Patch 12.1 Development Notes
Class ToolsHavocTalentsVengeanceTalentsDevourerTalents
Specialization (1)
Effect #2 Effect #1 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: -5-1
Affected Spells:
(and 49 more.)
Effect #2 Apply Aura: Unknown PvP Aura #647: Modifies Buff Duration
Value: -5-1
Affected Spells:
(and 49 more.)
Talents (2)
Blur now reduces damage taken by an additional 10%.
Additionally, damage taken below 35% Health is reduced by 10%.
Effect #1 Effect #3 Apply Aura: Modifies Effect #3's Value
Value: -10
Affected Spells:
(Pvp Multiplier: 10.5)
Leech increased by 6%.
Gain an additional 6% leech while Metamorphosis is active.
Rank 1: Leech increased by 5%.
Gain an additional 5% leech while Metamorphosis is active.
Rank 2: Leech increased by 10%.
Gain an additional 10% leech while Metamorphosis is active.
Effect #1 Apply Aura: Mod Leech %: Modifies Damage/Healing Done
Value: 6
(Pvp Multiplier: 0.8333330.6)
Effect #2 Apply Aura: Modifies Effect #3's Value
Value: 6
Affected Spells:
(Pvp Multiplier: 0.8333330.6)
Talents (1)
Place a Sigil of Chains at the target location that activates after 2 sec.
All enemies affected by the sigil are pulled to its center and are snared, reducing movement speed by 70% for 6 sec.
Cooldown changed from 1.5 min recharge to 1 min recharge
Talents (1)
Reduces the cooldown of Sigil of \Chains: ChainsSilence: Silence / Misery] by \30 / 30] sec.15 / 30] sec.
Effect #2 REMOVED Effect #2 Apply Aura: Mod Cooldown Ms:
Value: -30000
NEW Effect #2 Apply Aura: Mod Cooldown Ms:
Value: -15000
Class ToolsBalanceTalentsFeralTalentsGuardianTalentsRestorationTalents
Specialization (1)
Effect #6 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 3641%
Affected Spells:
(and 13 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 3641%
Affected Spells:
(and 13 more.)
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 3641%
Affected Spells:
(and 13 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 3641%
Affected Spells:
(and 13 more.)
Effect #3 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: 3641
Effect #4 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: 3641
Talents (2)
Increases maximum Astral Power by 20. Entering Eclipse reduces the Astral Power cost of your next Starsurge or Starfall by 15.
Talent position has changed.
The cooldowns of Lunar Eclipse and Solar Eclipse are reduced by 3 sec.
Talent position has changed.
Specialization (2)
Effect #9 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 5362%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 5362%
Affected Spells:
Effect #14 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 1015%
Affected Spells:
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 5362%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 5362%
Affected Spells:
Effect #3 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: 5362
Effect #4 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: 5362
Effect #5 Apply Aura: Mod Auto Attack Damage %: Modifies Damage/Healing Done
Value: 405500
Effect #14 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 1015%
Affected Spells:
Effect #1 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: -3-7
Affected Spells:
Effect #2 Apply Aura: Unknown PvP Aura #647: Modifies Buff Duration
Value: -3-7
Affected Spells:
Effect #3 Apply Aura: Unknown PvP Aura #647: Modifies Buff Duration
Value: -21-25
Affected Spells:
Talents (4)
Ferocious Bite's damage to its primary target increased by 2%8% for each enemy affected by your Rip, up to 106.
Effect #2 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 28
Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 106
Shred deals 20%25% increased damage and \ deals 20%25% increased damage against bleeding targets.
Effect #1 Apply Aura: Dummy: Modifies Max Stacks
Value: 2025
Effect #2 Apply Aura: Dummy: Modifies Max Stacks
Value: 2025
Talent position has changed.
Ferocious Bite also deals (35.94%30.55% of Attack Power) damage per combo point spent to all nearby enemies. Spending extra Energy on Ferocious Bite increases damage dealt by up to 100%. Damage reduced beyond 5 targets.
Talent position has changed.
Ferocious Bite deals 12%16% increased damage and an additional 12%8% during Tiger's Fury.
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 1216%
Affected Spells:
Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 128
Specialization (1)
Restoration Druid core passive
Effect #8 Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 030%
Affected Spells:
Effect #4 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 030%
Affected Spells:
NEW Effect #26 Apply Aura: Modifies Damage/Healing Done
Value: -25%
Affected Spells:
NEW Effect #27 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -25%
Affected Spells:
Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 030%
Affected Spells:
Effect #4 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 030%
Affected Spells:
NEW Effect #26 Apply Aura: Modifies Damage/Healing Done
Value: -25%
Affected Spells:
NEW Effect #27 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -25%
Affected Spells:
Talents (1)
Casting Swiftmend or Wild Growth summons a Treant that casts Nourish on that target or a nearby ally periodically, healing for \. Lasts 8 sec.
