"My son. A terrible darkness has returned to our world."
What is the price of peace? This is a question that Anduin Wrynn must answer as war against an ancient foe begins anew and hidden enemies threaten his very life.
In â€œAnduin: Son of the Wolf,â€ a letter from Anduinâ€™s father, King Varian, speaks of ill times ahead, prompting the young ruler to ponder leadership and responsibility. Anduin must face his fears and decide if he can defend Azeroth while still keeping true to his beliefs.
We invite you to read and download the free comic here. You can also experience the action and sound of this tale through the Madefire motion book, available on desktop, mobile, and Apple TV.
About the Comic
Written by Robert Brooks and illustrated by Nesskain, "Anduin: Son of the Wolf" is the fourth in a series of comics leading up to the Burning Legion's invasion of Azeroth.
Robert Brooks is a senior writer on Blizzard Entertainment's Creative Development team and has worked on various projects for Blizzard's game universes, including the World of Warcraft: Warlords of Draenor comic "Blackhand" and the Mists of Pandaria faction short story "The Untamed Valley."
Nesskain is a French comic artist residing near Paris. Mainly self-taught, he started his career in the comics field in his early twenties, working for publisher Delcourt on projects such as Le Cercle and R.U.S.T.
Read the rest of the series by visiting the links below:
In this new animated short, step inside the mind of Gul'dan and learn more of his story, directly from the warlock himself.
About the Animated Shorts: Harbingers is an exciting series of animated shorts bringing to life the tales of several key figures in the lead-up to the Burning Legion's invasion. Credits: Directed by Doug Gregory. Art by Jake Panian. Written by Andrew Robinson and James Waugh.
Here you'll find a list of hotfixes that address various issues related to the recently-released World of Warcraft Pre-expansion Patch. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.
Additional information about the patch could be found below.
Players can again earn "Fire in the Hole!" by stepping on six Superheated Crawler Mines during the encounter and then defeating Iron Juggernaut in Siege of Orgrimmar.
Players should now receive a Feat of Strength for all of the Collector's Edition and BlizzCon Battle Pets.
Corrected bugs that caused many ranged player abilities (examples: Sidewinders, Black Arrow, Death Coil) to auto-acquire a nearby target if used without an enemy targeted.
Flurry now properly activates the Bone Chilling talent.
Fixed a bug that was closing the loot window when Frozen Orb dealt damage.
Fixed a bug that was interrupting player loot windows when Consecration was active.
Between the Eyes is longer resets the swing timer on auto-attacks.
For Restoration Shamans, Healing Surge now heals for 20% more in PvP combat, Healing Wave heals for 35% more in PvP combat, and Healing Stream Totem heals for 25% more in PvP combat.
Every Many for Himself can no longer be activated during crowd control effects it is not able to break.
Dungeons and Raids
Removed the requirement to have completed Silver Proving Grounds in order to queue for Warlords of Draenor Heroic Dungeons.
In Serpentshrine Cavern, Lady Vashjâ€™s Coilfang Striders should no longer be able to consecutively fear players.
Players can again interact with the Antediluvean Chest during the quest "The Secrets of Uldum".
In many circumstances, camera shake has been reduced.
Ashran raid leaders can no longer queue for dungeons or raids.
Death Strike is now calculated at 45 Runic Power for purposes of abilities that base their functionality off of Runic Power spent.
Restoration Affinity now properly increases the healing done by Rejuvination.
Prowl and Dash can now be activated while the Druid is in Cat Form or Bear Form.
The visual for Glyph of the Skullseye now properly disappears when the buff runs out.
Mages are now able to purchase Mystical Tome: Arcane Linguist, Mystical Tome: Illusion and Familiar Stone from Endora Moorehead in Dalaran as intended.
Chi Orbit is now only visible to the casting Monk and hostile players.
The Jade Serpent Statue now properly assists the Monk when casting the Ancient Mistweaver Arts variant of Soothing Mist.
Fixed a bug preventing Divine Steed from working at the proper level.
Casting Riptide directly after a Chain Heal will now award two stacks of Tidal Waves.
Drain Life and Drain Soul now consider Mechanicals to be valid targets.
Anger Management should reduce the correct amount of the remaining cooldown on Battle Cry, with the corresponding amount of Rage spent by Execute.
Pants and weapons are no longer changing appearances after entering Defensive Stance.
In Razorfen Downs, Death Speaker Blackthorn and Amnennar the Coldbringer no longer respawn following their deaths.
In Raid Finder, entering the second wing of Heart of Fear should place players in the proper instance with appropriate enemies spawned.
