increased by 6%.
Name changed from Wild Guardian to Wild Guardian
When a spirit is awakened, the cooldowns of Thrash and Mangle are reset,
and they deal 30% increased damage while the spirit is with you. Each time a spirit attacks, you generate 8 additional Rage.
After casting \, gain 2 charges1 charge of Wild Guardian:
Wild Guardian:
Your next cast of Maul\\ or Ravage is guaranteed to awaken a spirit.

Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 21

NEW Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 30

Name changed from Wild Guardian to Wild Guardian

Class ToolsDevastationTalentsPreservationTalentsAugmentationTalents

Talents (2)

Fatal attacks are diverted into a nearby timeline, preventing the damage, and your death, in this one.
The release of temporal energy restores \600%750% of Spell Power) * (3)] health to you, and (600%750% of Spell Power) to 4 nearby allies, over 9 sec. Healing starts high and declines over the duration.
May only occur once every 6 min.

When cast, Blistering Scales grants the target a shield that absorbs up to \1215 * (1 + Versatility)] damage for 30 sec based on their missing health. Lower health targets gain a larger shield.

Talents (1)

Emerald Blossom and Verdant Embrace instantly heal you for (200%250% of Spell Power) when cast.

Class ToolsBrewmasterTalentsMistweaverTalentsWindwalkerTalents

Specialization (1)

Effect #2 Effect #9 Apply Aura: Modifies Damage/Healing Done
Value: 355469%
Affected Spells:

Effect #9 Apply Aura: Modifies Damage/Healing Done
Value: 355469%
Affected Spells:

Talents (1)

While no enemies are within 15 yds, you heal for (300%375% of Spell Power) every 3 sec.

Class ToolsHolyTalentsProtectionTalentsRetributionTalents

Talents (1)

Reduces all damage you take by 30% for 12 sec.
While Ardent Defender is active, the next attack that would otherwise kill you will instead bring you to 20% of your maximum health.
Effect #2 REMOVED Effect #5 Apply Aura: Mod Stat %: Modifies Threat
Value: 0

NEW Effect #5 Apply Aura: Mod Stat - %: Modifies Damage/Healing Done
Value: 0

Specialization (2)

Effect #6 NEW Effect #30 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 25
Affected Spells:

NEW Effect #31 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 25
Affected Spells:

NEW Effect #32 Apply Aura: Modifies Periodic Damage/Healing Done (Label)
Value: 25
Affected Spells:

NEW Effect #30 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 25
Affected Spells:

NEW Effect #31 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 25
Affected Spells:

NEW Effect #32 Apply Aura: Modifies Periodic Damage/Healing Done (Label)
Value: 25
Affected Spells:

REMOVED Effect #15 Apply Aura: Modifies Max Stacks (Label)
Value: -10
Affected Spells:

NEW Effect #15 Apply Aura: Modifies Effect #3's Value (Label)
Value: -10
Affected Spells:

REMOVED Effect #15 Apply Aura: Modifies Max Stacks (Label)
Value: -10
Affected Spells:

NEW Effect #15 Apply Aura: Modifies Effect #3's Value (Label)
Value: -10
Affected Spells:

Talents (1)

Crusader Strike replaces your auto-attacks and deals (234.731% of Attack Power) Physical damage.
Auto-attack speed is decreased by 15%.
ProcCategoryRecovery changed from 0 ms to 300 ms

Templar (1)

Protection
You gain a stack of Light's Deliverance when you call down an Empyrean Hammer.
While Divine Toll and Hammer of Light are unavailable, you consume 60 stacks of Light's Deliverance, empowering yourself to cast Hammer of Light an additional time for free.
Retribution
You gain a stack of Light's Deliverance when you call down an Empyrean Hammer.
While Wake of Ashes and Hammer of Light are unavailable, you consume 60 stacks of Light's Deliverance, empowering yourself to cast Hammer of Light an additional time for free.

