The health adjustment was confirmed on stream, as the boss respawned with less health than previous.
Continue reading ยป
With frontrunners Echo and Liquid both nearing 200 pulls, Mythic Halondrus has proven to be exceedingly difficult and mechanically unforgiving, but the wall has been nerfed. Already seen in-game, the boss's health has been reduced to 80 million, while Crushing Prism is now less likely to target ranged players, and Planetcracker Beam will no longer spawn in random location.