Chefâ€™s Hat again speeds up cooking.
Invisible fist weapons are now eligible to be transmogrified.
Razor Net Trap in Tanaan Jungle is now doing its intended amount of damage.
Flawless Battle-Stone can be used on Enchanted Broom, as intended.
The Hunterâ€™s Call toy no longer summons any pets that can be battled.
PvP templates now grant level 100 characters stats on par with item level 740 gear (up from 700 gear).
â€œSlay Them Allâ€ now rewards gold and a Fel-Touched Crate of Battlefield Goods.
â€œAshran Dominanceâ€ now rewards gold, a Fel-touched Crate of Battlefield Goods, and a Mark of Honor.
Fixed an issue that could cause Big Pete in Hemet's Happy Hunting Grounds to become stuck and uninteractible.
Lord Maxwell Tyrosus should now remain visible, allowing players to turn in "Argent Call: The Noxious Glade.
The Twilight Sermon events are now properly initiating, allowing for the completion of the quests "Might of the Stonemaul" and "Might of the Sentinels".
Kadrak is now present and the quest â€œWarchiefâ€™s Command: Ashenvale!â€ can be turned in.
Restored some daily quests that had gone missing from the Molten Front.
Cold Weather Flying now costs 50 gold, and is automatically learned at level 80.
Feral Affinity should increase the damage of Rake and Rip, as intended.
Pets in the Oxen and Scalehide families now all have a basic attack.
While the Flame Patch talent is active, it should tick during the casting and application of other spells.
The talent Trail of Light should no longer incorrectly reduce the healing of Flash Heal.
Chaos Bolt should no longer interfere with boss abilities when combined with the Reverse Entropy talent.
Fixed a bug affecting the health of Warlock pets.
Fixed an issue that could prevent players from receiving loot from Draenor Mythic dungeon bosses depending on their loot settings.
The monument awarded for the achievement "Chapter IV: Darkness Incarnate" is no longer missing.
Crown of the Fire Festival should again appear as a valid transmogrification source if youâ€™ve completed the quest â€œA Thiefâ€™s Rewardâ€.
The NPC Ultham Ironhorn is again available for Dwarf players attempting to complete "Learn To Ride".
There are now Sunreaver Citizens available to complete the quest "It Starts in the Sewers"
Players are now able to start and progress through the quest "Endgame".
The quest â€œThe Future of Rockpoolâ€ can again be completed.
Mistcallerâ€™s Charm, used to summon Mistcaller Yngvar for the quest "Mistcaller Yngvar", now functions properly.
General Grimaxe should no longer despawn after he has dismounted during â€œGrimaxeâ€™s Demiseâ€.
Players are now able to complete the quest â€œUnbroken Circleâ€.
Halduron Brightwing should again allow players to turn in the quest "Journey to the Sunwell".
Level 100 characters should be able to queue for Ashran via Group Finder.
The NPCs who went missing from Hrothgarâ€™s Landing have been returned.
Players will now properly receive the Dungeon Preparation buff when entering a Timewalking dungeon.
Level 90 boosts were temporarily disabled, and should be again useable.
(Work in progress) Fixed multiple issues affecting WoW Token redemption.
Dungeons and Raids
Enemies have been weakened in all encounters in Warlords of Draenor dungeons and Hellfire Citadel on all difficulties.
Oregorger once again can hold a maximum of 100 Ore.
Gripping Shadows damage on Mannoroth reduced by 40% in Mythic difficulty.
Overflowing Fel Energy damage on Mannoroth reduced by 50% in Mythic difficulty.
Focused/Wrought Chaos damage on Archimonde reduced by 30% in Mythic difficulty.
A number of items should no longer provide Legion materials when disenchanted.
The Eagletalon Spear can be upgraded using Ancient Heriloom Scabbard, as intended.
The questgiver Lord Maxwell Tyrosus should not disappear after you accept the quest â€œArgent Call: The Trial of the Cryptâ€.
Malfurion Stormrage should be visible and interactive for Grove Warden turn-in quests, as intended.
Corrected an issue that could reset progress on the Shipyard quest â€œNaval Dominationâ€ and restored previous quest progress.
The Therazane quest â€œControlling the Elementsâ€ should again be obtainable for characters who are level 80 and up, and have trained Enchanting.
Characters who have a War Mill should now be able to accept quests for Seals of Inevitable Fate while they already have 10 or more Seals.
(Work in progress) Fixed a bug that was preventing the Worgen quest â€œEndgameâ€ from being available.
Players should again be able to access Ashran and Ashran quests at level 100.
Crown of the Fire Festival cannot be used as a transmogrification source.