Effect #1 NEW Effect #3 Apply Aura: Modifies Max Stacks (Label)
Value: 0
Affected Spells:

Class ToolsAssassinationTalentsOutlawTalentsSubtletyTalents

PvP Talents (1)

Creates a cloud of thick smoke in an 8 yard radius around the Rogue for 5 sec. Enemies are unable to target into or out of the smoke cloud. Subtlety (Subtlety Rogue)
Creates a cloud of thick smoke in an 8 yard radius around the Rogue for 5 sec. Enemies are unable to target into or out of the smoke cloud.
Assassination, Outlaw
Creates a cloud of thick smoke in an 8 yard radius around the Rogue for 5 sec. Enemies are unable to target into or out of the smoke cloud.
Specializations changed from Assassination/Outlaw to Assassination/Outlaw/Subtlety

Specialization (2)

Effect #12 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 4838%
Affected Spells:
(and 101 more.)

Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 4838%
Affected Spells:
(and 101 more.)

REMOVED Effect #9 Apply Aura: Modifies Damage/Healing Done
Value: -7%
Affected Spells:
(and 101 more.)

REMOVED Effect #10 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -7%
Affected Spells:
(and 101 more.)

Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 4838%
Affected Spells:
(and 101 more.)

Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 4838%
Affected Spells:
(and 101 more.)

Effect #3 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: 4838

Effect #4 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: 4838

REMOVED Effect #9 Apply Aura: Modifies Damage/Healing Done
Value: -7%
Affected Spells:
(and 101 more.)

REMOVED Effect #10 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -7%
Affected Spells:
(and 101 more.)

REMOVED Effect #11 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: -7

REMOVED Effect #12 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: -7

Effect #1 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: 07
Affected Spells:
(and 101 more.)

Effect #2 Apply Aura: Unknown PvP Aura #647: Modifies Buff Duration
Value: 07
Affected Spells:
(and 101 more.)

Specialization (2)

Effect #14 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 215%
Affected Spells:
(and 101 more.) (Pvp Multiplier: 01)

Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 215%
Affected Spells:
(and 101 more.) (Pvp Multiplier: 01)

REMOVED Effect #16 Apply Aura: Modifies Damage/Healing Done
Value: -13%
Affected Spells:
(and 101 more.)

REMOVED Effect #17 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -13%
Affected Spells:
(and 101 more.)

NEW Effect #18 Apply Aura: Modifies Cooldown
Value: -60000
Affected Spells:

Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 215%
Affected Spells:
(and 101 more.) (Pvp Multiplier: 01)

Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 215%
Affected Spells:
(and 101 more.) (Pvp Multiplier: 01)

Effect #3 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: 215
(Pvp Multiplier: 01)

Effect #4 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: 215
(Pvp Multiplier: 01)

REMOVED Effect #16 Apply Aura: Modifies Damage/Healing Done
Value: -13%
Affected Spells:
(and 101 more.)

REMOVED Effect #17 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -13%
Affected Spells:
(and 101 more.)

REMOVED Effect #18 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: -13

REMOVED Effect #19 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: -13

NEW Effect #18 Apply Aura: Modifies Cooldown
Value: -60000
Affected Spells:

Effect #1 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: 5-13
Affected Spells:
(and 101 more.)

Effect #2 Apply Aura: Unknown PvP Aura #647: Modifies Buff Duration
Value: 5-13
Affected Spells:
(and 101 more.)

PvP Talents (1)

Creates a cloud of thick smoke in an 8 yard radius around the Rogue for 5 sec. Enemies are unable to target into or out of the smoke cloud.
Removed
Category changed from PvP Talents to Uncategorized

Class ToolsElementalTalentsEnhancementTalentsRestorationTalents

Talents (1)

While a Fire Elemental is active, your Fire damage dealt is increased by 6%.
While a Storm Elemental is active, your Nature damage dealt is increased by 6%.
Effect #5 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 10

REMOVED Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1

REMOVED Effect #3 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 10

NEW Effect #1 Apply Aura: Modifies Effect #4's Value (Label)
Value: 6
Affected Spells:

