Ucigasa - World Of Warcraft

Ucigasa - World Of Warcraft



Jinx

World of Warcraft Millionaire

Recently Added WoW Screenshots


Random WoW Screenshots


5.4.7 Hotfixes: April 23

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.4.7. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list as additional hotfixes are applied.

5.4.7 hotfixes have been listed by the date they've been implemented or as a compiled list by category.

Patch Information

By Date
By Category
5.4.7 Patch Notes

April 23

Classes

  • Shaman
    • General
      • Healing Stream Totem no longer incorrectly heals itself.

Quests

  • Scourge Tactics: Increased the spawn rate of Webbed Crusaders.
  • The Embalmer's Revenge: Resolved an issue where Stitches was not resetting correctly.

Raids, Dungeons, and Scenarios

  • Siege of Orgrimmar
    • Malkorok
      • Resolved an issue where Ancient Miasma effects were able to persist after the encounter ended.
    • Garrosh Hellscream
      • During the Garrosh Hellscream encounter, Word of Glory no longer generates threat during stages 2 and 3 to address an issue that was making the encounter more difficult than intended for raid groups with Protection Paladin tanks.
      • Unstable Iron Stars now Fixate on players for 12 seconds (up from 10 seconds) during stage 4 of the Garrosh Hellscream encounter on Heroic difficulty.
  • The Eye of Eternity: Resolved an issue that could prevent players from being able to loot Alexstrasza's Gift after defeating Malygos.

Items

  • Potion of Luck: Reduced the amount of gold found in Plundered Treasures.

April 14

Raids, Dungeons, and Scenarios
  • Siege of Orgrimmar: Blackfuse Bombling should no longer be incorrectly awarded from the Spoils of Pandaria encounter.
  • Icecrown Citadel: Resolved an issue that could prevent players from being able to loot The Lich King if NPCs dealt fatal damage to him.
  • The Eye: Added additional safeguards to the Kael'thas Sunstrider encounter to address issues that could cause him to sometimes not grant loot if he's defeated too quickly.

Achievements

  • Insane in the Membrane: Resolved an issue where Exalted status with the various Steamwheedle Cartel factions, as well as Honored status with the Bloodsail Buccaneers faction, were not properly being credited if those reputations subsequently decreased. Players should now be able to earn this achievement if they have ever brought those five reputations to the required levels.

April 7

Classes
  • Shaman
    • General
      • Resolved an issue where the visual effect for Healing Rain was able to persist indefinitely.
Quests
  • Guerrillas in our Midst: Resolved an issue where General Nazgrim can lose his quest giver status, preventing players from being able to complete the quest.
  • The Lesson of the Burning Scroll: Players now receive the Master's Flame automatically upon accepting the quest.

Creatures

  • All world bosses in Mists of Pandaria are no longer tap-to-faction. Players from both factions that engage the world boss at the same time are now eligible for loot.

Raids, Dungeons, and Scenarios

  • Each World of Warcraft account can now create a maximum of 10 instances per hour (up from 5).
  • Siege of Orgrimmar
    • Amalgam of Corruption's Unleashed Anger can now reach players that are greater than 10 yards away.
  • Dungeons
    • Siege of Niuzao Temple: A Challenge Gong has been added, allowing players the option to trigger waves of attackers more quickly during the Commander Vo'jak encounter.

March 25

Character Boost

  • Resolved an issue where some boosted characters were unable to see the portal to Pandaria in capital cities.

Classes

  • Priest
    • General
      • Resolved an issue where the amount of healing received from Prayer of Mending was not benefitting from PvP Power.

Raids, Dungeons, and Scenarios

  • Throne of Thunder
    • Reduced the health and damage of Gurubashi, Amani, Drakkari, and Farraki adds during the Horridon encounter by 20% on Raid Finder difficulty.

March 18

Character Boost

  • Boosted characters now start in the Shrine of Two Moons for the Horde and Shrine of the Seven Stars for the Alliance.
  • Resolved a number of questing and phasing issues for boosted characters.

Classes

  • Rogue
    • Talents
      • Resolved an issue where Vanish modified by Glyph of Vanish was incorrectly causing the Subterfuge effect to trigger twice. Vanish will now cancel its effect when the duration of Subterfuge expires.

Raids, Dungeons, and Scenarios

  • Siege of Orgrimmar
    • Cross-realm raid groups have been enabled for Siege of Orgrimmar on both Normal and Heroic difficulty. A forum thread has been created with more information on this change.

Battlegrounds and Arenas

  • Resolved an issue where Monks were unable to use Roll, Chi Torpedo, or Flying Serpent Kick while carrying the flag.

Isle of Thunder

  • Resolved an issue where base camps for the Kirin Tor Offensive, Sunreaver Onslaught, and other areas on the isle may incorrectly revert to an earlier progression stage.

March 11

Racial Abilities

  • Worgen
    • Darkflight's movement speed increase no longer stacks with Burning Rush or Burst of Speed.

Classes

  • Monk
    • General
      • Successfully parrying an attack with Swift Reflexes should no longer incorrectly cause NPC guards to attack the Monk for reflexively striking back at an attacker.

Raids, Dungeons, and Scenarios

  • Dungeons
    • Mogu'shan Palace: Resolved an issue where Trial of the King may not reset correctly if the party dies during the encounter.