(Work in progress) Transmogrification items related to the Warcraft movie should be granted to players who logged in during the promotion.
You should no longer be prompted to select Honor Talents until you reach level 110.
Alterac Valley and Isle of Conquest were temporarily missing from the random battleground playlist.
(Work in progress) Cold Weather Flying should be granted to characters who previously obtained it.
Dalaran (Northrend) should again have a Trade Chat channel.
If youâ€™re attending the 2016 San Diego Comic-Con, come visit us at booth #140 for some great fun, exclusive goodies, signings, and more.
Check out our schedule of activities below:
Thursday, July 21
3:30 p.m. â€“ 4:30 p.m. Room 6BCF
Warcraft: The Road to Legion Panel Sit down with Blizzard Entertainmentâ€™s veteran designers, writers, and artists to discuss the soon-to-be-released expansion World of Warcraft: Legion and some of the outside-the-game content leading up to its launch. Panelists include Dave Kosak (Lead Narrative Designer, World of Warcraft), Chris Robinson (Senior Art Director, World of Warcraft), Matt Samia (Senior Creative Director, Brand Marketing), and James Waugh (Director of Story & Creative Development). The panelists will also take part in a Q&A session moderated by popular community content creator â€œTradeChat,â€ where you can ask all your burning questions about whatâ€™s in store for Legion.
6:45-7:45 p.m. Room 6A
Behind the Scenes of Overwatchâ€™s Newest Hero Sit down with Blizzardâ€™s James Waugh (Director of Story & Creative Development), Michael Chu (Senior Designer, Overwatch), and Arnold Tsang (Assistant Art Director, Overwatch) as they present a behind-the-scenes look into the creative process of developing the art, design, and story for Overwatch's newest hero. The panelists will also take part in a Q&A session moderated by Kim Phan (Senior Manager, Esports).
Capsule Toys Join in the fun and add to your own Capsule Toy collection.
Friday, July 22
1:00 â€“ 3:00 p.m., Blizzard Booth #140
Tokidoki x World of Warcraft Signing The first 60 visitors will be able to take part in an exclusive signing event with Tokidoki artist Simone Legno. Tickets are first come, first served beginning at 9:30 a.m. at the booth.
3:00 â€“ 4:00 p.m., Blizzard Booth #140
Overwatch and World of Warcraft Special Comic Signing Blizzard Senior Writer Andrew Robinson will be on hand to autograph your comics.
Capsule Toys (Closed from 1 p.m. â€“ 4 p.m. during signings) Join in the fun and add to your own Capsule Toy collection.
9:30 a.m. Until Supplies Run Out
Get Free Overwatch and World of Warcraft special Comics
Saturday, July 23
3:00 â€“ 4:00 p.m., Blizzard Booth #140
World of Warcraft Chronicle Signing Meet Blizzard authors Matt Burns and Robert Brooks and get your copy of World of Warcraft Chronicle signed.
Capsule Toys (Closed from 3 p.m. â€“ 4 p.m. during signings) Join in the fun and add to your own Capsule Toy collection.
Sunday, July 24
Capsule Toys Join in the fun and add to your own Capsule Toy collection.
Weâ€™ll also have some exclusive new items available on-site and will be premiering items that will be available for BlizzCon 2016â€”along with some of the new items available on the Blizzard Gear Store as of Thursday, July 21.
Exclusive for San Diego Comic-Con Attendees Only:
For those who spend $70 (and youâ€™ll also receive a convention exclusive Overwatch bag to carry all your swag).
Collectorâ€™s Edition Warglaives of Azzinoth pins, Spectral Murloc, Cute but Deadly Nightmare Diablo; Limited to the first 100 attendees: autographed Overwatch print
Premiering at SDCC and available in limited quantities: Prints– Booty Bay and Kelâ€™Thuzad
Premiering at SDCC and also Available during BlizzCon 2016: Phasing Nova Figure, Hearthstone Collectible Keepsake box (It lights up and makes sound!), Legion Art Print, Primal Winston Plush (not pictured)
More Justice! We will have a limited quantity of Funko Pop! Pharah at SDCC. We'll also have more arriving later in the year for the Gear store and for BlizzCon.
In the Gear Store (while supplies last):
Death Knight Robe*, Diablo III Water Bottle, Hearthstone Stein*, Menâ€™s and Womenâ€™s tokidoki x World of Warcraft T-Shirts (Limited quantities!), and Overwatch Ana T-Shirt (Available in the Gear Store now!)