Effect #2 REMOVED Effect #1 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 0
NEW Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 0
ProcChance changed from 101 to 0
PvP Talents (1)
Shapeshift into an Ancient of Lore, preventing all crowd control effects, reducing damage taken by 30%, and granting you access to Blossom Burst and Mass Blooming. Reduces movement speed.
Lasts 12 sec.
Blossom Burst:
Heals an ally for (1110.2% of Spell Power) and applies 1 missing heal over time effect. If all of them are present, Blossom Burst critically heals.
Mass Blooming:
Heals 5 allies for (713.7% of Spell Power) and applies 1 missing heal over time effect.
Effect #2 REMOVED Effect #2 Apply Aura: Overrides Actionbar Spell:
Value: 474149
NEW Effect #2 Apply Aura: Overrides Actionbar Spell:
Value: 474149
Elune's Chosen (3)
Balance:
Starsurge damage increased by 10%. 5%.
Starfall damage increased by 10%.
Effect #1 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 105%
Affected Spells:
Balance:
Starfire deals 100%120% increased damage to its primary target.
Wrath no longer changes your Eclipse ability's mode to Solar Eclipse.
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 100120%
Affected Spells:
Balance:
Gaining Astral Power with Wrath or Starfire has a 40% chance to launch a Starsurge at a victim at 70% effectiveness.
Spells (1)
Shred the target, causing (215.3%236.8% of Attack Power) Physical damage to the target.
Awards 1 combo point.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 2.1532.368)
Class ToolsDevastationTalentsPreservationTalentsAugmentationTalents
Specialization (1)
Effect #6 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: -4-1%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -4-1%
Affected Spells:
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: -4-1%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -4-1%
Affected Spells:
Effect #3 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: -4-1
Effect #4 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: -4-1
Specialization (1)
Effect #2 Effect #1 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: 918
Affected Spells:
Effect #2 Apply Aura: Unknown PvP Aura #647: Modifies Buff Duration
Value: 918
Affected Spells:
Class ToolsBeast MasteryTalentsMarksmanshipTalentsSurvivalTalents
Talents (3)
Your next Aimed Shot will fire a second time instantly at 80% power without consuming Focus, or your next Rapid Fire will shoot 80% additional shots during its channel.
Effect #2 Effect #3 Apply Aura: Modifies Effect #1's Value
Value: 80%
Affected Spells:
(Pvp Multiplier: 0.50.2)
Effect #4 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 80
(Pvp Multiplier: 0.50.2)
Fires an explosive shot at your target that lasts for 3 sec. Every 1 sec, the shot will explode, dealing (200%230% of Attack Power) Fire damage to all enemies within 8 yds. Deals reduced damage beyond 5 targets.
Effect #1 Apply Aura: Periodic Damage: Modifies Damage/Healing Done
Value: 0 (AP mod: 22.3)
Volley now also applies Explosive Shot to up to 2 targets hit.
Explosive Shot
Fires an explosive shot at your target that lasts for 3 sec. Every 1 sec, the shot will explode, dealing (200%230% of Attack Power) Fire damage to all enemies within 8 yds. Deals reduced damage beyond 5 targets.
Specialization (1)
Effect #2 Effect #1 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: 25
Affected Spells:
(and 107 more.)
Effect #2 Apply Aura: Unknown PvP Aura #647: Modifies Buff Duration
Value: 25
Affected Spells:
(and 107 more.)
Class ToolsArcaneTalentsFireTalentsFrostTalents
Specialization (1)
Effect #6 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 58%
Affected Spells:
(and 97 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 58%
Affected Spells:
(and 97 more.)
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 58%
Affected Spells:
(and 97 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 58%
Affected Spells:
(and 97 more.)
Effect #3 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: 58
Effect #4 Apply Aura: Mod Pet Damage %: Modifies Damage/Healing Done
Value: 58
Talents (5)
Arcane Missiles fires 2 additional missiles.
Talent position has changed.
Casting Arcane Blast or Arcane Pulse grants 2 stacks of Arcane Salvo.
Casting Arcane Orb grants 2 stacks1 stack of Arcane Salvo.
Casting Prismatic Bolt grants 4 stacks of Arcane Salvo.
Effect #1 Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 21
Clearcasting can stack up to 2 additional times.
Talent position has changed.
Casting Arcane Orb while you have Clearcasting causes you to firefires 2 additional Arcane Orbs at 100% effectiveness.
Casting Arcane Orb now consumes Clearcasting.50% effectiveness.
Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 10050
NEW 10% of damage you would take is instead dealt over 8 sec. Casting Mirror Image increases this effect to 30% for 15 sec.
Spellslinger (1)
Arcane:
Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 53 Arcane Salvo stacks.