Battlegrounds and Arenas

  • Twin Peaks and Warsong Gulch
    • The winning team now receives an 18 Honor Point bonus for each capture the opposing team is prevented from completing. This means every capture below 3, up to a maximum of 54 bonus Honor if the losing team had 0 captures.
  • Arathi Basin, Eye of the Storm, and The Battle for Gilneas
    • Bonus Honor is now awarded to the team for every 130 resources gained (down from 260) or every 100 resources gained when it’s featured on Call to Arms (down from 200).
  • Silvershard Mines
    • Bonus Honor is now awarded to the team for every 200 resources gained (down from 265) or every 130 resources gained when it’s featured on Call to Arms (down from 160).
  • Strand of the Ancients
    • The amount of Honor awarded for successfully destroying or defending a gate has been doubled.

Timeless Isle

  • Guards at Huojin Landing and Tushui Landing on Timeless Isle are now significantly deadlier.

Brawler's Guild

  • Hexos: Players should no longer be killed by the maze after successfully defeating Hexos.

March 4

Raids, Dungeons, and Scenarios

  • Siege of Orgrimmar
    • Paragons of the Klaxxi
      • Kil'ruk the Wind-Reaver’s Reave should now cancel properly if he's defeated while channeling the ability.

Battlegrounds and Arenas

  • Twin Peaks and Warsong Gulch
    • Focused Assault debuff is now applied to flag carriers once both team’s flags have been picked up starting at the 1-minute mark (down from 3 minutes).

February 28

Classes

  • Death Knight
    • Blood
      • Dancing Rune Weapon's summoned rune weapon should no longer incorrectly cause NPC guards to attack the target instead of the Death Knight that summoned it.
  • Monk
    • General
      • Zen Pilgrimage: Return is no longer automatically removed from Monks that leave the Peak of Serenity.

Battlegrounds and Arenas

  • Resolved a pathing issue with Intervene for Warriors with Glyph of the Watchful Eye equipped while in the Temple of Kotmogu.
  • Resolved a situation where players were able to retain the Readiness effect from trinkets without equipping them while in a Battleground.

Bug Fixes

  • Resolved a crash in the client that affected users running Windows XP: Service Pack 3.
  • Resolved a crash that could occur while loading into an area or instance.

February 26

Classes

  • Death Knight
    • Talents
      • Resolved an issue where overlapping Anti-Magic Zones were causing the effect to expire more quickly than intended.
  • Hunter
    • Hunter Pets
      • Resolved an issue where Hunter pets were able to incorrectly retain the Lightning Charge debuff from Servants of Siamat from the Lost City of the Tol'vir.
  • Mage
    • Frost
      • Resolved an issue where Icicles stored by Frost Mage's Mastery: Icicles was dealing more damage than intended when used against party or raid members that are under a Mind Control or Charm effect from NPCs in PvE.
  • Priest
    • General
      • Levitate can no longer be cast on players that are under the effects of a Nitro Boost.
      • Prayer of Mending's healing should now be reduced correctly when cast on a target with the Mortal Wounds effect.
    • Holy
      • Lightwell should no longer incorrectly consume an extra charge while healing players other than the casting Priest.
  • Shaman
    • General
      • Resolved an issue where the duplicated healing done by the Restoration version of Ascendance was incorrectly factoring in Battle Fatigue and healing reduction effects on allied targets a second time.
  • Warlock
    • Talents
      • Resolved an issue where players that are under a stealth effect can use up a Blood Horror charge without triggering the Horror effect.

Pet Battle

  • Resolved an issue that was causing Battle Pet abilities with a high miss chance to hit more often than intended.

February 24

Classes

  • Priest
    • Shadow
      • Resolved an issue where using an instant cast spell while under the effects of Spectral Guise was incorrectly causing the cooldown for Psychic Horror to reset.

Pet Battle

  • Resolved an issue where players on some Battlegroups were unable to queue for PvP Pet Battles.
  • Elemental pets should now correctly be taking less damage while the Sandstorm effect is active.

February 20

Missing Battle Pets and Mounts

  • Battle Pets and mounts that went missing since the patch should be restored on login.

Classes

  • Death Knight
    • Resolved an issue where Death Knights that had not completed the starter quests Where Kings Walk or Warchief's Blessing were able to attack NPCs belonging to their own faction.

Creatures

  • Resolved an issue where tracking for Honor Point awards on the first kill of rare spawns in Krasarang Wilds were not resetting correctly at the end of each day.

UI

Isle of Thunder

  • Key to the Palace of Lei Shen should now have a chance to drop from rare spawns and golden treasure chests once more.

Bug Fixes

  • Resolved a crash that could occur if network connection is lost while loading into an area or instance.
  • Resolved an issue where the client was crashing while using certain User Interface Add-Ons.
  • Resolved an issue where the loading bar does not go away if the user cancels a cinematic while it's being streamed.

April 23

Classes

  • Shaman
    • General
      • Healing Stream Totem no longer incorrectly heals itself.

Quests

  • Scourge Tactics: Increased the spawn rate of Webbed Crusaders.
  • The Embalmer's Revenge: Resolved an issue where Stitches was not resetting correctly.

