WoW News

Players Won’t Need to “Get Good” for Player Housing Rewards, But Some Will Remain Exclusive – IGN Interview with Blizzard

IGN interviewed Game Director Ion Hazzikostas and Executive Producer & Vice President Holly Longdale, talking about details on the Midnight story, player housing decor, Prey system and more.

IGN Midnight Interview with Ion Hazzikostas and Holly Longdale

Make sure to check out the video interview on their article for the full context, but we've summarized the important points and new information below.

Interview Highlights

Story and Setting

Silvermoon City will have a Horde-protected area, but the city will be where we congregate to save the world.

"Despite her beautiful, almost seductive appearance, is an ancient, eldritch power beyond comprehension".

While Midnight is a part of the Worldsoul Saga, it has its own standalone narrative and "stands on its own".

The team aims to make the story approachable to current players, new players, and old returning players.

If you haven't been following the Worldsoul Saga, there will be options to know what is needed through a condensed version of The War Within story.

Player Housing

"We will let you create horrific, ugly things, but that's gonna empower you to make incredibly beautiful things".

They don't want to put decor behind content that is too hard. Maybe distinct trophies for "being the best raider on your server" or being "best dungeon players in the game".

They won't put a beautiful bookcase behind killing a raid boss.

Prey

When you pick a Prey contract, the target will start hunting you down.

You will have many encounters with your Prey, culminating with a final showdown.

Completing a contract will earn you progress towards player power rewards and a wide range of cosmetics.

Encounters can happen anywhere in the open world, but only in Midnight zones.

Midnight Release Date

Midnight is launching in the first half of 2026. More news about it soon!

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

WoW News

Players Won’t Need to “Get Good” for Player Housing Rewards, But Some Will Remain Exclusive – IGN Interview with Blizzard

IGN interviewed Game Director Ion Hazzikostas and Executive Producer & Vice President Holly Longdale, talking about details on the Midnight story, player housing decor, Prey system and more.

IGN Midnight Interview with Ion Hazzikostas and Holly Longdale

Make sure to check out the video interview on their article for the full context, but we've summarized the important points and new information below.

Interview Highlights

Story and Setting

Silvermoon City will have a Horde-protected area, but the city will be where we congregate to save the world.

"Despite her beautiful, almost seductive appearance, is an ancient, eldritch power beyond comprehension".

While Midnight is a part of the Worldsoul Saga, it has its own standalone narrative and "stands on its own".

The team aims to make the story approachable to current players, new players, and old returning players.

If you haven't been following the Worldsoul Saga, there will be options to know what is needed through a condensed version of The War Within story.

Player Housing

"We will let you create horrific, ugly things, but that's gonna empower you to make incredibly beautiful things".

They don't want to put decor behind content that is too hard. Maybe distinct trophies for "being the best raider on your server" or being "best dungeon players in the game".

They won't put a beautiful bookcase behind killing a raid boss.

Prey

When you pick a Prey contract, the target will start hunting you down.

You will have many encounters with your Prey, culminating with a final showdown.

Completing a contract will earn you progress towards player power rewards and a wide range of cosmetics.

Encounters can happen anywhere in the open world, but only in Midnight zones.

Midnight Release Date

Midnight is launching in the first half of 2026. More news about it soon!

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.