NEW Effect #2 Apply Aura: Modifies Effect #5's Value (Label)
Value: 6
Affected Spells:

Specialization (2)

Effect #14 Effect #24 Apply Aura: Modifies Damage/Healing Done
Value: -40-28%
Affected Spells:

Effect #25 Apply Aura: Modifies Damage/Healing Done
Value: -46-35%
Affected Spells:

Effect #26 Apply Aura: Modifies Damage/Healing Done
Value: -15-23%
Affected Spells:

Effect #14 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 37-15%
Affected Spells:
NEW REMOVED

Effect #28 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 2513%
Affected Spells:

NEW Effect #27 Apply Aura: Modifies Effect #2's Value
Value: -16
Affected Spells:

Effect #5 Apply Aura: Mod Auto Attack Damage %: Modifies Damage/Healing Done
Value: 316378

REMOVED Effect #14 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 0

Effect #24 Apply Aura: Modifies Damage/Healing Done
Value: -40-28%
Affected Spells:

Effect #25 Apply Aura: Modifies Damage/Healing Done
Value: -46-35%
Affected Spells:

Effect #26 Apply Aura: Modifies Damage/Healing Done
Value: -15-23%
Affected Spells:

Effect #14 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 37-15%
Affected Spells:

Effect #28 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 2513%
Affected Spells:

NEW Effect #27 Apply Aura: Modifies Effect #2's Value
Value: -16
Affected Spells:

Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of \306.369%352.324% of Attack Power)% + (306.369%352.324% of Attack Power)%] Physical damage. \

Talents (1)

Unleash a devastating storm around yourself, dealing (120% of Attack Power) Stormstrike damage every 1 sec to nearby enemies for 8 sec.
Increases your chance to activate Windfury Weapon by 100%50%, and the damage of Windfury Weapon by 20%.

Farseer (1)

Restoration:
For 8 sec after casting Nature's Swiftness or Ancestral Swiftness, the recharge rate of Riptide is increased by 10%.
Increases the chance for Lava Surge to occur by 20%.

Talents (2)

Charges your off-hand weapon with lava and burns your target, dealing (207.58%238.717% of Attack Power) Fire damage.
Damage is increased by 100% if your offhand weapon is imbued with Flametongue Weapon. \ \
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 2.07582.38717)

Elemental, Enhancement:
When refreshing Earth Shield, your target is healed for (percentOfSpellPower_format, 218.663273.33) for each stack of Earth Shield they are missing.
Additionally, Earth Shield can consume charges 1.0 sec faster.
Restoration:
When refreshing Earth Shield, your target is healed for (percentOfSpellPower_format, 218.663273.33) for each stack of Earth Shield they are missing.
When refreshing Water Shield, you are refunded 429 mana for each stack of Water Shield missing.
Additionally, Earth Shield and Water Shield can consume charges 1.0 sec faster.

Class ToolsAfflictionTalentsDemonologyTalentsDestructionTalents

Talents (1)

Your Demonic Tyrant is equipped with armor forged within Antorus, increasing their armor by 10%. While summoned, your Demonic Tyrant now assaults enemies with powerful melee attacks.
Burning Cleave
Cleaves all enemies in a conethe area in front of the caster, inflicting (96% of Spell Power) Shadowflame damage. Damage reduced beyond 8 targets.

Talents (1)

Conflagrate and Shadowburn have a 100% chance to critical strike and their damage is increased by your critical strike chance.
Effect #2 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 100

NEW Effect #1 Apply Aura: Modifies Critical Strike Chance
Value: 100%
Affected Spells:

Hellcaller (2)

Damaging critical strikes dealt by Wither deal 215% damage instead of the usual 200%.
Damaging critical strikes dealt by Blackened Soul deal 225% damage instead of the usual 200%.
Effect #4 REMOVED Effect #1 Apply Aura: Modifies Critical Strike Damage
Value: 15%
Affected Spells:

Effect #1 Apply Aura: Modifies Critical Strike Damage (Label)
Value: 2515%
Affected Spells:

NEW Effect #2 Apply Aura: Modifies Critical Strike Damage (Label)
Value: 25%
Affected Spells:

NEW Effect #3 Apply Aura: Modifies Critical Strike Damage (Label)
Value: 15%
Affected Spells:

Dark Pact heals you for (164.583%205.73% of Spell Power) every 1 sec while active.

