Spirit Hall GuideBest Spiritborn BuildsSeason 10 PTR Notes
For multiple seasons now, the Jaguar Main Hall has been the only viable selection for endgame play. Most meta Spiritborn builds have relied on the Jaguar Main Hall and the Aspect of Plains Power double-dip to maximize damage across all skills, and the changes specifically address this interaction by removing the second dip into Plains Power from additional strikes. To compensate, additional strikes have gained a small increase in damage.
Patch 2.4.0
Primary Jaguar Hall
Additional strikes no longer benefit from bonuses given by Aspect of Plains Power.
Additional strike damage increased from 15% to 20%.
Both the Eagle Primary and Secondary Hall choices will undergo changes that empower these selections and provide significant passive buffs to Movement Speed, Critical Strike Chance, and Vulnerable Damage. These buffs may be sufficient to overcome the desirability of the Jaguar Secondary Hall increase to the Ferocity cap, but only PTR testing can show just how much the changes may shift Spiritborn buildcrafting.
Patch 2.4.0Eagle Main Hall
Previous: Casting an Eagle Skill grants 4 seconds of the Storm Feathers Movement Speed bonus. When you Evade, fling up to 8 Storm Feathers for every remaining second, each dealing 125% Lightning damage and making targets Vulnerable for 5 seconds. All Skills are now also Eagle Skills.
Now: Casting an Eagle Skill or Evading shoots 6 Storm Feathers, each dealing 140% Lightning damage and applying Vulnerable for 5 seconds. The Storm Feathers Movement Speed bonus is doubled and always active. All Skills are now also Eagle Skills.
Eagle Secondary Hall
Previous: For every 4 meters you move, your Critical Strike Chance increases by 4%. This bonus is reset 4 seconds after you Critically Strike.
Now: Every other Cast is a guaranteed Critical Strike that grants you a 20% Vulnerable Damage bonus for 5 seconds.