Raids, Dungeons, and Scenarios

  • Siege of Orgrimmar
    • Malkorok
      • Resolved an issue where Ancient Miasma effects were able to persist after the encounter ended.
    • Garrosh Hellscream
      • During the Garrosh Hellscream encounter, Word of Glory no longer generates threat during stages 2 and 3 to address an issue that was making the encounter more difficult than intended for raid groups with Protection Paladin tanks.
      • Unstable Iron Stars now Fixate on players for 12 seconds (up from 10 seconds) during stage 4 of the Garrosh Hellscream encounter on Heroic difficulty.
  • The Eye of Eternity: Resolved an issue that could prevent players from being able to loot Alexstrasza's Gift after defeating Malygos.

Items

  • Potion of Luck: Reduced the amount of gold found in Plundered Treasures.

April 14

Raids, Dungeons, and Scenarios
  • Siege of Orgrimmar: Blackfuse Bombling should no longer be incorrectly awarded from the Spoils of Pandaria encounter.
  • Icecrown Citadel: Resolved an issue that could prevent players from being able to loot The Lich King if NPCs dealt fatal damage to him.
  • The Eye: Added additional safeguards to the Kael'thas Sunstrider encounter to address issues that could cause him to sometimes not grant loot if he's defeated too quickly.

Achievements

  • Insane in the Membrane: Resolved an issue where Exalted status with the various Steamwheedle Cartel factions, as well as Honored status with the Bloodsail Buccaneers faction, were not properly being credited if those reputations subsequently decreased. Players should now be able to earn this achievement if they have ever brought those five reputations to the required levels.

April 7

Classes
  • Shaman
    • General
      • Resolved an issue where the visual effect for Healing Rain was able to persist indefinitely.
Quests
  • Guerrillas in our Midst: Resolved an issue where General Nazgrim can lose his quest giver status, preventing players from being able to complete the quest.
  • The Lesson of the Burning Scroll: Players now receive the Master's Flame automatically upon accepting the quest.

Creatures

  • All world bosses in Mists of Pandaria are no longer tap-to-faction. Players from both factions that engage the world boss at the same time are now eligible for loot.

Raids, Dungeons, and Scenarios

  • Each World of Warcraft account can now create a maximum of 10 instances per hour (up from 5).
  • Siege of Orgrimmar
    • Amalgam of Corruption's Unleashed Anger can now reach players that are greater than 10 yards away.
  • Dungeons
    • Siege of Niuzao Temple: A Challenge Gong has been added, allowing players the option to trigger waves of attackers more quickly during the Commander Vo'jak encounter.

March 25

Character Boost

  • Resolved an issue where some boosted characters were unable to see the portal to Pandaria in capital cities.

Classes

  • Priest
    • General
      • Resolved an issue where the amount of healing received from Prayer of Mending was not benefitting from PvP Power.

Raids, Dungeons, and Scenarios

  • Throne of Thunder
    • Reduced the health and damage of Gurubashi, Amani, Drakkari, and Farraki adds during the Horridon encounter by 20% on Raid Finder difficulty.

March 18

Character Boost

  • Boosted characters now start in the Shrine of Two Moons for the Horde and Shrine of the Seven Stars for the Alliance.
  • Resolved a number of questing and phasing issues for boosted characters.

Classes

  • Rogue
    • Talents
      • Resolved an issue where Vanish modified by Glyph of Vanish was incorrectly causing the Subterfuge effect to trigger twice. Vanish will now cancel its effect when the duration of Subterfuge expires.

Raids, Dungeons, and Scenarios

  • Siege of Orgrimmar
    • Cross-realm raid groups have been enabled for Siege of Orgrimmar on both Normal and Heroic difficulty. A forum thread has been created with more information on this change.

Battlegrounds and Arenas

  • Resolved an issue where Monks were unable to use Roll, Chi Torpedo, or Flying Serpent Kick while carrying the flag.

Isle of Thunder

  • Resolved an issue where base camps for the Kirin Tor Offensive, Sunreaver Onslaught, and other areas on the isle may incorrectly revert to an earlier progression stage.

March 11

Racial Abilities

  • Worgen
    • Darkflight's movement speed increase no longer stacks with Burning Rush or Burst of Speed.

Classes

  • Monk
    • General
      • Successfully parrying an attack with Swift Reflexes should no longer incorrectly cause NPC guards to attack the Monk for reflexively striking back at an attacker.

Raids, Dungeons, and Scenarios

  • Dungeons
    • Mogu'shan Palace: Resolved an issue where Trial of the King may not reset correctly if the party dies during the encounter.

Battlegrounds and Arenas

  • Twin Peaks and Warsong Gulch
    • The winning team now receives an 18 Honor Point bonus for each capture the opposing team is prevented from completing. This means every capture below 3, up to a maximum of 54 bonus Honor if the losing team had 0 captures.
  • Arathi Basin, Eye of the Storm, and The Battle for Gilneas
    • Bonus Honor is now awarded to the team for every 130 resources gained (down from 260) or every 100 resources gained when it’s featured on Call to Arms (down from 200).
  • Silvershard Mines
    • Bonus Honor is now awarded to the team for every 200 resources gained (down from 265) or every 130 resources gained when it’s featured on Call to Arms (down from 160).
  • Strand of the Ancients
    • The amount of Honor awarded for successfully destroying or defending a gate has been doubled.

Timeless Isle

  • Guards at Huojin Landing and Tushui Landing on Timeless Isle are now significantly deadlier.

Brawler's Guild

  • Hexos: Players should no longer be killed by the maze after successfully defeating Hexos.

