Class ToolsBalanceTalentsFeral CombatTalentsRestorationTalents
Talents (2)
Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
Rank 1: Increases the critical strike damage bonus of your melee abilities by 10% and increases your spell healing by 12% of your Intellect.
Rank 2: Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
Effect #1 NEW Effect #2 Apply Aura: Mod Healing Power by % of Stat: Modifies Effect #1's Value
Value: 25
Name changed from Predatory Instincts to Natural Instinct
While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3180 additional base Armor per level and another 1.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Rank 1: While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1180 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Rank 2: While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 2180 additional base Armor per level and another 1.33 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Rank 3: While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3180 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Talents (1)
Gives you a 20% chance to gain 10 Rage when you shapeshiftshapeshifting into Bear Form or Dire Bear Form. When you shiftShapeshifting into Cat Form you will regainrestores 20% of the Energy you had when you were last in Cat Form, plus 2 Energy for each second you spent not in Bear Form, Cat Form, orper sec spent outside Cat Form, up to 20 Energy.
Bear Form and Dire Bear Form up to a maximum of 20 Energyforfeit this Energy and halt its restoration while active.
Rank 1: Gives you a 20% chance to gain 10 Rage when you shapeshiftshapeshifting into Bear Form or Dire Bear Form. When you shiftShapeshifting into Cat Form you will regainrestores 20% of the Energy you had when you were last in Cat Form, plus 2 Energy for each second you spent not in Bear Form, Cat Form, orper sec spent outside Cat Form, up to 20 Energy.
Bear Form and Dire Bear Form up to a maximum of 20 Energyforfeit this Energy and halt its restoration while active.
Rank 2: Gives you a 40% chance to gain 10 Rage when you shapeshiftshapeshifting into Bear Form or Dire Bear Form. When you shiftShapeshifting into Cat Form you will regainrestores 40% of the Energy you had when you were last in Cat Form, plus 4 Energy for each second you spent not in Bear Form, Cat Form, orper sec spent outside Cat Form, up to 40 Energy.
Bear Form and Dire Bear Form up to a maximum of 40 Energyforfeit this Energy and halt its restoration while active.
Rank 3: Gives you a 60% chance to gain 10 Rage when you shapeshiftshapeshifting into Bear Form or Dire Bear Form. When you shiftShapeshifting into Cat Form you will regainrestores 60% of the Energy you had when you were last in Cat Form, plus 6 Energy for each second you spent not in Bear Form, Cat Form, orper sec spent outside Cat Form, up to 60 Energy.
Bear Form and Dire Bear Form up to a maximum of 60 Energyforfeit this Energy and halt its restoration while active.
Rank 4: Gives you a 80% chance to gain 10 Rage when you shapeshiftshapeshifting into Bear Form or Dire Bear Form. When you shiftShapeshifting into Cat Form you will regainrestores 80% of the Energy you had when you were last in Cat Form, plus 8 Energy for each second you spent not in Bear Form, Cat Form, orper sec spent outside Cat Form, up to 80 Energy.
Bear Form and Dire Bear Form up to a maximum of 80 Energyforfeit this Energy and halt its restoration while active.
Rank 5: Gives you a 100% chance to gain 10 Rage when you shapeshiftshapeshifting into Bear Form or Dire Bear Form. When you shiftShapeshifting into Cat Form you will regainrestores 100% of the Energy you had when you were last in Cat Form, plus 10 Energy for each second you spent not in Bear Form, Cat Form, orper sec spent outside Cat Form, up to 100 Energy.
Bear Form and Dire Bear Form up to a maximum of 100 Energy.forfeit this Energy and halt its restoration while active.