Arcane Barrage damage increased by 15%.
Effect #1 Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 53
Talents (3)
Blazing Barrier's damage is increased by 200% and it nowBarrier gains an additional charge and cauterizes your wounds, healing you for 15% of the damage it absorbs.
Effect #2 REMOVED Effect #1 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 200%
Affected Spells:
NEW Effect #2 Apply Aura: Modifies Charges:
Value: 1
Ice Barrier gains an additional charge and reduces your physical damage taken by 10%.and absorbs an additional 5% of your maximum health.
REMOVED Effect #2 Apply Aura: Modifies Effect #2's Value
Value: 5
Affected Spells:
NEW Effect #2 Apply Aura: Modifies Charges:
Value: 1
Prismatic Barrier gains an additional charge.
Prismatic Barrier further reduces magicalcharge and further reduces magic damage taken by 10% and duration of harmful Magic effects by 15%.5%.
Effect #1 Apply Aura: Modifies Effect #3's Value
Value: -10-5
Affected Spells:
REMOVED Effect #2 Apply Aura: Modifies Effect #4's Value
Value: -15
Affected Spells:
Effect #2 Apply Aura: Modifies Effect #3's Value (Label)
Value: -10-5
Affected Spells:
REMOVED Effect #4 Apply Aura: Modifies Effect #4's Value (Label)
Value: -15
Affected Spells:
Class ToolsBrewmasterTalentsMistweaverTalentsWindwalkerTalents
Talents (2)
A swig of strong brew that coalesces purified chi escaping your body into a celestial guard, absorbing 0 damage.
Effect #1 Effect #1 Apply Aura: Absorb Damage:
Value: 0 (AP mod: 28.3556.7)
Cooldown changed from 45 sec recharge to 1.5 min recharge
A strong herbal brew that coalesces purified chi escaping your body into a celestial guard, absorbing 30% of incoming damage, up to Attack Power * 22.68) * (1 + Versatility0 total.
Effect #1 Apply Aura: Absorb Damage:
Value: 0 (AP mod: 28.3556.7)
Cooldown changed from 45 sec recharge to 1.5 min recharge
Talents (1)
Rising Sun Kick extends your Renewing Mist and Enveloping Mist effects by 4 sec, up to 100% of their original duration.
ProcCategoryRecovery changed from 1000 ms to 500 ms
Class ToolsHolyTalentsProtectionTalentsRetributionTalents
Specialization (3)
Holy Paladin core passive
Effect #14 Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 020%
Affected Spells:
(and 84 more.)
Effect #4 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 020%
Affected Spells:
(and 84 more.)
Effect #9 Apply Aura: Modifies Damage/Healing Done
Value: 374445%
Affected Spells:
Effect #10 Apply Aura: Modifies Damage/Healing Done
Value: 464549%
Affected Spells:
Effect #11 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 147184%
Affected Spells:
Effect #17 Apply Aura: Modifies Damage/Healing Done
Value: 2658%
Affected Spells:
Effect #18 Apply Aura: Modifies Damage/Healing Done
Value: 2050%
Affected Spells:
Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 020%
Affected Spells:
(and 84 more.)
Effect #4 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 020%
Affected Spells:
(and 84 more.)
Effect #9 Apply Aura: Modifies Damage/Healing Done
Value: 374445%
Affected Spells:
Effect #10 Apply Aura: Modifies Damage/Healing Done
Value: 464549%
Affected Spells:
Effect #11 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 147184%
Affected Spells:
Effect #17 Apply Aura: Modifies Damage/Healing Done
Value: 2658%
Affected Spells:
Effect #18 Apply Aura: Modifies Damage/Healing Done
Value: 2050%
Affected Spells:
Holy Paladin core passive
Effect #27 Apply Aura: Modifies Effect #1's Value (Label)
Value: -180-80
Affected Spells:
Effect #27 Apply Aura: Modifies Effect #1's Value (Label)
Value: -180-80
Affected Spells:
Slams enemies in front of you with your shield, causing (198% of Attack Power) Holy damage, and reducing the cooldown of Holy Shock by 2.0 sec and granting 36004500 mana.
Talents (3)
You become the ultimate crusader of light, for 15 sec. Auto-attack damage is increased by 1000%, Judgment and Crusader Strike heal up to 5 injured allies within 40 yds for 80%55% of the damage done, split evenly among them.
This spell is replaced with Crusader Strike while active.
Crusader Strike:
Strike the target for \ \ damage.
Generates 1 Holy Power.
Effect #1 Effect #5 Apply Aura: Dummy:
Value: 8055
You become the ultimate crusader of light for 15 sec. Crusader Strike and Judgment cool down 0% faster and heal up to 5 injured allies for 80%55% of the damage they deal.
