WoW News

More Class Tuning – Additional Dark Ranger Adjustments With the Weekly Reset

Blizzard has updated the previously announced class tuning, slightly reducing one of the Dark Ranger Beast Mastery Hunter buffs while also increasing its cleave on the weekly reset.

I’ve edited the OP to reflect today’s update to two items:

Hunter

Beast Mastery

Dark Ranger: The Bell Tolls damage bonus increased to 8% (was 6%).

Dark Ranger: Phantom Pain damage share increased to 80% (was 30%).

The original changes buffed The Bell Tolls from 6% -> 10%, which this change now reduces down to 8%. Additionally, Phantom Pain was originally set to increase from replicating 30% of damage -> 45%, but has now been increased to 80% instead. This comes following new community evaluations indicating that Beast Mastery Hunters will gain much more than expected, thanks to a discovered bug alongside the buffs, though Pack Leader is expected to remain better in Mythic+. Today's changes appear to be an attempt to course correct, reducing one of the Dark Ranger damage buffs in exchange for increasing its cleave potential.

Following the last round of tuning, we continued to see most classes move very close to our intended tuning targets in group content, with a few classes coming up a little short and requiring some more adjustments to bring them around. In PvP, some outliers have emerged at the top of the charts.

The following changes will take place with scheduled weekly maintenance in each region.

CLASSES

Death Knight

Blood

All damage increased by 6%.

Boneshield Armor increased by 10%.

Druid

Balance

All damage increased by 5%.

Ornaments of the Mother Eagle 2-piece: Starfire damage increased by 15% (was 20%).

Elune’s Chosen: Boundless Moonlight’s Fury of Elune flash damage reduced by 10%.

Elune’s Chosen: Minor Moon damage reduced by 10%.

Evoker

Augmentation

Scalecommander: Bombardments damage increased by 25%.

Devastation

Deep Breath damage increased by 20%. Does not affect PvP combat.

Command Squadron (Scalecommander 2-piece) Disintegrate damage increased by 10%.

Preservation

Deep Breath damage increased by 20%. Does not affect PvP combat.

Hunter

Beast Mastery

All damage dealt increased by 4%. Does not affect PvP combat.

Deathblow updated. Kill Command’s chance to grant Deathblow to Beast Mastery Hunter increased to 20% (was 10%).

Dark Ranger: The Bell Tolls damage bonus increased to 10% (was 6%).

Dark Ranger: Phantom Pain damage share increased to 45% (was 30%).

Dark Ranger: Bleak Powder damage increased by 25%. Does not affect PvP combat.

Monk

Mistweaver

Master of Harmony: Fixed an issue that caused Ancient Teachings healing to not be increased by Coalescence.

Priest

Holy

Heal healing increased by 12%. Not applied to PvP combat.

Halo healing increased by 40%.

Archon: Empowered Surges increases the healing done by Flash Heals affected by Surge of Light by 45% (was 30%).

Discipline

Atonement heals for 33% of damage done (was 28%).

Atonement healing is increased by 100% outside of raid (was 125%).

Player versus Player

Stamina granted from the PvP trinket Set Bonus increased by 5% for all roles.

Death Knight

Frost

Shattering Blade damage decreased by 50% in PvP combat.

Frost Fever damage increased by 15% in PvP combat.

Druid

Feral

All damage increased by 4% in PvP combat.

Balance

Keeper of the Grove: Dream Burst damage reduced by 50% in PvP combat.

Elune’s Chosen: Lunar Calling increases Starfire damage to its primary target by 80% was 128%) in PvP combat.

Evoker

Preservation

Chrono Flame’s maximum damage increased from the 4-piece class set reduced to 325% spell power in PvP combat (was 450% spell power).

Hunter

Survival

Flanking Strike damage decreased by 20% in PvP combat.

Mage

Arcane

Arcane Harmony now increases the damage of Arcane Barrage by 2% per stack in PvP combat (was 5%).

Intuition now increases the damage of Arcane Barrage by 20% in PvP combat (was 50%).

Improved Touch of the Magi now causes Nether Flux to increase the damage of your next spell by an additional 10% (was 25%).

All damage increased by 6% in PvP combat.

Sunfury: Glorious Incandescence now increases the damage of Arcane Barrage by 10% in PvP combat (was 20%).

Sunfury: Meteorites damage from Arcane Phoenix reduced by 38% in PvP combat.

Sunfury: Greater Pyroblast damage from Arcane Phoenix reduced by 33% in PvP combat.

Sunfury: Arcane Surge damage from Arcane Phoenix reduced by 33% in PvP combat.

Monk

Mistweaver

Rushing Wind Kick damage decreased by 50% in PvP combat.

Paladin

Retribution

Hammer of Light damage decreased by 15% in PvP combat.

Priest

Discipline

Power Word: Shield absorption increased by 20% in PvP combat.

Rogue

Subtlety

Shadow Blades now causes attacks to deal 5% additional damage as Shadow in PvP combat (was 10%).

All damage increased by 6% in PvP combat.

Shaman

Elemental

Earth Shock damage increased by 15% in PvP combat.

Stormbringer: Tempest damage increased by 10% in PvP combat.

Warrior

Arms

All damage increased by 4% in PvP combat.

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