March 4

Raids, Dungeons, and Scenarios

  • Siege of Orgrimmar
    • Paragons of the Klaxxi
      • Kil'ruk the Wind-Reaver’s Reave should now cancel properly if he's defeated while channeling the ability.

Battlegrounds and Arenas

  • Twin Peaks and Warsong Gulch
    • Focused Assault debuff is now applied to flag carriers once both team’s flags have been picked up starting at the 1-minute mark (down from 3 minutes).

February 28

Classes

  • Death Knight
    • Blood
      • Dancing Rune Weapon's summoned rune weapon should no longer incorrectly cause NPC guards to attack the target instead of the Death Knight that summoned it.
  • Monk
    • General
      • Zen Pilgrimage: Return is no longer automatically removed from Monks that leave the Peak of Serenity.

Battlegrounds and Arenas

  • Resolved a pathing issue with Intervene for Warriors with Glyph of the Watchful Eye equipped while in the Temple of Kotmogu.
  • Resolved a situation where players were able to retain the Readiness effect from trinkets without equipping them while in a Battleground.

Bug Fixes

  • Resolved a crash in the client that affected users running Windows XP: Service Pack 3.
  • Resolved a crash that could occur while loading into an area or instance.

February 26

Classes

  • Death Knight
    • Talents
      • Resolved an issue where overlapping Anti-Magic Zones were causing the effect to expire more quickly than intended.
  • Hunter
    • Hunter Pets
      • Resolved an issue where Hunter pets were able to incorrectly retain the Lightning Charge debuff from Servants of Siamat from the Lost City of the Tol'vir.
  • Mage
    • Frost
      • Resolved an issue where Icicles stored by Frost Mage's Mastery: Icicles was dealing more damage than intended when used against party or raid members that are under a Mind Control or Charm effect from NPCs in PvE.
  • Priest
    • General
      • Levitate can no longer be cast on players that are under the effects of a Nitro Boost.
      • Prayer of Mending's healing should now be reduced correctly when cast on a target with the Mortal Wounds effect.
    • Holy
      • Lightwell should no longer incorrectly consume an extra charge while healing players other than the casting Priest.
  • Shaman
    • General
      • Resolved an issue where the duplicated healing done by the Restoration version of Ascendance was incorrectly factoring in Battle Fatigue and healing reduction effects on allied targets a second time.
  • Warlock
    • Talents
      • Resolved an issue where players that are under a stealth effect can use up a Blood Horror charge without triggering the Horror effect.

Pet Battle

  • Resolved an issue that was causing Battle Pet abilities with a high miss chance to hit more often than intended.

February 24

Classes

  • Priest
    • Shadow
      • Resolved an issue where using an instant cast spell while under the effects of Spectral Guise was incorrectly causing the cooldown for Psychic Horror to reset.

Pet Battle

  • Resolved an issue where players on some Battlegroups were unable to queue for PvP Pet Battles.
  • Elemental pets should now correctly be taking less damage while the Sandstorm effect is active.

February 20

Missing Battle Pets and Mounts

  • Battle Pets and mounts that went missing since the patch should be restored on login.

Classes

  • Death Knight
    • Resolved an issue where Death Knights that had not completed the starter quests Where Kings Walk or Warchief's Blessing were able to attack NPCs belonging to their own faction.

Creatures

  • Resolved an issue where tracking for Honor Point awards on the first kill of rare spawns in Krasarang Wilds were not resetting correctly at the end of each day.

UI

Isle of Thunder

  • Key to the Palace of Lei Shen should now have a chance to drop from rare spawns and golden treasure chests once more.

Bug Fixes

  • Resolved a crash that could occur if network connection is lost while loading into an area or instance.
  • Resolved an issue where the client was crashing while using certain User Interface Add-Ons.
  • Resolved an issue where the loading bar does not go away if the user cancels a cinematic while it's being streamed.

Character Boost

  • Boosted characters now start in the Shrine of Two Moons for the Horde and Shrine of the Seven Stars for the Alliance.
  • Resolved a number of questing and phasing issues for boosted characters.
  • Resolved an issue where some boosted characters were unable to see the portal to Pandaria in capital cities.

Missing Battle Pets and Mounts

  • Battle Pets and mounts that went missing since the patch should be restored on login.

Racial Abilities

  • Worgen
    • Darkflight's movement speed increase no longer stacks with Burning Rush or Burst of Speed.

