Recently, IGN published another part of their Diablo IV interview series featuring Diablo General Manager Rod Fergusson and Game Director Joe Shely where they talk about the Skill Tree system. We have summarized the most important points, including information regarding re-specs, customization depth, class identity, sense of permanence, and the general philosophy behind Diablo IV's skill tree system.
Continue reading ยป
Related Articles
Warcraft Art Updates
We’ve updated our Trading Card Game art gallery to feature ten new pieces. Each image is taken directly from the official World of Warcraft Trading Card Game. We’ve also added a new comic and Blizzard Art.
Soulbind Calculator Updated with New Tiers and Abilities Coming in Patch 9.1
We’ve updated our Soulbind Calculator to include the additional conduit slots and abilities being added on the patch 9.1 PTR! Each of the 12 Soulbinds now has three additional tiers of progression, including another potency slot available to all paths,…
Timed Mythic+ Keystone Exploit in Patch 10.1.5
There’s currently a timed Mythic+ keystone exploit in Patch 10.1.5, allowing players to complete high keystones in under 10 minutes and even solo. Be warned as Blizzard will likely ban for this!Raider.IO Patch 10.1.5 LeaderboardIf you head to Raider.IO…