Spells (24)
Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
Effect #2 REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: -175
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: -175
Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: -285
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: -285
Decrease the armor of the target by 395 for 40 sec. While affected, the target cannot stealth or turn invisible.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: -395
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: -395
Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: -505
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: -505
Gives the Gift of the Wild to all party and raid members, increasing armor by 324, all attributes by 14 and all resistances by 20 for 1 hour.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: 324
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: 324
Gives the Gift of the Wild to all party and raid members, increasing armor by 385, all attributes by 16 and all resistances by 27 for 1 hour.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: 385
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: 385
Increases the friendly target's armor by 34 for 1 hour.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: 34
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: 34
Increases the friendly target's armor by 88 and all attributes by 3 for 1 hour.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: 88
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: 88
Increases the friendly target's armor by 203, all attributes by 8 and all resistances by 7 for 1 hour.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: 203
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: 203
Increases the friendly target's armor by 142 and all attributes by 5 for 1 hour.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: 142
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: 142
Increases the friendly target's armor by 263, all attributes by 11 and all resistances by 14 for 1 hour.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: 263
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: 263
Increases the friendly target's armor by 324, all attributes by 14 and all resistances by 20 for 1 hour.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: 324
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: 324
Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 1 hour.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: 385
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: 385
Thorns sprout from the friendly target causing 43 Nature damage to attackers when hit. Lasts 10 min.
Effect #1 Apply Aura: Damage shield: Modifies Damage/Healing Done
Value: 43
Thorns sprout from the friendly target causing 96 Nature damage to attackers when hit. Lasts 10 min.
Effect #1 Apply Aura: Damage shield: Modifies Damage/Healing Done
Value: 96
Thorns sprout from the friendly target causing 119 Nature damage to attackers when hit. Lasts 10 min.
Effect #1 Apply Aura: Damage shield: Modifies Damage/Healing Done
Value: 119
Thorns sprout from the friendly target causing 1312 Nature damage to attackers when hit. Lasts 10 min.
Effect #1 Apply Aura: Damage shield: Modifies Damage/Healing Done
Value: 1312
Thorns sprout from the friendly target causing 1615 Nature damage to attackers when hit. Lasts 10 min.
Effect #1 Apply Aura: Damage shield: Modifies Damage/Healing Done
Value: 1615
Thorns sprout from the friendly target causing 2218 Nature damage to attackers when hit. Lasts 10 min.
Effect #1 Apply Aura: Damage shield: Modifies Damage/Healing Done
Value: 2218
Causes 15 to 1817 Nature damage to the target.
Causes 25 to 2821 to 24 Nature damage to the target.
Effect #1 School Damage
Value: 2321 (SP mod: 0.486)
Causes 32 to 3731 to 36 Nature damage to the target.
Causes 41 to 4638 to 43 Nature damage to the target.
Effect #1 School Damage
Value: 3837 (SP mod: 0.571)
Causes 47 to 5346 to 52 Nature damage to the target.
Class ToolsBeast MasteryTalentsMarksmanshipTalentsSurvivalTalents
Talents (2)
Command a hawk to dive-bomb your targeted enemy, dealing \3852 + (Ranged Attack Power * (0.05))] Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Increases the damage done by your pets and hawks by 20%.
Rank 1: Increases the damage done by your pets and hawks by 3%.
Rank 2: Increases the damage done by your pets and hawks by 6%.
Rank 3: Increases the damage done by your pets and hawks by 9%.
Rank 4: Increases the damage done by your pets and hawks by 12%.
Rank 5: Increases the damage done by your pets and hawks by 15%.
Effect #2 REMOVED Effect #1 Apply Aura: Modifies Effect #1's Value
Value: 20% (SP mod: 1)
Affected Spells:
NEW Effect #1 Apply Aura: Modifies Effect #1's Value
Value: 20 (SP mod: 1)
Affected Spells:
Talents (1)
Gives your Concussive Shot a 0% chance to stun the target for 3 sec.
Rank 1: Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Rank 2: Gives your Concussive Shot a 8% chance to stun the target for 3 sec.
Rank 3: Gives your Concussive Shot a 12% chance to stun the target for 3 sec.
Rank 4: Gives your Concussive Shot a 16% chance to stun the target for 3 sec.
Rank 5: Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
ProcChance changed from 20 to 100
Talents (2)
Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 510 sec.
Rank 1: Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 510 sec.
Rank 2: Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 510 sec.
Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Rank 1: Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Rank 2: Gives your Wing Clip ability a 13% chance to immobilize the target for 5 sec.
Rank 3: Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
ProcChance changed from 4 to 100
Spells (3)
The hunter takesYou take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 70. Only one Aspect can be active at a time.
The hunter takesYou take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 90. Only one Aspect can be active at a time.
The hunter takesYou take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.
Class ToolsArcaneTalentsFireTalentsFrostTalents
Spells (13)
Launches Arcane Missiles at the enemy, causing 25 Arcane damage each second for 3 sec.