If Avenging Wrath is known, also increases Judgment, Crusader Strike, and auto-attack damage by 0%.
Beacon of Faith:
Allies with Beacon of Light or Beacon of Faith are healed for (33% of Spell Power) every 3 sec.
Beacon of Virtue:
Beacon of Virtue instantly heals allies for (390.625%586% of Spell Power).
Specialization (1)
Effect #2 Effect #6 Apply Aura: Modifies Effect #2's Value (Label)
Value: -100-20
Affected Spells:
Effect #6 Apply Aura: Modifies Effect #2's Value (Label)
Value: -100-20
Affected Spells:
Talents (30)
Word of Glory can no longer critically strike, but its healing is increased by your critical strike chance and 80% of its overhealing done to you to instead shrouds you in Light, granting an absorb shield.
Talent position has changed.
Avenger's Shield also shields you for 8 sec, absorbing 75% as much damage as it dealt, up to 50% of your maximum health.
Talent position has changed.
Avenger's Shield increases the damage of your next Shield of the Righteous by 20% for each target hit by Avenger's Shield, stacking up to 5 times, and increases its radius by 6 yds.
Talent position has changed.
Consecration lasts 2 sec longer and its damage is increased by 20%.
Rank 1: Consecration lasts 2 sec longer and its damage is increased by 15%.
Rank 2: Consecration lasts 2 sec longer and its damage is increased by 15%.
Talent position has changed.
Judgment now has 2 charges, and Grand Crusader now also reduces the cooldown of Judgment by 3 sec.
Talent position has changed.
Enemies hit by Avenger's Shield deal 10% reduced melee damage to you for 10 sec.
Talent position has changed.
During Divine Shield, all targets within 15 yds are taunted.
Talent position has changed.
When Avenger's Shield strikes a single enemy, it deals 100% additional Holy damage.
Talent position has changed.
Shield of the Righteous reduces magical damage taken by 12%.
Talent position has changed.
Shield of the Righteous consumes up to 2 more Holy Power and deals 50% increased damage for each additional Holy Power consumed.
Effect #1 NEW Effect #3 Apply Aura: Modifies Power Cost
Value: -100%
Affected Spells:
Talent position has changed.
Word of Glory heals for an additional 40% over 10 sec.
Increased by 200% if cast on yourself while you are afflicted by a harmful damage over time effect.
Talent position has changed.
Armor granted by Shield of the Righteous is increased by up to 60%, based on your missing health.
Talent position has changed.
Enemies struck by Avenger's Shield burn with holy fire, suffering 100% additional Radiant damage over 5 sec.
Talent position has changed.
Your haste is increased by 5%.
Talent position has changed.
While in your Consecration and for 4.0 sec after leaving it, your damage taken is reduced by 5%.
Talent position has changed.
When you cast Word of Glory on someone other than yourself, you are also healed for 100% of the amount healed.
Talent position has changed.
Your \ \ causes enemies struck to deal 10% reduced damage to you for 8 sec.
Talent position has changed.
Casting Avenger's Shield causes Consecration to deal its damage and healing again immediately at 100% effectiveness.
Talent position has changed.
Call upon the Light and gain 15 stacks of Divine Resolve, increasing your maximum health by 1% and reducing your damage taken by 2% per stack for 20 sec. After 5.0 sec, you will begin to lose 1 stack per second, but each 3 Holy Power spent will delay the loss of your next stack by 1 sec.
While active, your damage and healing are increased by 10%, and critical strike chance is increased by 10%.
REMOVED Effect #3 Apply Aura: Modifies Critical Strike Chance
Value: 0 (SP mod: 0.25)
Affected Spells:
(and 140 more.)
Effect #5 Apply Aura: Mod Auto Attack Damage %: Modifies Damage/Healing Done
Value: 2010
NEW Effect #3 Apply Aura: Mod Crit Chance % - All: Modifies Damage/Healing Done
Value: 10
Talent position has changed.
Every 3 Shields of the Righteous make your next Word of Glory cost no Holy Power. Maximum 2 stacks.
Talent position has changed.
Avenger's Shield jumps to 2 additional targets.
Talent position has changed.
Consecration heals you for 375% of the damage it deals.
Talent position has changed.
For each target hit by Avenger's Shield, gain 3% parry for 15 sec.
Talent position has changed.
Lay on Hands' cooldown is reduced by 1.0 sec per Holy Power spent.
Talent position has changed.
Your Avenger's Shield is imbued with holy fire, causing it to deal \ Holy damage to all enemies within 5 yards of each target hit.
Rank 1: Your Avenger's Shield is imbued with holy fire, causing it to deal ((12% of Attack Power)) Holy damage to all enemies within 5 yards of each target hit.
Rank 2: Your Avenger's Shield is imbued with holy fire, causing it to deal ((12% of Attack Power)) Holy damage to all enemies within 5 yards of each target hit.
