It is yet again time for another part of IGN's Diablo IV interview series! This time, Diablo General Manager Rod Fergusson and Game Director Joe Shely discuss Diablo IV's visceral combat, the important balance between information and immersion during combat, and important combat visuals like monster highlighting.
Continue reading »
Related Articles
Previously Earned Renown Will Apply to All Characters Starting in Diablo 4 Season 2
When Diablo 4’s Season of Blood launches on October 17th, all Renown points and rewards that were previously earned by other characters will apply to all current and future characters on the same account. This means that players will no longer need to …
Blizzard Announces No Guild Banks on Burning Crusade Classic Launch
Blizzard has announced their plans for Guild Banks in Burning Crusade Classic, noting that there will be no guild banks on launch. Hello.We have not been planning to open guild banks with the launch of Burning Crusade Classic.They’re going to come into…
Major Payne’s Pet Menagerie: Silithid Hatchling
Your final day of basic Pet Battles training is here! Assuming you can survive. Actually, either way it’s your last day. . . .