Launches Arcane Missiles at the enemy, causing 3335 Arcane damage each second for 4 sec.
Launches Arcane Missiles at the enemy, causing 4649 Arcane damage each second for 5 sec.
Hurls a fiery ball that causes 16 to 2415 to 23 Fire damage and an additional 2 Fire damage over 4 sec.
Hurls a fiery ball that causes 33 to 4727 to 39 Fire damage and an additional 3 Fire damage over 6 sec.
Effect #1 Effect #1 School Damage
Value: 3732 (SP mod: 0.571)
Hurls a fiery ball that causes 48 to 6545 to 61 Fire damage and an additional 6 Fire damage over 6 sec.
Effect #1 School Damage
Value: 5351 (SP mod: 0.714)
Hurls a fiery ball that causes 67 to 9068 to 93 Fire damage and an additional 12 Fire damage over 8 sec.
Effect #1 School Damage
Value: 7477 (SP mod: 0.857)
Hurls a fiery ball that causes 98 to 130108 to 143 Fire damage and an additional 16 Fire damage over 8 sec.
Effect #1 School Damage
Value: 108120 (SP mod: 1)
Frost:
Launches a bolt of frost at the enemy, causing (20 * 1) to (2218.8 * 1) to (20.8 * 1) Frost damage and slowing movement speed by 40% for 5 sec.
Fire, Arcane:
Launches a bolt of frost at the enemy, causing (20) to (2218.8) to (20.8) Frost damage and slowing movement speed by 40% for 5 sec.
Frost:
Launches a bolt of frost at the enemy, causing (33.8 * 1) to (37.828.4424 * 1) to (31.9576 * 1) Frost damage and slowing movement speed by 40% for 6 sec.
Fire, Arcane:
Launches a bolt of frost at the enemy, causing (33.8) to (37.828.4424) to (31.9576) Frost damage and slowing movement speed by 40% for 6 sec.
Effect #2 School Damage
Value: 3329 (SP mod: 0.489)
Frost:
Launches a bolt of frost at the enemy, causing (47.0444 * 1) to (52.155645.4444 * 1) to (50.5556 * 1) Frost damage and slowing movement speed by 40% for 6 sec.
Fire, Arcane:
Launches a bolt of frost at the enemy, causing (47.0444) to (52.155645.4444) to (50.5556) Frost damage and slowing movement speed by 40% for 6 sec.
Frost:
Launches a bolt of frost at the enemy, causing (61.3231 * 1) to (67.476969.6103 * 1) to (76.7897 * 1) Frost damage and slowing movement speed by 40% for 7 sec.
Fire, Arcane:
Launches a bolt of frost at the enemy, causing (61.3231) to (67.476969.6103) to (76.7897) Frost damage and slowing movement speed by 40% for 7 sec.
Effect #2 School Damage
Value: 6070 (SP mod: 0.706)
Frost:
Launches a bolt of frost at the enemy, causing (96.6818 * 1) to (105.318104.473 * 1) to (113.927 * 1) Frost damage and slowing movement speed by 40% for 7 sec.
Fire, Arcane:
Launches a bolt of frost at the enemy, causing (96.6818) to (105.318104.473) to (113.927) Frost damage and slowing movement speed by 40% for 7 sec.
Effect #2 School Damage
Value: 95104 (SP mod: 0.814)
Class ToolsHolyTalentsProtectionTalentsRetributionTalents
Talents (1)
Gives you a 0% chance to gain an extra attack after Blocking a melee attack and a 0% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.
Rank 1: Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.
Rank 2: Gives you a 16% chance to gain an extra attack after Blocking a melee attack and a 40% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.
Rank 3: Gives you a 24% chance to gain an extra attack after Blocking a melee attack and a 60% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.
Rank 4: Gives you a 32% chance to gain an extra attack after Blocking a melee attack and a 80% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.
Rank 5: Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.