Talent position has changed.
You are healed for at least 125% of the damage dealt by Refining Fire, increasing to a maximum of 300% as your health decreases.
Talent position has changed.
Your Lay on Hands, Divine Shield, Blessing of Protection, and Blessing of Spellwarding have 15% reduced cooldown.
Talent position has changed.
While out of combat, Divine Steed grants Shield of the Righteous for its duration and an additional 4.0 sec after it fades.
Talent position has changed.
Consecration deals 100% increased damage when it strikes a single target.
Talent position has changed.
Hammer of Wrath and Judgment deal 10% additional damage and extend the duration of \ \ \ by 0.5 sec.
Rank 1: Hammer of Wrath and Judgment deal 5% additional damage and extend the duration of \ \ \ by 0.5 sec.
Rank 2: Hammer of Wrath and Judgment deal 10% additional damage and extend the duration of \ \ \ by 1.0 sec.
Talent position has changed.
Specialization (2)
Effect #12 REMOVED Effect #30 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 25
Affected Spells:
REMOVED Effect #31 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 25
Affected Spells:
REMOVED Effect #32 Apply Aura: Modifies Periodic Damage/Healing Done (Label)
Value: 25
Affected Spells:
NEW Effect #30 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 25%
Affected Spells:
NEW Effect #31 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 25%
Affected Spells:
NEW Effect #32 Apply Aura: Modifies Periodic Damage/Healing Done (Label)
Value: 25%
Affected Spells:
REMOVED Effect #30 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 25
Affected Spells:
REMOVED Effect #31 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 25
Affected Spells:
REMOVED Effect #32 Apply Aura: Modifies Periodic Damage/Healing Done (Label)
Value: 25
Affected Spells:
NEW Effect #30 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 25%
Affected Spells:
NEW Effect #31 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 25%
Affected Spells:
NEW Effect #32 Apply Aura: Modifies Periodic Damage/Healing Done (Label)
Value: 25%
Affected Spells:
Effect #1 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: -15-18
Affected Spells:
(and 84 more.)
Effect #2 Apply Aura: Unknown PvP Aura #647: Modifies Buff Duration
Value: -15-18
Affected Spells:
(and 84 more.)
Lightsmith (1)
Holy
Successfully dispelling a harmful effect reduces Cleanse's cooldown by 1.0 sec. Effect increased by 100% while wielding a Holy Armament.
Protection
Successfully interrupting an enemy spellcast reduces Rebuke's cooldown by 1.0 sec. Effect increased by 100% while wielding a Holy Armament.
Procs flags changes: Deal Melee Ability, Deal Ranged Ability, REMOVED Deal Helpful Ability, Deal Harmful Ability, REMOVED Deal Helpful Spell, Deal Harmful Spell, REMOVED Deal Harmful Periodic, REMOVED Deal Helpful Periodic
ProcCategoryRecovery changed from 100 ms to 0 ms
Class ToolsDisciplineTalentsHolyTalentsShadowTalents
Specialization (1)
Discipline Priest core passive
Effect #2 NEW Effect #13 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: -25
Affected Spells:
NEW Effect #14 Apply Aura: Unknown PvP Aura #647: Modifies Buff Duration
Value: -10
Affected Spells:
Talents (2)
Mind Blast and Shadow Word: Death consume 1 sec of Shadow Word: Pain, dealing damage equal to 300% of the amount consumed.
Rank 1: Mind Blast and Shadow Word: Death consume 1 sec of Shadow Word: Pain, dealing damage equal to 300% of the amount consumed.
Rank 2: Mind Blast and Shadow Word: Death consume 2 sec of Shadow Word: Pain, dealing damage equal to 300% of the amount consumed.
Effect #1 Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 300
(Pvp Multiplier: 10.666667)
Shadow Mend heals for 30% more and applies Atonement for an additional 4 sec, but its cast time is increased by 0.5 sec.
Talents (2)
Releases miraculous light at a target location, healing up to 5 allies within 10 yds for (501.101%601.321% of Spell Power).
Cooldown reduced by 6 sec when you cast Prayer of Healing.
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 5.011016.01321)
Perform a miracle, healing an ally for (1787.44%2144.93% of Spell Power).
Cooldown reduced by 6 sec when you cast Flash Heal.
Effect #1 Heal
Value: 0 (SP mod: 17.874421.4493)
Specialization (1)
Effect #3 Effect #1 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: -10-6
Affected Spells:
(and 46 more.)
Effect #2 Apply Aura: Unknown PvP Aura #647: Modifies Buff Duration
Value: -10-6
Affected Spells:
(and 46 more.)
Effect #3 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: -60-42
Affected Spells:
Talents (1)
Shadowy Apparitions that float towards your primary target explode, dealing (60%140% of Spell Power) Shadow damage to all enemies within 8 yds.
