As a result of community feedback and user data, Blizzard has decided to reduce the effectiveness of Critical Damage and Vulnerable Damage in Diablo 4's overall damage calculation. During last week's Campfire Chat livestream, Class Designers Adam Jackson and Charles Dunn broke down the planned changes and their design intentions.
Continue reading »
Related Articles
The Voidspire Hall of Fame Closes With the Weekly Reset
Blizzard has confirmed that The Voidspire Hall of Fame will be closing with the weekly reset!
The War Within Season 2 Mythic+ Rankings – Week 6 Dungeon Participation
Today, we are looking at the dungeon data for the week of April 8th during The War Within Season 2. For this analysis, we will use data provided by Raider.IO statistics for The War Within Season 2. Raider.IO TWW Season 2 Dungeon StatisticsThe War Withi…
Diablo II: Resurrected PTR Now Live
The Diablo II: Resurrected Public Test Realm is now live! In its first installation ever, the "Server Update" PTR will feature technical changes to the game including fixes to databases issues. In addition to that, Blizzard has stated that th…
