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Explore the Drowned City: New Dungeon in WoW: Forever

The Drowned City is a new dungeon that challenges players in the Level 37-42 bracket in WoW: Forever - take a look at the quests and rewards you'll find inside!

Drowned City Dungeon Guide

Our dungeon guide has everything you'll need to tackle this dungeon: where to find it, boss strategies, notable trash, and more. Stay tuned for our Dungeon Journal tool to update as well!

New Dungeon: The Drowned City

Drowned City is a level 37-42 Dungeon located in Stranglethorn Vale, off the far coast west of the peninsula. This is a major step up in difficulty compared to the previous dungeons in WoW: Forever, and players will need to pay attention to mechanics more than usual.

Drowned City Quests

There are a total of 5 quests for this dungeon for both the Alliance and Horde. Two are located in Booty Bay and are neutral quests, one direct pickup for both factions, and the last two being unlocked through a series of quests prior.

The Drowned City quests include:

QuestLevelSideEffortShare?Starts

Magics of the Drowned City
(leads to The Web of Magic)30 Hillsbrad Foothills, Southshore - Loremaster Dibbs /way 50.6 57.0
Starts with The Second Rebellion/Bad Medicine. Completing Troll Witchery is the final prerequisite before unlocking the dungeon quest in Southshore

Take Two With Water
(leads to Findings for the Explorer's League)30 Hillsbrad Foothills, Southshore - Loremaster Dibbs /way 50.6 57.0
Starts with The Second Rebellion/Bad Medicine. Completing Troll Witchery is the final prerequisite before unlocking the dungeon quest in Southshore

Ancient Gurubashi Secrets34 Alterac Mountains, Dalaran - Archmage Timear /way 15.6 73.6

The Drowned City30 Stranglethorn Vale, Grom'Gol - Kin'weelay /way 32.2 27.8
Starts with The Vile Reef from Kin'weelay

The Only Good Brinescale...30 Stranglethorn Vale, Grom'Gol - Commander Aggro'gosh /way 32.2 28.8
Starts with The Vile Reef from Kin'weelay, requires Enemies in the Water after

Ancient Gurubashi Idol30 Mulgore, Skywatcher Plateau - Mazu'kon /way 32.2 27.8

Shady Saltseers34- Stranglethorn Vale, Booty Bay - Krazek /way 27.0 77.2

The Saltseer Captain34- Stranglethorn Vale, Booty Bay - Krazek /way 27.0 77.2

Notable rewards for the Drowned City quests include:

TypeItemQuest
Off-Hand Ancient Voodoo Pouch Findings for the Explorer's League
Mail Chest Intrepid Explorer's Chainmail Findings for the Explorer's League
Leather Helm Saltseer's Helm Shady Saltseers

Drowned City Bosses

Drowned City has a total of six bosses:

Zul'Alai: : When he's low health, he'll cast Undying Oath, so keep an eye on his buffs. Try to outrange his stuns, especially if you're the healer.

Var'Taka: The adds can heal the boss, so be ready to kill them quickly or crowd control them. Tanks should face the boss away so the party doesn't get cleaved.

Primeval Elemental: His AoE has to be interrupted so you're not slowed; otherwise, he's not a real threat.

Captain Dreadrise: Embrine will drown your party member if it's not broken, so don't forget to break out your friends.

Deathless Marrow: This boss is by far the hardest in the instance, and arguably the hardest boss up to this level in any dungeon. It will spam cast Blood Bolt while troll adds spawn. Each time an add dies, the boss takes a 20% damage taken debuff, so you'll need to control the adds while the boss is taken down.

Min'loth the Serpent: Face him away from the group, and keep an eye on his health to track when he's ready to transform. Poison dots should be cleansed as fast as you can.

Along with Rare Spawn bosses Umbra and Gill. One notable piece of loot is the first on-use damage increase trinket in the game: Heart of the Primeval!

Drowned City Trash

The trash here is no joke, as players will want to coordinate kill targets, use crowd control, and learn strategies for taking out these trash packs. Not doing so will lead to wipes in this dungeon. In particular, there's a lot of Poison damage floating around, so a class that can remove it is very helpful.

Image courtesey of Sweggles on Twitter

Brave groups might be interested in one particular trash mob: Zin'aka. This scary shark will almost certainly wipe your group, isn't actually a boss, and doesn't drop any loot - so be sure to skip the jaws of death altogether if you can.

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