Damage reduced beyond 5 targets.
Voidweaver (1)
Discipline
Each time Penance damages or heals, Entropic Rift is empowered, increasing its damage and size by 10%.
After Entropic Rift ends it collapses, dealing (440% of Spell Power) Shadow damage split amongst enemy targets within 15 yds.
Shadow
Each time you cast Shadow Word: Madness, Entropic Rift is empowered, increasing its damage and size by 20%.
After Entropic Rift ends it collapses, dealing (440% of Spell Power) Shadow damage split amongst enemy targets within 15 yds.
Effect #1 NEW Effect #5 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: 15
Affected Spells:
Oracle (1)
Holy
Increases the healing done by Prayer of Mending by 15%.
All damage dealt by Smite, Holy Fire and Holy Nova increased by 40%.
Discipline
Power Word: Shield absorbs 30% additional damage.
All damage dealt by Penance, Smite and Holy Nova increased by 15%.
Effect #2 Effect #4 Apply Aura: Modifies Damage/Healing Done
Value: 40%
Affected Spells:
(Pvp Multiplier: 0.3750.5)
Effect #5 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 40%
Affected Spells:
(Pvp Multiplier: 0.3750.5)
Class ToolsAssassinationTalentsOutlawTalentsSubtletyTalents
Talents (3)
Using Pistol Shot with Opportunity has a 30% chance to make your next Ambush usable without Stealth.
Chance to trigger this effect matches the chance for Sinister Strike to grant Opportunity.
Ambush damage increased by 60%.
Effect #1 NEW Effect #2 Apply Aura: Modifies Damage/Healing Done
Value: 60%
Affected Spells:
Ambush5Ambush has a chance to grant Opportunity. Chance to trigger this effect is 100% of the chance for Sinister Strike to grant Opportunity.Opportunity.
Energy cost of Ambush reduced by 5.
NEW Effect #2 Apply Aura: Modifies Power Cost
Value: -5
Affected Spells:
Finishing move that unleashes a barrage of gunfire, striking random enemies within 8 yards for Physical damage. Number of strikes increased per combo point.
Restores 1 combo point every 0.50 sec.
1 point : \ over 0.50 sec
2 points: \ over 1.00 sec
3 points: \ over 1.50 sec
4 points: \ over 2.00 sec
5 points: \ over 2.50 sec
\ over 3.00 sec]
\ over 3.50 sec]
NEW Effect #3 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 40
Specialization (1)
Your auto attacks have a 28% chance to generate 45 Energy and store 1 combo point, up to 10.
Attacks that generate combo points can expend those stored to generate additional combo points, up to your maximum.
Talents (4)
Shadow Dance duration is increased by 150% of your Haste stat.
Current bonus duration: (0 / 1000) sec
Talent position has changed.
Lashes out at the target, inflicting (326.7%Lash out at your target and 2 additional nearby enemies, inflicting (280% of Attack Power) Shadow damage and causing your next 3 finishing moves to cost no Energy.
Awards 3 combo points.them to Bleed for (490% of Attack Power) damage over 14 sec.
10% of all damage from Finishing Moves is repeated as Shadow, split evenly among affected enemies.
Talent position has changed.
While Shadow Dance is active, your Shadow Techniques triggers 75%25% more frequently and generates 2 additional Energy.1 additional combo point.
Effect #1 Effect #3 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 7525
Remaining out of combat for 6 sec increases the duration of your next Shadow Dance by 34 sec.
Talent position has changed.
Talents (1)
Critical strike chance increased by 1%. Critical strike damage bonus of your attacks that generate combo points increased by 10%.
Rank 1: Critical strike chance increased by 1%. Critical strike damage bonus of your attacks that generate combo points increased by 10%.
Rank 2: Critical strike chance increased by 2%. Critical strike damage bonus of your attacks that generate combo points increased by 20%.
Effect #1 NEW Effect #4 Apply Aura: Modifies Critical Strike Damage (Label)
Value: 10%
Affected Spells:
Class ToolsElementalTalentsEnhancementTalentsRestorationTalents
Specialization (1)
Effect #8 REMOVED Effect #8 Apply Aura: Modifies Effect #3's Value
Value: 12
REMOVED Effect #9 Apply Aura: Modifies Effect #2's Value
Value: 3
Affected Spells:
REMOVED Effect #12 Apply Aura: Modifies Effect #2's Value
Value: 12
REMOVED Effect #13 Apply Aura: Modifies Effect #4's Value
Value: 8
NEW Effect #8 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 12
NEW Effect #9 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 3
NEW Effect #12 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 12
NEW Effect #13 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 8
Specialization (2)
Restoration Shaman core passive
Effect #12 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 1115%
Affected Spells:
(and 18 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 1115%
Affected Spells:
(and 18 more.)