ProcCategoryRecovery changed from 0 ms to 1500 ms
Spells (12)
Gives 55 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Effect #2 REMOVED Effect #1 Apply Area Aura: Mod Resistance: Modifies Buff Duration
Value: 55
NEW Effect #1 Apply Area Aura: Effect Aura #674: Modifies Buff Duration
Value: 55
Gives 275 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
REMOVED Effect #1 Apply Area Aura: Mod Resistance: Modifies Buff Duration
Value: 275
NEW Effect #1 Apply Area Aura: Effect Aura #674: Modifies Buff Duration
Value: 275
Gives 505 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
REMOVED Effect #1 Apply Area Aura: Mod Resistance: Modifies Buff Duration
Value: 505
NEW Effect #1 Apply Area Aura: Effect Aura #674: Modifies Buff Duration
Value: 505
Gives 160 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
REMOVED Effect #1 Apply Area Aura: Mod Resistance: Modifies Buff Duration
Value: 160
NEW Effect #1 Apply Area Aura: Effect Aura #674: Modifies Buff Duration
Value: 160
Gives 390 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
REMOVED Effect #1 Apply Area Aura: Mod Resistance: Modifies Buff Duration
Value: 390
NEW Effect #1 Apply Area Aura: Effect Aura #674: Modifies Buff Duration
Value: 390
Gives 620 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
REMOVED Effect #1 Apply Area Aura: Mod Resistance: Modifies Buff Duration
Value: 620
NEW Effect #1 Apply Area Aura: Effect Aura #674: Modifies Buff Duration
Value: 620
Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
REMOVED Effect #1 Apply Area Aura: Mod Resistance: Modifies Buff Duration
Value: 735
NEW Effect #1 Apply Area Aura: Effect Aura #674: Modifies Buff Duration
Value: 735
Causes 75 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Effect #1 Apply Area Aura: Damage shield: Modifies Damage/Healing Done
Value: 75
Causes 128 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Effect #1 Apply Area Aura: Damage shield: Modifies Damage/Healing Done
Value: 128
Causes 1812 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Effect #1 Apply Area Aura: Damage shield: Modifies Damage/Healing Done
Value: 1812
Causes 2416 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Effect #1 Apply Area Aura: Damage shield: Modifies Damage/Healing Done
Value: 2416
Causes 3020 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Effect #1 Apply Area Aura: Damage shield: Modifies Damage/Healing Done
Value: 3020
Class ToolsDisciplineTalentsHolyTalentsShadowTalents
Talents (1)
Launches a volley of holy light at the target, causing 8145 Holy damage to an enemy, or 184134 healing to an ally, instantly and every 1 sec for 2 sec.
Cost changed from 100 Mana to 150 Mana
Rune Engraving (1)
Engrave your gloves with the Penance rune:
Launches a volley of holy light at the target, causing 8145 Holy damage to an enemy, or 184134 healing to an ally, instantly and every 1 sec for 2 sec.
Spells (23)
Place a Holy ward on an ally for 30 sec. The next time this ally takes damage droppingthat drops their Health below 35%, they will gain a shield absorbing 290 damage and begin healing for 200 Health over 15 sec. A target may be affected by only one Contingency Plan.
Place a Holy ward on an ally for 30 sec. The next time this ally takes damage droppingthat drops their Health below 35%, they will gain a shield absorbing 467 damage and begin healing for 280 Health over 15 sec. A target may be affected by only one Contingency Plan.
Place a Holy ward on an ally for 30 sec. The next time this ally takes damage droppingthat drops their Health below 35%, they will gain a shield absorbing 596 damage and begin healing for 510 Health over 15 sec. A target may be affected by only one Contingency Plan.
Heal your target for 282 to 324.260 to 300.
Effect #1 Effect #1 Heal
Value: 291270 (SP mod: 0.857)
Heal your target for 394 to 448.364 to 415.
Effect #1 Heal
Value: 405375 (SP mod: 0.857)
Heal your target for 48 to 58.47 to 57.
Heal your target for 77 to 91.89 to 106.
Effect #1 Heal
Value: 7894 (SP mod: 0.571)
Heal your target for 138 to 160.157 to 181.
Effect #1 Heal
Value: 141163 (SP mod: 0.714)
Dealing 8145 Holy damage every 1 sec.
Effect #1 School Damage
Value: 8142 (SP mod: 0.2850.19)
Healing for 184134 every 1 sec. for 2 sec.
Effect #1 Heal
Value: 184126 (SP mod: 0.2850.19)
Launches a volley of holy light at the target, causing 11353 Holy damage to an enemy, or 291209 healing to an ally, instantly and every 1 sec for 2 sec.