Spells (1)

Drains life from the target, causing 25 Shadow damage over 5 sec, and healing you for 500% of the damage done.
Effect #1 Effect #1 Apply Aura: Periodically Leech Health: Modifies Damage/Healing Done
Value: 0 (SP mod: 0.60.75)

Talents (1)

Sacrifices 20% of your current health to shield you for 200% of the sacrificed health plus an additional (Spell Power * 2.5) for 20 sec. Usable while suffering from control impairing effects.
Effect #1 Effect #5 Apply Aura: Periodic Heal: Modifies Damage/Healing Done
Value: 0 (SP mod: 1.645832.0573)

Class ToolsArmsTalentsFuryTalentsProtectionTalents

Talents (1)

Fight through the pain, ignoring 50% of damage taken for 12 sec or until \ damage has been prevented.
Effect #1 Effect #1 Apply Aura: Absorb Damage:
Value: 0 (AP mod: 1620)

Thrash calls up 3 thorns, each impaling a target for (100%50% of Attack Power) Nature damage and dealing (50%25% of Attack Power) additional Nature damage to up to 5 nearby enemies, and extends the duration of \ by 0.5 sec, up to 5.0 sec.
Used by Item

Consuming Divine Purpose with Divine Storm causes your next Final Verdict to be free and2 \ Verdicts to unleash Divine Arbiter at its target, dealing (300% of Attack Power) Holy damage and (200% of Attack Power) Holy damage to enemies within 8 yds.
Used by Item

Tentacle Slam's cooldown is reduced by 3 sec and its damage is increased by 100%.
Effect #3 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 0

NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 100%
Affected Spells:

NEW Effect #2 Apply Aura: Mod Cooldown Ms:
Value: -3000

Used by Item
After casting Tentacle Slam, your next Vampiric Touch is instant, generates 4 additional Insanity, and conjures Shadowy Apparitions that deal 200% of normal damage.
Procs flags changes: NEW Deal Harmful Spell
ProcChance changed from 0 to 101
Used by Item
Lingering DarknessShadow now also benefits Eviscerate and Black Powder at 100% effectiveness.
Used by Item
Raging Blow damage increased by 15% and. During Recklessness Raging Blow extends the duration of Recklessness by 2 sec, up to 6 sec.
Used by Item
Bloodthirst damage increased by 10% and. During Recklessness Bloodthirst increases the critical strike bonus of Recklessness by 5%, up to 10%.
Used by Item
Ravager and your free Revenges cause all targets to bleed for (152.372% of Attack Power) damage over 12 sec. sec. Ravager's cooldown is reduced by 30 sec.
Used by Item

Patch 12.1 Week 2

PTR Development Notes

Class Changes

Class & Tier Tuning

No More Scaling Crest Costs

Content Updates

Currency Tab Sorted

Dungeon & Raid Maps

Patch 12.1 Reveal

PTR Development Notes

Discord Integration

First Look & WoWCast Reveal

Ping Improvements

Addons and Aura Filters

Class Changes

Vantus Rune Nerfs

Scaling Gear Upgrades

DPS Cooldowns Nerfed

Endgame Gearing Changes

Season 2 Tier Set Bonuses

Season 2 Tier Set Appearances

Content Updates

Dummy Dome Test Area

Delve Nemesis Uncapped

Consolidating Housing Dyes

Housing Blueprints and Pets

New Warband Campsites

Season 2 Dungeon Rotation

Models

Spice Witch Set

Assassin's Attire

Outdoor Armor Sets

Outdoor Weapon Models

Venmous Abyss Weapons

Elite & Gladiator PvP Sets

Braclet and Mask Models

Shark and Wing Back Attachments

Creature Models

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