Effect #3 Apply Aura: Modifies Spell Power (Label)
Value: 1115%
Affected Spells:
Effect #13 Apply Aura: Modifies Damage/Healing Done
Value: 167248%
Affected Spells:
Effect #14 Apply Aura: Modifies Damage/Healing Done
Value: 223256%
Affected Spells:
Effect #17 Apply Aura: Modifies Damage/Healing Done
Value: 102162%
Affected Spells:
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 1115%
Affected Spells:
(and 18 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 1115%
Affected Spells:
(and 18 more.)
Effect #3 Apply Aura: Modifies Spell Power (Label)
Value: 1115%
Affected Spells:
Effect #13 Apply Aura: Modifies Damage/Healing Done
Value: 167248%
Affected Spells:
Effect #14 Apply Aura: Modifies Damage/Healing Done
Value: 223256%
Affected Spells:
Effect #17 Apply Aura: Modifies Damage/Healing Done
Value: 102162%
Affected Spells:
Restoration Shaman core passive
Effect #1 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: -21-24
Affected Spells:
(and 18 more.)
Effect #2 Apply Aura: Unknown PvP Aura #647: Modifies Buff Duration
Value: -21-24
Affected Spells:
(and 18 more.)
Effect #11 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: 355
Affected Spells:
Effect #12 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: -1930
Affected Spells:
Farseer (1)
Elemental
Increases the damage of Earth Shock, Elemental Blast, and Earthquake by 25%.
Increases the healing of Healing Surge and Chain Heal by 25%.
Restoration
Increases the healing done by Healing Wave, Downpour, and Chain Heal by 25%.
Effect #1 Effect #2 Apply Aura: Modifies Damage/Healing Done
Value: 25%
Affected Spells:
(Pvp Multiplier: 0.60.8)
Anima Powers (1)
Fire Elemental lasts indefinitely, but you cannot cast Frost spells.
This will prevent you from casting Frost Shock, Elemental Blast, Icefury, and Water Walking.
Effect #4 REMOVED Effect #2 Apply Aura: Overrides Actionbar Spell: Modifies Damage/Healing Done
Value: 298813
REMOVED Effect #5 Apply Aura: Overrides Actionbar Spell: Modifies Damage/Healing Done
Value: 298811
NEW Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 298813
NEW Effect #5 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 298811
Class ToolsAfflictionTalentsDemonologyTalentsDestructionTalents
Specialization (1)
Effect #2 Effect #1 Apply Aura: Unknown PvP Aura #647: Modifies Damage/Healing Done
Value: 2933
Affected Spells:
(and 102 more.)
Effect #2 Apply Aura: Unknown PvP Aura #647: Modifies Buff Duration
Value: 2933
Affected Spells:
(and 102 more.)
Specialization (1)
Draws fire toward the enemy, dealing (438.084% of Spell Power) Fire damage.
Generates 2 Soul Shard Fragments and an additional 1 on critical strikes.
Effect #1 Effect #2 School Damage
Value: 0 (SP mod: 4.38084)
(Pvp Multiplier: 1.31.95)
Hellcaller (4)
If the target is afflicted with your Wither, casting \ increase its stack count by 1.
Each time Wither gains a stack it has a chance to collapse, consuming a stack every 1 sec to deal (99.6334%144.468% of Spell Power) Shadowflame damage to its host until 1 stack remains.
Destruction:
After Wither reaches 8 stacks or when its host reaches 20% health, Wither deals (percentOfSpellPower_format, 99.6334144.468) Shadowflame damage to its host every 1 sec until 1 stack remains.
When Blackened Soul deals damage, you have a chance to gain 2 stacks of Flashpoint.
Affliction:
After Wither reaches 8 stacks or when its host reaches 20% health, Wither deals (percentOfSpellPower_format, 99.6334144.468) Shadowflame damage to its host every 1 sec until 1 stack remains.
When Blackened Soul deals damage, you have a chance to gain Shard Instability.
Destruction:
Bestows a vile malediction upon the target, burning the sinew and muscle of its host, dealing (percentOfSpellPower_format, 19.837524.7969) Shadowflame damage immediately and an additional (percentOfSpellPower_format, 296.544370.679) Shadowflame damage over 18 sec.
Periodic damage generates 1 Soul Shard Fragment and has a 50% chance to generate an additional 1 on critical strikes.
Replaces Immolate.
Affliction:
Bestows a vile malediction upon the target, burning the sinew and muscle of its host, dealing (percentOfSpellPower_format, 19.837524.7969) Shadowflame damage immediately and an additional (percentOfSpellPower_format, 296.544370.679) Shadowflame damage over 18 sec.
Replaces Corruption.