Cost changed from 185 Mana to 220 Mana
Launches a volley of holy light at the target, causing 18072 Holy damage to an enemy, or 482279 healing to an ally, instantly and every 1 sec for 2 sec.
Healing for 291209 every 1 sec. for 2 sec.
Effect #1 Heal
Value: 291200 (SP mod: 0.2850.19)
Healing for 482279 every 1 sec. for 2 sec.
Effect #1 Heal
Value: 482268 (SP mod: 0.2850.19)
Dealing 11353 Holy damage every 1 sec.
Effect #1 School Damage
Value: 11350 (SP mod: 0.2850.19)
Dealing 18072 Holy damage every 1 sec.
Effect #1 School Damage
Value: 18068 (SP mod: 0.2850.19)
Healing for 673425 every 1 sec for 2 sec.
Effect #1 Heal
Value: 673425 (SP mod: 0.2850.19)
Dealing 13192 Holy damage every 1 sec.
Effect #1 School Damage
Value: 13192 (SP mod: 0.2850.19)
Launches a volley of holy light at the target, causing 13192 Holy damage to an enemy, or 673425 healing to an ally, instantly and every 1 sec for 2 sec.
Cost changed from 355 Mana to 385 Mana
Smite an enemy for 16 to 20 Holy damage.14 to 18 Holy damage.
Smite an enemy for 28 to 34 Holy damage.26 to 31 Holy damage.
Effect #1 School Damage
Value: 2827 (SP mod: 0.571)
Smite an enemy for 47 to 53 Holy damage.44 to 51 Holy damage.
Effect #1 School Damage
Value: 4645 (SP mod: 0.714)
Smite an enemy for 6059 to 68 Holy damage.
Effect #1 School Damage
Value: 5960 (SP mod: 0.714)
Class ToolsAssassinationTalentsCombatTalentsSubtletyTalents
Spells (5)
Finishing move that exposes the target for 30 sec, reducing Armor per combo point:
1 point : 90 Armor
2 points: 180 Armor
3 points: 270 Armor
4 points: 360 Armor
5 points: 450 Armor
Effect #2 REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: 0
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: 0
Finishing move that exposes the target for 30 sec, reducing Armor per combo point:
1 point : 180 Armor
2 points: 360 Armor
3 points: 540 Armor
4 points: 720 Armor
5 points: 900 Armor
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: 0
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: 0
Finishing move that exposes the target for 30 sec, reducing Armor per combo point:
1 point : 270 Armor
2 points: 540 Armor
3 points: 810 Armor
4 points: 1080 Armor
5 points: 1350 Armor
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: 0
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: 0
Finishing move that exposes the target for 30 sec, reducing Armor per combo point:
1 point : 360 Armor
2 points: 720 Armor
3 points: 1080 Armor
4 points: 1440 Armor
5 points: 1800 Armor
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: 0
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: 0
Finishing move that exposes the target for 30 sec, reducing Armor per combo point:
1 point : 450 Armor
2 points: 900 Armor
3 points: 1350 Armor
4 points: 1800 Armor
5 points: 2250 Armor
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: 0
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: 0
Class ToolsElementalTalentsEnhancementTalentsRestorationTalents
Talents (2)
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min.
Only one Elemental Shield can be active on the Shaman at any one time.
Effect #1 NEW Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
Cooldown changed from 15 sec cooldown to None
Spells (5)
Casts a bolt of lightning at the target for 1514 to 17 Nature damage.
Effect #1 Effect #1 School Damage
Value: 1415 (SP mod: 0.429)
Casts a bolt of lightning at the target for 29 to 34 Nature damage.26 to 29 Nature damage.
Effect #1 School Damage
Value: 2927 (SP mod: 0.571)
Casts a bolt of lightning at the target for 44 to 52 Nature damage.43 to 50 Nature damage.
Casts a bolt of lightning at the target for 55 to 63 Nature damage.59 to 67 Nature damage.
Effect #1 School Damage
Value: 5661 (SP mod: 0.714)
Casts a bolt of lightning at the target for 71 to 80 Nature damage.79 to 90 Nature damage.