Classes

  • Death Knight
    • General
      • Resolved an issue where Death Knights that had not completed the starter quests Where Kings Walk or Warchief's Blessing were able to attack NPCs belonging to their own faction.
    • Blood
      • Dancing Rune Weapon's summoned rune weapon should no longer incorrectly cause NPC guards to attack the target instead of the Death Knight that summoned it.
    • Talents
      • Resolved an issue where overlapping Anti-Magic Zones were causing the effect to expire more quickly than intended.
  • Hunter
    • Hunter Pets
      • Resolved an issue where Hunter pets were able to incorrectly retain the Lightning Charge debuff from Servants of Siamat from the Lost City of the Tol'vir.
  • Mage
    • Frost
      • Resolved an issue where Icicles stored by Frost Mage's Mastery: Icicles was dealing more damage than intended when used against party or raid members that are under a Mind Control or Charm effect from NPCs in PvE.
  • Monk
    • General
      • Successfully parrying an attack with Swift Reflexes should no longer incorrectly cause NPC guards to attack the Monk for reflexively striking back at an attacker.
      • Zen Pilgrimage: Return is no longer automatically removed from Monks that leave the Peak of Serenity.
  • Priest
    • General
      • Levitate can no longer be cast on players that are under the effects of a Nitro Boost.
      • Prayer of Mending's healing should now be reduced correctly when cast on a target with the Mortal Wounds effect.
      • Resolved an issue where the amount of healing received from Prayer of Mending was not benefitting from PvP Power.
    • Holy
      • Lightwell should no longer incorrectly consume an extra charge while healing players other than the casting Priest.
    • Shadow
      • Resolved an issue where using an instant cast spell while under the effects of Spectral Guise was incorrectly causing the cooldown for Psychic Horror to reset.
  • Rogue
    • Talents
      • Resolved an issue where Vanish modified by Glyph of Vanish was incorrectly causing the Subterfuge effect to trigger twice. Vanish will now cancel its effect when the duration of Subterfuge expires.
  • Shaman
    • General
      • Healing Stream Totem no longer incorrectly heals itself.
      • Resolved an issue where the visual effect for Healing Rain was able to persist indefinitely.
      • Resolved an issue where the duplicated healing done by the Restoration version of Ascendance was incorrectly factoring in Battle Fatigue and healing reduction effects on allied targets a second time.
  • Warlock
    • Talents
      • Resolved an issue where players that are under a stealth effect can use up a Blood Horror charge without triggering the Horror effect.

Quests

  • Guerrillas in our Midst: Resolved an issue where General Nazgrim can lose his quest giver status, preventing players from being able to complete the quest.
  • Scourge Tactics: Increased the spawn rate of Webbed Crusaders.
  • The Embalmer's Revenge: Resolved an issue where Stitches was not resetting correctly.
  • The Lesson of the Burning Scroll: Players now receive the Master's Flame automatically upon accepting the quest.

Creatures

  • All world bosses in Mists of Pandaria are no longer tap-to-faction. Players from both factions that engage the world boss at the same time are now eligible for loot.
  • Resolved an issue where tracking for Honor Point awards on the first kill of rare spawns in Krasarang Wilds were not resetting correctly at the end of each day.

Pet Battle

  • Resolved an issue that was causing Battle Pet abilities with a high miss chance to hit more often than intended.
  • Resolved an issue where players on some Battlegroups were unable to queue for PvP Pet Battles.
  • Elemental pets should now correctly be taking less damage while the Sandstorm effect is active.

Raids, Dungeons, and Scenarios

  • Each World of Warcraft account can now create a maximum of 10 instances per hour (up from 5).
  • Siege of Orgrimmar
    • Cross-realm raid groups have been enabled for Siege of Orgrimmar on both Normal and Heroic difficulty. A forum thread has been created with more information on this change.
    • Amalgam of Corruption
      • Amalgam of Corruption's Unleashed Anger can now reach players that are greater than 10 yards away.
    • Malkorok
      • Resolved an issue where Ancient Miasma effects were able to persist after the encounter ended.
    • Spoils of Pandaria
      • Blackfuse Bombling should no longer be incorrectly awarded from the Spoils of Pandaria encounter.
    • Paragons of the Klaxxi
      • Kil'ruk the Wind-Reaver’s Reave should now cancel properly if he's defeated while channeling the ability.
    • Garrosh Hellscream
      • During the Garrosh Hellscream encounter, Word of Glory no longer generates threat during stages 2 and 3 to address an issue that was making the encounter more difficult than intended for raid groups with Protection Paladin tanks.
      • Unstable Iron Stars now Fixate on players for 12 seconds (up from 10 seconds) during stage 4 of the Garrosh Hellscream encounter on Heroic difficulty.
  • Throne of Thunder: Reduced the health and damage of Gurubashi, Amani, Drakkari, and Farraki adds during the Horridon encounter by 20% on Raid Finder difficulty.
  • Icecrown Citadel: Resolved an issue that could prevent players from being able to loot The Lich King if NPCs dealt fatal damage to him.
  • The Eye: Added additional safeguards to the Kael'thas Sunstrider encounter to address issues that could cause him to sometimes not grant loot if he's defeated too quickly.
  • The Eye of Eternity: Resolved an issue that could prevent players from being able to loot Alexstrasza's Gift after defeating Malygos.
  • Dungeons
    • Mogu'shan Palace: Resolved an issue where Trial of the King may not reset correctly if the party dies during the encounter.
    • Siege of Niuzao Temple: A Challenge Gong has been added, allowing players the option to trigger waves of attackers more quickly during the Commander Vo'jak encounter.

Battlegrounds and Arenas

  • Resolved an issue where Monks were unable to use Roll, Chi Torpedo, or Flying Serpent Kick while carrying the flag.
  • Resolved a pathing issue with Intervene for Warriors with Glyph of the Watchful Eye equipped while in the Temple of Kotmogu.
  • Resolved a situation where players were able to retain the Readiness effect from trinkets without equipping them while in a Battleground.
  • Twin Peaks and Warsong Gulch
    • Focused Assault debuff is now applied to flag carriers once both team’s flags have been picked up starting at the 1-minute mark (down from 3 minutes).
    • The winning team now receives an 18 Honor Point bonus for each capture the opposing team is prevented from completing. This means every capture below 3, up to a maximum of 54 bonus Honor if the losing team had 0 captures.
  • Arathi Basin, Eye of the Storm, and The Battle for Gilneas
    • Bonus Honor is now awarded to the team for every 130 resources gained (down from 260) or every 100 resources gained when it’s featured on Call to Arms (down from 200).
  • Silvershard Mines
    • Bonus Honor is now awarded to the team for every 200 resources gained (down from 265) or every 130 resources gained when it’s featured on Call to Arms (down from 160).
  • Strand of the Ancients
    • The amount of Honor awarded for successfully destroying or defending a gate has been doubled.

