WoW News

Many Fixes to Dungeons, Quests, Enemies and Classes – WoW: Forever Hotfixes for November 13, 2026

Blizzard has posted hotfixes for today, which includes many fixes to dungeons, quests, enemies, and classes!

Issues with Diminishing Returns not applying have been fixed.

Large number of class bug fixes and changes.

Many items has stats corrected.

Many quests had issues corrected.

More players are allowed to win the Stranglethorn Fishing event.

The Dual spec bug has been fixed.

Many enemies have been changed or fixed.

November 13, 2026

Classes

Fixed a bug causing players to have no diminishing returns against creature stuns.

Fixed a bug causing players to have no diminishing returns when using stuns against creatures.

Druid

Restoration

Fixed a bug incorrectly allowing Wild Growth to be cast while moving.

Wild Growth spell healing coefficient increased to 6.6% (was 3.3%).

Mage

Frost Nova is now correctly broken by damage from procs and damage from Blizzard.

Paladin

Judgement of Command now activates on-hit effects and counts as a melee attack.

Developers’ notes: All other judgements will continue to be considered Ranged attacks. This matches Command’s uniqueness across the Judgements, where it was the only one considered a Melee attack. All other seals were considered Spells, but in WoW: Forever they are being considered Ranged attacks.

Priest

The Legacy Perk The Quick and the Dead will now correctly reduce the Mana cost of Divine Spirit.

Shaman

Windfury Totem is now correctly activated by all melee abilities even if it doesn’t involve your main hand weapon.

Developers’ notes: Strikes from abilities that involve your offhand weapon like Whirlwind or Mutilate do not have a chance to activate Windfury. The main-hand strike from those abilities still does.

Warlock

Siphon Life Rank 1 can no longer be cast while silenced.

Warrior

Fixed an issue where Berserker Rage was not removing Sap.

Dungeons

Killing enemies in dungeons now awards zero experience to all party members if the level of the enemy is trivial to the level of one or more of the party members.

The Deadmines

Sneed should now properly eject if the Sneed’s Shredder is stunned when reaching 0% health.

The Drowned City

Non-boss enemies now respawn 2 hours after being killed (was 1 hour).

Stratholme

Defeating Balnazzar should now correctly count toward the Legacy Challenge Master Spelunker.

Enemies and NPCs

Gnomeregan - Techbot’s respawn time reduced for the quest “Save Techbot’s Brain!”

Badlands - Lesser Rock Elemental spawns should now appear more frequently.

Eastern Plaguelands - Fixed an issue that caused enemies to sometimes aggro unexpectedly in Stratholme and Eastern Plaguelands, particularly when resurrecting.

Mulgore - Quillboar spawning rates have been reduced in the starting area and should now be less aggressive.

Mulgore - Venture Co. spawn rates have been reduced in the starting area and should now be less aggressive.

Blasted Lands - Nethergarde Keep guards no longer drop loot and should have behavior consistent with other guards.

Stranglethorn Vale - Tiger, panther, and raptor spawns should now appear more frequently.

Zephras Isle - Nyalah Brightfire in Valanaar should now provide a more extensive array of cooking supplies for aspiring culinary artists.

Items

Gloves of Holy Might now have the correct text description. Gloves of Holy Might is now only activated by spells and abilities that are harmful and deal damage.

The Glimmering Mithril Insignia trinket no longer requires the ability to wear Mail armor.

Fixed an issue where Cloak of the Fleshborer had no texture.

Taran Icebreaker now correctly behaves as a 2-handed Mace (was incorrectly behaving as a 1-handed Mace).

Darkspear signet rings have had their Mp5 corrected and now match Alliance-equivalent rings.

Everstaring Abomination Eye’s Spirit stats corrected.

The Bad Hat no longer provides an incorrect amount of spell power.

The Souvenir Sea Shell’s stats have been corrected.

Blessed Band of Light’s Hit stat has been removed.

Channeler’s Ring now has Spell Power (was Spirit).

Developers’ notes: Players may exchange their Blessed Band of Light for a Channeler’s Ring if they wish to. Until raids open, this exchange will be the first item on Pix Xizzix’s vendor list if you have a Blessed Band of Light. This exchange cannot be reversed.

Quests

Fixed an issue during the quest “The Talisman of Kazdor” where rogues would enter the wrong version of Zul’Farrak.

Deadwood Key, Drop of Stolen Life, Ring of the Fallen Soldier, Venom-dripping heart, and Blackthorne Intelligence should now drop for all players in the party who have the associated quest(s).

On “A Quick Grocery Run”, Skonk’s list can be read by everyone.

Pix Xizzix’s weekly dungeon quests are now properly removed from the quest log on weekly reset.

When you’re “Coyote Huntin’”, Sootfur’s pelt should now be shared for all members of your party.

The Crow Effigy should now be visible if you meet the quest requirements to interact with it on Mount Hyjal.

Unstable Package should no longer have a chance to proc while on a taxi during “Crate Expectations” and the misfire damage has been reduced.

Fixed a bug that caused a player picking up the quest “Return to the Port” to delete nearby players’ quest items for “The Cook in the Cage”.

Doomguard Xarkul kill credit should now be granted to healers who assist Yashiro on “Yashiro’s Windwalk”.

Riverglades - Resolved an issue with Jezap Jinglesprocket refusing to offer quests to players attempting the Bloodmaster’s Ring.

Feralas - Fixed several issues during the quest “Gordunni Cobalt.”

Riverglades - “Gaseous Gold” now denotes the correct amount required for the quest.

Riverglades woodpiles are no longer lootable when not on the associated quests.

Undercity and Stormwind - Fixed an issue where Owen Thadd and Garion Wendell would refuse to accept any books. Our outstanding library fees have been paid and we’re all back in good standing!

Stranglethorn Fishing Extravaganza

Improved the weekly fishing tournament by greatly increasing the number of players per ruleset who can win.

Developers’ notes: We continue to work on performance issues with the tournament, and we will deploy additional fixes in the weeks to come.

User Interface

Fixed a bug that caused Action Bar settings to reset every time players who acquired Secondary Talents logged out of the game.

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