Destruction:
Bestows a vile malediction upon the target, burning the sinew and muscle of its host, dealing (percentOfSpellPower_format, 19.837524.7969) Shadowflame damage immediately and an additional (percentOfSpellPower_format, 296.544370.679) Shadowflame damage over 18 sec.
Periodic damage generates 1 Soul Shard Fragment and has a 50% chance to generate an additional 1 on critical strikes.
Replaces Immolate.
Affliction:
Bestows a vile malediction upon the target, burning the sinew and muscle of its host, dealing (percentOfSpellPower_format, 19.837524.7969) Shadowflame damage immediately and an additional (percentOfSpellPower_format, 296.544370.679) Shadowflame damage over 18 sec.
Replaces Corruption.
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 0.1983750.247969)
Class ToolsArmsTalentsFuryTalentsProtectionTalents
Talents (1)
Colossus Smash causes your next 2 Mortal Strikes to have a 100% chance to trigger Tactician.immediately grants 1 use of Sudden Death.
Effect #2 REMOVED Effect #1 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 0
NEW Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
Talents (2)
Your dodges, and parriesparries, and auto-attacks make your Revenge cost no Rage 20% more frequently and increase the damage your free Revenges deal by 15%.
Revenge increases the damage of your next Thunder Clap by 8%.
Swing in a wide arc, dealing (234.72% of Attack Power) Physical damage to all enemies in front of you. Deals reduced damage beyond 5 targets.
Your successful dodges, and parriesparries, and auto-attacks have a chance to make your next Revenge cost no Rage.
Colossus (1)
You deal 5% more damage and take 5% less damage.
Size increased by 5%.
Effect #1 Effect #4 Apply Aura: Mod % Damage Taken:
Value: -5
(Pvp Multiplier: 10.6)
Talents (1)
Arms:
Throws a whirling weapon at your target dealing (percentOfAttackPower_format, 124.581) Physical damage immediately and chasingthat chases nearby enemies, inflicting \ Physical damage to all enemies over 12 sec. Deals reduced damage beyond 8 targets.
Enemies damaged by Ravager take 25%50% additional damage from your Bleeds for 12 sec.
Protection:
Throws a whirling weapon at your target dealing (percentOfAttackPower_format, 124.581) Physical damage immediately and chasingthat chases nearby enemies, inflicting \ Physical damage to all enemies over 12 sec. Deals reduced damage beyond 8 targets.
Enemies damaged by Ravager take 25%50% additional damage from your Bleeds for 12 sec.
Generates 10 Rage each time it deals damage.
Explosive Shot lasts 1.0 sec longer and deals 20%5% increased damage.
Effect #2 Effect #2 Apply Aura: Modifies Damage/Healing Done
Value: 205%
Affected Spells:
Effect #3 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 205%
Affected Spells:
Used by Item
Judgment now has a 20% chance to grant Infusion of Light. Holy Light now has a 50%100% chance to grant Infusion of Light.
Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 50100
Used by Item
Consecration is 30% larger and enemies within your Consecration are illuminated, increasing the chance for your abilities to critically strike them by 5%.
NEW Effect #3 Apply Aura: Modifies Radius (Label)
Value: 30%
Affected Spells:
Used by Item
Consuming Divine Purpose with Divine Storm causes your next 2 \ Verdicts to unleash Divine Arbiter at its target, dealing (300% of Attack Power) Holy damage and (200% of Attack Power) Holy damage to enemies within 8 yds, if it is not already empowered.
Used by Item
Each target affected by your Renew increases your Hastecritical strike chance by 2%, up to 3%.
Used by Item
When Stormkeeper or Ascendance fade, your next 2 LightingLightning Bolts, Chain Lightnings, or Lava Bursts deal 25% increased damage and cause your next Earthquake, Earth Shock, or Elemental Blast to cost 100% less Maelstrom.
Used by Item
Voltaic Blaze causes your primary target to erupt in a Fire Nova every 2 sec for 6 sec. Fire Nova damage is increased by 200% if it only strikes a single target.deals 200% increased damage to the primary target of your Voltaic Blaze.
Used by Item
Healing Wave and Chain Heal have a chance to create a Healing Rain at the target's location for 10.0 sec.
Procs per minute changed from 2 (Haste Param: 4 Coeff: 1) to 3 (Haste Param: 4 Coeff: 1)
Used by Item
You have a 20% chance to refund a Soul Shard after spending a Soul Shard.\ damage increased by 25%. Agony damage increased by 15%.
REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 20
NEW Effect #1 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 25%
Affected Spells:
NEW Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 15%
Affected Spells:
NEW Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 15%
Affected Spells:
NEW Effect #4 Apply Aura: Modifies Damage/Healing Done
Value: 25%
Affected Spells:
ProcChance changed from 101 to 0
Used by Item
