Tip 1 – You will end up in the Barrens – accept it
Throughout the beta process, the one zone that everybody complained about the most was the Barrens, a level 15-20 zone that is quite literally in the center of everything for the Horde. As a result, this zone has the dubious distinction of undergoing almost constant revisions. The good news is, it’s much better than it was – the bad news is, it can still be long and tedious. The thing is, most Horde quest lines eventually send players to the Barrens and it contains access to one of the neutral towns where Horde and Alliance players can get together, so the place is absolutely crawling with players. While that can be good for making friends, it’s also the place that’s the most hunted and overcrowded on the Horde side. Unfortunately, the Barrens is just a fact of life for Horde players – better to go, do what needs to be done, and get out.
Tip 2 – Want to get to level 10 quickly? Visit dead people
More accurately, visit Undead people. Since Quests aren’t race specific, players can accept any level appropriate quest regardless of their race. That means that Horde players have access to a slight shortcut to level 10 similar to the one enjoyed by Alliance players. In the Horde’s case it means hightailing it to the Orc hub city of Orgrimmar as soon as you can survive the trip and catching a zeppelin ride to Tirisfal Glades. Head south from the zeppelin tower to the Undead town of Brill and start looking for quests. Like Teldrassil for Night Elves, the quests in Brill are a bit easier and can usually be solved without a tremendous amount of traveling, significantly shortening your trip to level 10.
Tip 3 – The Horde has the best and worst hub cities in the game
Both sides in World of Warcraft have three hub cities designed for players to congregate, buy and sell items, and deal with NPC vendors and trainers. The Horde is blessed with the best and cursed with one of the worst hub cities in the game. The best city to do business with NPCs in is the Undead Undercity. If you have a choice of heading to one hub city, this is the one to pick. It’s the smallest major city, meaning you don’t have to do a tremendous amount of running to get to the shops you want. The city is also basically a circle – meaning it’s almost impossible to get lost. Orgrimmar, the Orc hub city, on the other hand, is incredibly confusing, with twisting paths that sometime loop back on themselves. Orgrimmar means a lot of running and it’s all too easy to get lost. It’s also kind of the center of the universe for Horde players, so you really do need to learn it if you hope to use the auction or make new friends.
Tip 4 – Tired of fighting for elbow room? Join the Horde
For some odd reason, players seem to choose to play as Alliance characters far more often than as Horde characters. The good news for Horde players, though, is that fewer players mean fewer people jockeying for resources. Even the Barrens, probably the most crowded Horde region, never see the problems with “mass extinction events” that routinely plague the Alliance. If you’re interested in questing and not interested in hanging around with ten other people (at peak hours) waiting for a monster spawn, why not join the Horde?
Tip 5 – The Undead are just psychotically cool
While everyone has their own opinion, ours is that no World of Warcraft race gets as many “coolness points” as the Undead. First, the character models are just a riot with hairstyles that literally defy physics and a facial customization options straight out of the Velvet Dungeon. The designers also clearly had a ball putting the Undead lands together because every area and storyline within the Undead zones is filled with clever asides and subtle (and not so subtle) humor about the Forsaken’s unusual situation. Role-players will also enjoy playing the Undead since they’re as close as any World of Warcraft race comes to being “evil”. True – they are an oppressed minority, but they’re also planning universal genocide, so you make your own call.