Items

  • Potion of Luck: Reduced the amount of gold found in Plundered Treasures.

UI

Achievements

  • Insane in the Membrane: Resolved an issue where Exalted status with the various Steamwheedle Cartel factions, as well as Honored status with the Bloodsail Buccaneers faction, were not properly being credited if those reputations subsequently decreased. Players should now be able to earn this achievement if they have ever brought those five reputations to the required levels.

Timeless Isle

  • Guards at Huojin Landing and Tushui Landing on Timeless Isle are now significantly deadlier.

Isle of Thunder

  • Resolved an issue where base camps for the Kirin Tor Offensive, Sunreaver Onslaught, and other areas on the isle may incorrectly revert to an earlier progression stage.
  • Key to the Palace of Lei Shen should now have a chance to drop from rare spawns and golden treasure chests once more.

Brawler's Guild

  • Hexos: Players should no longer be killed by the maze after successfully defeating Hexos.

Bug Fixes

  • Resolved a crash in the client that affected users running Windows XP: Service Pack 3.
  • Resolved a crash that could occur while loading into an area or instance.
  • Resolved a crash that could occur if network connection is lost while loading into an area or instance.
  • Resolved an issue where the client was crashing while using certain User Interface Add-Ons.
  • Resolved an issue where the loading bar does not go away if the user cancels a cinematic while it's being streamed.
World of Warcraft Patch 5.4.7

Updated February 13

Classes

  • Druid
    • Talents
      • Heart of the Wild now provides the following benefits from PvP Power when activated.
        • Restoration Druids now receive 50% of their PvP Power applied towards damage while the ability is active (down from 100%).
        • Feral and Balance Druids now receive 100% of their PvP Power applied towards healing while the ability is active (down from 120%).
  • Rogue
    • Talents
      • Nerve Strike now causes a successful Kidney Shot or Cheap Shot to also reduce the damage dealt by player targets by 25% (down from 50% for player targets). No changes to the talent when used against non-player targets.
  • Warlock
    • Demonology
      • Felguard's Legion Strike and Wrathguard's Mortal Cleave now reduces the effectiveness of any healing received for 6 seconds (up from 5 seconds) so the pet can maintain the effect without Haste.
  • Warrior
    • General
      • Disrupting Shout and Pummel now both share a 15-second cooldown when either ability is used. Disrupting Shout's 40-second cooldown remains unchanged but the ability will be unavailable for 15 seconds after using Pummel.

Creatures

  • Rare spawns in Krasarang Wilds now award Honor Points only when they are defeated for the first time each day.
  • NPC guards around PvP vendors on the Serpent's Spine have been upgraded to have more health and deal more damage.

Raids, Dungeons, and Scenarios

  • Siege of Orgrimmar
    • Garrosh Hellscream
      • Garrosh Hellscream and Minions of Y'Shaarj now have less health on 10-player Heroic difficulty.
      • Unstable Iron Stars now triggered when 4 or more players are together (up from 3 players) on 10-player Heroic difficulty.

PvP

  • Celestials now drop Season 15 Prideful Gladiator gear in place of Season 14 Grievous Gladiator gear.
  • Season 14 Grievous Gladiator gear and weapons can now be purchased using Honor Points instead of Conquest Points.
  • Base Resilience for level-90 players is now 77% (up from 72%). Base Resilience for players below level 90 remain at 40%.
  • Resilience Diminishing Returns curve for Resilience has been adjusted for the new base resilience value to maintain the same value per point of Resilience as previously.
  • Battle Fatigue now reduces healing received while in PvP combat by 60% (up from 55%).
  • Gladiator’s Distinction, the set bonus for wearing two PvP trinkets, now grants 5280 Resilience (up from 2600).

Battlegrounds and Arenas

  • Arenas
    • For the 2v2 Arena bracket, Dampening is now applied to the match starting at the 5 minute mark (down from 10 minutes).
    • For 3v3 and 5v5 Arena brackets, there is no change. Dampening will continue to be applied at the 10 minute mark.
  • Alterac Valley
    • The following NPCs now have more health and deal more damage.
      • Alliance: Vanndar Stormpike, Balinda Stonehearth, Stormpike Defenders, Stormpike Bowman, and all Marshals.
      • Horde: Captain Galvangar, Drek'thar, Frostwolf Guardian, Frostwolf Bowman, and all Warmasters.
    • The following NPCs are now immune to disarm, daze, and Death Grip.
      • Alliance: Vanndar Stormpike, Balinda Stonehearth
      • Horde: Captain Galvangar, Drek'thar
    • Terrain outside of Frostwolf Keep has been modified to prevent players from jumping over the walls.