Effect #1 School Damage
Value: 7282 (SP mod: 0.714)
Class ToolsAfflictionTalentsDemonologyTalentsDestructionTalents
Talents (1)
Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 3 attacks against the target generate high threat and deal \ to \ Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
Rank 1: Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal ((((60 - 26) * 1.5) + 14 + (0.078 * ((Shadow spell power)))) * (1 * 1 * 1)) to ((((60 - 26) * 1.5) + 17 + (0.078 * ((Shadow spell power)))) * (1 * 1 * 1)) Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
Rank 2: Your Searing Pain generates 33% less threat and brands the target for 10 sec. Your pet's next 4 attacks against the target generate high threat and deal ((((60 - 26) * 1.5) + 14 + (0.078 * ((Shadow spell power)))) * (1 * 1 * 1)) to ((((60 - 26) * 1.5) + 17 + (0.078 * ((Shadow spell power)))) * (1 * 1 * 1)) Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
Rank 3: Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target generate high threat and deal ((((60 - 26) * 1.5) + 14 + (0.078 * ((Shadow spell power)))) * (1 * 1 * 1)) to ((((60 - 26) * 1.5) + 17 + (0.078 * ((Shadow spell power)))) * (1 * 1 * 1)) Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
Spells (8)
Curses the target with recklessness, reducing the target's armor by 175 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
Effect #2 REMOVED Effect #2 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: -175
NEW Effect #2 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: -175
Curses the target with recklessness, reducing the target's armor by 285 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
REMOVED Effect #2 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: -285
NEW Effect #2 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: -285
Curses the target with recklessness, reducing the target's armor by 395 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
REMOVED Effect #2 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: -395
NEW Effect #2 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: -395
Curses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
REMOVED Effect #2 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: -505
NEW Effect #2 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: -505
Sends a shadowy bolt at the enemy, causing 12 to 16 Shadow damage.
Sends a shadowy bolt at the enemy, causing 25 to 31 Shadow damage.22 to 27 Shadow damage.
Effect #1 School Damage
Value: 2523 (SP mod: 0.629)
Sends a shadowy bolt at the enemy, causing 41 to 48 Shadow damage.40 to 46 Shadow damage.
Effect #1 School Damage
Value: 4140 (SP mod: 0.8)
Sends a shadowy bolt at the enemy, causing 57 to 64 Shadow damage.58 to 66 Shadow damage.
Effect #1 School Damage
Value: 5658 (SP mod: 0.857)
Class ToolsArmsTalentsFuryTalentsProtectionTalents
Talents (2)
Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.
Rank 1: Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 1.53.0 sec.
Rank 2: Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.
A brutal attack that deals 40% weapon damage. plusDeals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Talents (14)
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst or suffering more than 20% of your maximum Health from a single attack.
Rank 1: Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
Rank 2: Regenerates 2% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst or suffering more than 20% of your maximum Health from a single attack.
Rank 3: Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
Procs flags changes: Take Melee Swing, REMOVED Deal Melee Ability, Take Melee Ability, Take Ranged Attack, Take Ranged Ability, Take Harmful Ability, Take Harmful Spell
Instantly attack the target causing damage equal to 35%45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Effect #1 Effect #2 Dummy
Value: 3545 (SP mod: 1)
Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%area of effect of your Shouts by 50% and reduces their Rage cost by 25%.
Rank 1: Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%area of effect of your Shouts by 10% and reduces their Rage cost by 5%.
Rank 2: Increases the radius of your Battle Shout and Demoralizing Shout abilities by 20%area of effect of your Shouts by 20% and reduces their Rage cost by 10%.
Rank 3: Increases the radius of your Battle Shout and Demoralizing Shout abilities by 30%area of effect of your Shouts by 30% and reduces their Rage cost by 15%.
Rank 4: Increases the radius of your Battle Shout and Demoralizing Shout abilities by 40%area of effect of your Shouts by 40% and reduces their Rage cost by 20%.
Rank 5: Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.area of effect of your Shouts by 50% and reduces their Rage cost by 25%.
NEW Effect #2 Apply Aura: Modifies Power Cost
Value: -25%
Affected Spells:
(and 4 more.)
REMOVED Increases your maximum Rage by 30.
Rank 1: Increases your maximum Rage by 10.
Rank 2: Increases your maximum Rage by 20.
Rank 3: Increases your maximum Rage by 30.
