From the depths of every World of Warcraft player’s most avid fantasies, the Worgen race is being added to the game when the new expansion, Cataclysm launches in 2010. The new race – which will be based in Gilneas – is essentially a race of docile werewolves who have been cursed. They can switch between their two forms and will have a variety of different racial abilities that are already being hailed as the most interesting and entertaining racials in the game.
The Worgen race will be able to play as any of 8 initial classes, including everything except the Paladin or Shaman. The full list of playable classes includes:
- Death Knight
Additionally, Worgens will have fully customizable facial models, fur, and hair color. More humanized than many previous Worgen models that were introduced to the game in Wrath of the Lich King, the playable Worgens will be a more sympathetic race – due largely to their curse and their hunting by the Forsaken in the nearby Silverpine Forest zone.
When Cataclysm launches in 2010, the Horde will be gaining their very own shorter than average class of crafty, intelligent creatures in the form of the Goblins. The shift from a largely neutral race that has been in the game from day one as a group of traveling merchants to a more active, combat oriented race has many players eager to learn about the lore behind the Goblins joining the Horde.
What ultimately pushes the Goblins into the arms of the Horde is the upheaval of their island homes by the return of Deathwing and the Cataclysmic events that force them to the Lost Isles. While the playable Goblins will only represent one faction of the race (other Goblins will remain in cities like Gadgetzan), they will not be the same, little green guys everyone knows and loves.
The Goblin race will start the game with access to eight classes, including all but the Druid and the Paladin. The complete list of available classes includes:
- Death Knight
Additionally, Blizzard has confirmed that they are going to be going out of their way to revamp and beef up character models for Goblins so they look a bit more personalized and menacing in combat than current models do.
Raiding in World of Warcraft is a rite of passage. It takes hours upon hours of practice, dedicated focus on the part of you and your guild, and a very keen eye for the right gear, consumables, and strategies. But, those that master these steps soon rise to the echelon of their servers, drawing accolades from their fellow players in droves. But, how do you get to that pinnacle of raiding perfection? It starts with proper preparation and careful strategy.
The Right Group
Step one to any raiding strategy is finding a good group of people to go raiding with. When you go on a raid, you are with 10 or 25 people. This means that you are only a small part of a much larger whole. It is important to find players who are good at playing those individual roles and who are willing to take orders and learn along with everyone else. If you are starting your own guild, find four or five good players who will do their research and share with everyone else to be officers. If you are joining another guild, look for one that will cater to your play style and availability. The people you play with will have a tremendous impact on how well you develop as a raider.