Items

  • The following items sold by Mistweaver Ai on the Timeless Isle have been raised to item level 489 (up from item level 476). This change is retroactive to all items that had been purchased previously.
    • Cloudscorcher Greatstaff
    • Contemplation of Shaohao
    • Daylight Protectorate
    • Featherdraw Longbow
    • Hozen Can Opener
    • Ordon Sacrificial Dagger
    • Pandaren Peace Offering
    • Scavenged Pandaren Dagger
    • Shield of the Eternal Noon
    • Yak-Herder's Longstaff

UI

  • BattleTag™ or Real ID friends are now only able to send 10 chat messages every 10 seconds over Battle.net® chat. User Interface Add-Ons should use the new send function and receive events to send communications information.

Isle of Thunder

  • Resolved a bug where walls on the Isle of Thunder may incorrectly revert to an earlier progression stage.

BlizzCon® 2014 Conquers Anaheim November 7 and 8

Steel thyself, O mortal realm of Anaheim! The eighth BlizzCon is coming to your Convention Center this Friday, November 7 and Saturday, November 8, 2014. Prepare for two relentless days of Blizzard gaming and fellowship, including in-depth discussion panels with Blizzard developers, hands-on opportunities with the latest Blizzard games, and intense eSports tournaments featuring top pro gamers from across the earthly plane.

Tickets for BlizzCon 2014 will go on sale in two batches, one on Wednesday, May 7 at 7 p.m. PT and the other on Saturday, May 10 at 10 a.m. PT, through the online event ticketing service Eventbrite, priced at $199 each (plus applicable taxes and fees). In addition, a limited number of tickets to an exclusive pre-BlizzCon Benefit Dinner will go on sale Wednesday, May 14 at 7 p.m. PT for $750 apiece (plus applicable taxes and fees; BlizzCon admission included), with proceeds benefitting Children’s Hospital of Orange County. Check out the BlizzCon Ticket webpage for more information—we’ve made some changes to how ticket sales work this year, and fortune favors the prepared!

If you can’t make it to the show in person, the BlizzCon Virtual Ticket is the next best thing, offering comprehensive live coverage of the event via a multichannel Internet stream. Further details on the Virtual Ticket, including pricing, availability, and programming information, will be announced at a later date.

See the full press release or check out the BlizzCon Ticket page for more information, and be sure to visit www.blizzcon2014.eventbrite.com at the dates and times above for a chance to purchase a ticket to the show. See you in Anaheim!

BlizzCon® 2014 Conquers Anaheim November 7 and 8

Steel thyself, O mortal realm of Anaheim! The eighth BlizzCon is coming to your Convention Center this Friday, November 7 and Saturday, November 8, 2014. Prepare for two relentless days of Blizzard gaming and fellowship, including in-depth discussion panels with Blizzard developers, hands-on opportunities with the latest Blizzard games, and intense eSports tournaments featuring top pro gamers from across the earthly plane.

Tickets for BlizzCon 2014 will go on sale in two batches, one on May 8 at 4 a.m. CET and the other on May 10 at 7 p.m. CET through the online event ticketing service Eventbrite, priced at $199 each (plus applicable taxes and fees). In addition, a limited number of tickets to an exclusive pre-BlizzCon Benefit Dinner will go on sale Wednesday, May 15 at 4 a.m. CET for $750 apiece (plus applicable taxes and fees; BlizzCon admission included), with proceeds benefitting Children’s Hospital of Orange County. Check out the BlizzCon Ticket webpage for more information—we’ve made some changes to how ticket sales work this year, and fortune favors the prepared!

If you can’t make it to the show in person, the BlizzCon Virtual Ticket is the next best thing, offering comprehensive live coverage of the event via a multichannel Internet stream. Further details on the Virtual Ticket, including pricing, availability, and programming information, will be announced at a later date.

See the full press release or check out the BlizzCon Ticket page for more information, and be sure visit www.blizzcon2014.eventbrite.com at the dates and times above for a chance to purchase a ticket to the show. See you in Anaheim!

WoW Source: Warlords of Draenor PvP and Class Updates

In the latest episode of WoW Source, Morgan Webb sits down with Lead Game Designer Ion Hazzikostas, Lead Class Designer Kris Zierhut, and Senior Game Designer Brian Holinka to discuss the PvP and class updates coming in Warlords of Draenor. Viewers will also get a sneak peek at the new PvP zone Ashran and learn more about the return of Skirmishes. Enjoy!

Noblegarden is Here: April 21 – April 28

The great feast of Noblegarden has long been celebrated by the races of the Alliance and recently adopted by those of the Horde. During this joyous event, it is customary for the nobles and lords from each race to hide coins, candy, and the occasional treasures within special eggs painted to look like wildflowers. These eggs are then scattered around major cities for the citizenry to find.

From heroes to commoners and everyone in between, the feast of Noblegarden is meant to bring communities together to share the joy of life and friendship.


EVENTS DETAILS

When
April 21 - April 28

Where
  • Alliance: Azure Watch, Dolanaar, Goldshire, Kharanos.
  • Horde: Brill, Razor Hill, Bloodhoof Village, Falconwing Square.
  • All Factions: Shattrath City.
Learn More on fan sites
Wowhead, Wowpedia

Noblegarden is back!

MORE ABOUT NOBLEGARDEN

Though its origins are steeped in druidic festivals from times long past, the current incarnation of Noblegarden is a contrast between ancient traditions and modern interpretations. While some races of Azeroth try to stay true to the original spirit of the holiday, others prefer a more lighthearted approach -- in essence, looking everywhere for festively decorated eggs and collecting the goodies found within.