Increases the damage done by your off-hand weapon damageby 5% and the Rage generated by your off-hand attacks by 5%.
Rank 1: Increases the damage done by your off-hand weapon by 5% and chance to hit withthe Rage generated by your off-hand attacks by 10%.
Rank 1: Increases2: Increases the damage done by your off-hand weapon damage by 5% and chance to hit withby 10% and the Rage generated by your off-hand attacks by 2%.
Rank 2: Increases20%.
Rank 3: Increases the damage done by your off-hand weapon damage by 10% and chance to hit withby 15% and the Rage generated by your off-hand attacks by 4%.
Rank 3: Increases30%.
Rank 4: Increases the damage done by your off-hand weapon damage by 15% and chance to hit withby 20% and the Rage generated by your off-hand attacks by 6%.
Rank 4: Increases40%.
Rank 5: Increases the damage done by your off-hand weapon damage by 20% and chance to hit withby 25% and the Rage generated by your off-hand attacks by 8%.
Rank 5: Increases your off-hand weapon damage by 25% and chance to hit with off-hand attacks by 10%.50%.
REMOVED Effect #2 Apply Aura: Mod Melee & Ranged Hit Chance %: Modifies Damage/Healing Done
Value: 10 (SP mod: 1)
NEW Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 5 (SP mod: 1)
Procs flags changes: NEW Deal Melee Swing, NEW Off Hand Weapon Swing
ProcChance changed from 0 to 100
Increases your melee attack speed by 1% for your next 3 swings after dealing a melee critical strike.
Rank 1: Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
Rank 2: Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.
Rank 3: Increases your melee attack speed by 15% for your next 3 swings after dealing a melee critical strike.
Rank 4: Increases your melee attack speed by 20% for your next 3 swings after dealing a melee critical strike.
Rank 5: Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.
Talent position has changed.
NEW Increases your chance to hit with off-hand attacks by 10%.
Rank 1: Increases your chance to hit with off-hand attacks by 4%.
Rank 2: Increases your chance to hit with off-hand attacks by 7%.
Rank 3: Increases your chance to hit with off-hand attacks by 10%.
NEW Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.0% of your maximum Health.
Rank 1: Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5% of your maximum Health.
Rank 2: Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.0% of your maximum Health.
Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
Rank 1: Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
Rank 2: Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
Talent position has changed.
NEW Increases the time before your Rage begins to decay after leaving combat by 0 sec.
Rank 1: Increases the time before your Rage begins to decay after leaving combat by 2 sec.
Rank 2: Increases the time before your Rage begins to decay after leaving combat by 4 sec.
Rank 3: Increases the time before your Rage begins to decay after leaving combat by 6 sec.
Rank 4: Increases the time before your Rage begins to decay after leaving combat by 8 sec.
Rank 5: Increases the time before your Rage begins to decay after leaving combat by 10 sec.
Causes all nearby enemiesenemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec.
Improves your chance to hit by 3%.Rank 1: Improves your chance to hit by 1%.
Rank 2: Improves your chance to hit by 2%.
Rank 3: Improves your chance to hit by 3%.
Removed
Category changed from Talents to Uncategorized
Causes your Whirlwind to also strike with your Off Hand weapon, and Reduces the Rage cost of your Cleave ability by 2.and Whirlwind abilities by 3.
Effect #2 Apply Aura: Modifies Power Cost
Value: -20-30
Affected Spells:
Gives you a 0% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
Rank 1: Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon.
This effect is increased to 2 Rage for two-handed weapons.
Rank 2: Gives you a 24% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
Rank 3: Gives you a 36% chance to generate 1 additional Rage when you deal melee damage with a weapon.
This effect is increased to 2 Rage for two-handed weapons.
Rank 4: Gives you a 48% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
Rank 5: Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon.This effect is increased to 2 Rage for two-handed weapons.
Talents (9)
Increases your Defense Skill by 20.
Rank 1: Increases your Defense Skill by 4.
Rank 2: Increases your Defense Skill by 8.
Rank 3: Increases your Defense Skill by 12.
Rank 4: Increases your Defense Skill by 16.
Rank 5: Increases your Defense Skill by 20.
Talent position has changed.
Increases all damage you deal by 10% while a shield is equipped.
Rank 1: Increases all damage you deal by 2% while a shield is equipped.