Whether you celebrate Noblegarden in the traditional manner or you have a yearning for chocolates and festive garments, we hope you’re able to come together and give yourselves a break from the conflict between Horde and Alliance.

EVENTS DETAILS

When
April 21 - April 28

Where
  • Alliance: Azure Watch, Dolanaar, Goldshire, Kharanos.
  • Horde: Brill, Razor Hill, Bloodhoof Village, Falconwing Square.
  • All Factions: Shattrath City.
Learn More on fan sites
Wowhead, Wowpedia, WoW Center (Polish), WoWfan.cz (Czech).

Noblegarden is back!

MORE ABOUT NOBLEGARDEN

Though its origins are steeped in druidic festivals from times long past, the current incarnation of Noblegarden is a contrast between ancient traditions and modern interpretations. While some races of Azeroth try to stay true to the original spirit of the holiday, others prefer a more lighthearted approach -- in essence, looking everywhere for festively decorated eggs and collecting the goodies found within.

Whether you celebrate Noblegarden in the traditional manner or you have a yearning for chocolates and festive garments, we hope you’re able to come together and give yourselves a break from the conflict between Horde and Alliance.

During the feast of Noblegarden, towns throughout Azeroth are liberally sprinkled with decorated eggs for players to collect. These eggs contain treats fit for kings and commoners!

Activities
Egg Hunt

Search in low-level towns for Brightly Colored eggs; some are well-hidden, while others are in plain view. Race against fellow heroes in an egg-gathering blitz to grab as many eggs as you can!

Increase your speed in egg hunt areas with the Egg Basket, available from Noblegarden merchants and vendors.

Collect Noblegarden Chocolate

The contents of the eggs may vary, but they most often contain chocolates (the delicious currency of Noblegarden), rare special items, and fun items like toys and costumes.

You can use chocolates to purchase items from Noblegarden merchants and vendors.

Daily Quests

The Great Egg Hunt rewards you with gold and humanoid-transforming Blossoming Branches in exchange for Brightly Colored Shell Fragments gathered during your travels.

Dress for the occasion

A selection of unique clothing is available to help you join in the festivities. Celebrate Noblegarden and the return of spring with charming outfits that can be purchased from Noblegarden merchants and vendors, or found inside Brightly Colored eggs.

Merchants and Vendors

These professional hoarders hope to benefit from your egg hunting by exchanging trinkets for Noblegarden Chocolate. They’ll trade you toys that transform others into rabbits (or rabbit-like humanoids), festive clothing, mounts, and more for your leftover confections.

Find out more by clicking on the tabs above.

Noblegarden gives you the chance to collect a seasonal mount and pet, as well as a variety of costumes, fun items, and of course chocolates!

Seasonal Mount

Swift Springstrider

This mount can be found inside Brightly Colored Eggs if you’re very lucky, and is also available from Noblegarden merchants and vendors in exchange for 500 Noblegarden Chocolates.


Seasonal Pet

Spring Rabbit

Summoned with the Spring Rabbit’s foot, this fuzzy companion can be found in Brightly Colored Eggs or purchased from Noblegarden Merchants and Vendors in exchange for 100 Noblegarden Chocolates.


Class Item

Tome of Polymorph: Rabbit

Mages can purchase this tome from Noblegarden merchants and vendors in exchange for 100 Noblegarden Chocolates.


Costumes and Fun Items

Festival garments

Tuxedos, Elegant Dresses, and Spring Robes that allow you to plant flowers at will are all available from merchants (and crammed inside Brightly Colored Eggs).

Spring Circlets

Wear one of these elegant circlets to get in the Noblegarden mood. They can be purchased from merchants in exchange for 50 chocolates. The original Spring Circlet can also be found inside Brightly Colored Eggs, but not the pink or black varieties.

Blossoming Branch

This branch puts a Rabbit costume on a targeted party member, ensuring that they can’t hide from the spirit of the season! It can be found in Brightly Colored Eggs, received as a quest reward, or can be purchased from merchants in exchange for 10 chocolates.

Egg Basket

Holding this basket in your off-hand will increase your speed by 60% for 10 seconds, allowing you to find eggs faster! This quest reward only functions during the Noblegarden event where Brightly Colored Eggs are hidden.

Spring Flowers

Hold this bouquet of Spring Flowers in your off-hand and shake it to place rabbit ears on yourself or someone else. This item can be purchased from Noblegarden merchants and vendors in exchange for 50 chocolates, or can be found in Brightly Colored Eggs.

Noblegarden Egg

This item allows you to place a Brightly Colored Egg on the ground. It can be purchased from Noblegarden merchants in exchange for 5 Noblegarden Chocolates.


Seasonal Food

Noblegarden Chocolates are not only the seasonal currency – they’re also a delicious treat to feast on!

ACHIEVEMENTS
Noblegarden currently offers a total of 120 achievement points, split over 8 achievements and 1 meta-achievement.
Please note that all objectives for achievements for the Horde and Alliance are relatively the same, with some minor differences.


TITLE
If you complete the 8 Noblegarden achievements below, your character will gain the title of the Noble.
I Found One! Chocoholic
Desert Rose Blushing Bride
Hard Boiled Spring Fling
Noble Garden Shake Your Bunny-Maker


Visit our Noblegarden gallery for some images from the annual event!

Next Page »