Rank 2: Increases all damage you deal by 4% while a shield is equipped.
Rank 3: Increases all damage you deal by 6% while a shield is equipped.
Rank 4: Increases all damage you deal by 8% while a shield is equipped.
Rank 5: Increases all damage you deal by 10% while a shield is equipped.
Talent position has changed.
Reduces the Rage cost of your offensive abilities by 3.
Rank 1: Reduces the Rage cost of your offensive abilities by 1.
Rank 2: Reduces the Rage cost of your offensive abilities by 2.
Rank 3: Reduces the Rage cost of your offensive abilities by 3.
Talent position has changed.
Increases all the Rage generated by your Bloodrage ability by 50%.
Rank 1: Increases all the Rage generated by your Bloodrage ability by 25%.
Rank 2: Increases all the Rage generated by your Bloodrage ability by 50%.
Talent position has changed.
Reduces the cooldown of your Disarm ability by 20 secs.
Rank 1: Reduces the cooldown of your Disarm ability by 7 secs.
Rank 2: Reduces the cooldown of your Disarm ability by 13 secs.
Rank 3: Reduces the cooldown of your Disarm ability by 20 secs.
Talent position has changed.
Increases damage dealt by your Revenge ability by 60%.
Rank 1: Increases damage dealt by your Revenge ability by 20%.
Rank 2: Increases damage dealt by your Revenge ability by 40%.
Rank 3: Increases damage dealt by your Revenge ability by 60%.
Talent position has changed.
Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
Rank 1: Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.
Rank 2: Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
Talent position has changed.
Reduces the duration of Stun and Fear effects inflicted on you by 15%.
Rank 1: Reduces the duration of Stun and Fear effects inflicted on you by 3%.
Rank 2: Reduces the duration of Stun and Fear effects inflicted on you by 6%.
Rank 3: Reduces the duration of Stun and Fear effects inflicted on you by 9%.
Rank 4: Reduces the duration of Stun and Fear effects inflicted on you by 12%.
Rank 5: Reduces the duration of Stun and Fear effects inflicted on you by 15%.
Talent position has changed.
Your Charge ability is now usable while in Defensive Stance.
Talent position has changed.
Spells (13)
The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.
Instantly attack the target causing damage equal to 35%45% of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec.
Effect #1 Effect #2 Dummy
Value: 3545 (SP mod: 1)
Instantly attack the target causing damage equal to 35%45% of your Attack Power plus 43 and increasing your movement speed by 10% for 10 sec.
Effect #2 Dummy
Value: 3545 (SP mod: 1)
Instantly attack the target causing damage equal to 35%45% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.
Effect #2 Dummy
Value: 3545 (SP mod: 1)
Reduces the Rage cost of your Cleave ability by 3.Rank 1: Reduces the Rage cost of your Cleave ability by 1.
Rank 2: Reduces the Rage cost of your Cleave ability by 2.
Rank 3: Reduces the Rage cost of your Cleave ability by 3.
Now available to all specs
Category changed from Talents to Abilities
The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 total nearby enemiesenemies within 8 yds will flee in fear. Lasts 8 sec.
Effect #2 Apply Aura: Fear: Modifies Damage/Healing Done
Value: 0
(Radius: 80)
(Radius 2: 08)
Effect #3 Apply Aura: Increase Run Speed %: Modifies Damage/Healing Done
Value: 25 (SP mod: 1)
(Radius: 80)
(Radius 2: 08)
Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: -90
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: -90
Sunders the target's armor, reducing it by 180 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: -180
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: -180
Sunders the target's armor, reducing it by 270 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: -270
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: -270
Sunders the target's armor, reducing it by 360 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: -360
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: -360
Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
REMOVED Effect #1 Apply Aura: Mod Resistance: Modifies Buff Duration
Value: -450
NEW Effect #1 Apply Aura: Effect Aura #674: Modifies Buff Duration
Value: -450
Increases your Armor value from items by 10%.Rank 1: Increases your Armor value from items by 2%.
Rank 2: Increases your Armor value from items by 4%.
Rank 3: Increases your Armor value from items by 6%.
Rank 4: Increases your Armor value from items by 8%.
Rank 5: Increases your Armor value from items by 10%.
Now available to all specs
Category changed from Talents to Abilities
In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage from both melee weapons to each enemy.