*Available online and on show floor at BlizzCon 2016
Weâ€™ll also be premiering the first in the Harbingers animated series during Comic-Con and right here on the official World of Warcraft site. Check back on Thursday to see a tale featuring Gulâ€™dan. In the meantime, hereâ€™s a taste of whatâ€™s to come.
Patch Notes for the Legion Pre-Expansion Patch is now available.
World of Warcraft: Legion Pre-Expansion Patch 7.0.3
Updated: August 30, 2016.
World of Warcraft: Legion is live! The time has come to embark on your quest to the Broken Isles, to seek out and master Artifact weapons of legendary might, and to rally like-minded champions to your cause in your Class Hall. In this desperate hour, you must also strike a forbidden pact with the outcast Demon Hunters of the Illidari, fel-twisted disciples of the dreaded Illidan the Betrayer. Should you fail . . . worlds will burn.
Maximum level increased to 110.
New zones to explore.
New PvP Prestige and Honor Talents system.
New dungeons and raids.
New Battle Pets.
New Transmogrification Collections System: Appearances
New Collection tab: Appearances
Unlock new appearances by collecting Soulbound weapons and armor of your character's primary armor type.
Unlocked appearances are account-wide and usable for transmogrification by other characters that can equip the item.
When first logging into a character after Patch 7.0, the appearances of appropriate items in your bags, bank, and Void Storage are learned automatically. Additional appearances will be unlocked based on previously-completed quests.
Transmogrifiers located in most major cities have been improved with additional features.
Got a look that you like? Save the entire transmogrification set as an outfit. Create and swap between outfits at the Transmogrifier.
Additionally, transmogrifications can now be associated with your current specialization. Your outfit automatically changes when switching specializations if you so desire.
Added a new option to hide shoulders.
The option to hide helmets, cloaks, and shoulders has been moved into the transmogrification system.
Revamped PvP Progression and Honor System
The PvP Reward System will now provide appropriate items for players level 100 and below.
Honor Points and Conquest Points have been removed as a currency.
Items that were purchased using Honor or Conquest are now available for purchase with Marks of Honor that can be earned from Battlegrounds, Arenas, and Skirmishes.
Gear has been normalized in PvP combat. Characters entering a Skirmish Arena, Battleground, Rated Arena, Rated Battleground, or Ashran now receive an aura called Principles of War.
Principles of War removes all stats gained from gear (Strength, Stamina, Haste, etc.), disables gear related bonuses (like trinket effects and set bonuses), and gives the character stats based on their specializations, and increases based on overall item level. The goal is to provide a much more finely tuned and balanced PvP experience.
The pennant attached to the back of characters now changes its appearance based on the playerâ€™s best rating in the Arena bracket.
The 5v5 Arena bracket has been retired. "Arena Master" achievement has been converted into a Feat of Strength.
Queueing for a random Battleground and winning with a character below level 110 now awards a Crate of Battlefield Goods. Players on the opposing team also have a chance to receive a crate with an increasing chance based on team score at the end of a match. The crate contains a piece of armor appropriate for the characterâ€™s level and specialization with a chance for the crate to contain additional rewards such as weapons or relics.
Raids and Dungeons
Enemies on Normal, Heroic, and Mythic difficulty now deal roughly 30% less damage.
Normalized gold from Legacy raids prior to Warlords of Draenor. Heroic difficulty Cataclysm Raids now award less gold than before, while raids from Mists of Pandaria and Wrath of the Lich King will now award more gold.
Ruins of Ahnâ€™Qiraj now resets daily instead of every 3 days.
Need/Greed and Round Robin looting options have been merged into the Group Loot setting. When Group Loot is chosen, main-specialization Need takes priority over off-specialization Need, followed by Greed/Disenchant.
Master Loot has been renamed â€œGuild Master Lootâ€ and is only selectable in guild groups. A guild group is defined as one where at least 80% or more of the group belongs to the same guild. If a group meets that requirement, the group leader may select Guild Master Loot regardless of their own guild affiliation.
Personal Loot now allows players to trade any items that are not Item Level upgrades for them to eligible groupmates, subject to the two-hour trade timer.
In outdoor world content, loot will be distributed using the Personal Loot method, regardless of which option the group leader has selected.
Quests and World
Legendary Ring Quest Line
Players can no longer start the quest line for the legendary ring. Players currently on the legendary quest line have until the launch of Legion to complete it; at which point uncompleted quests will be removed from the quest log.
All creatures and NPCs can now be tapped by up to 5 other characters.
The Brawler's Guild is taking a break and will return at a later date.
The Stranglethorn Fishing Extravaganza has taken a temporary hiatus while the fish are restocked.
Items and Itemization
In an effort to reduce the amount of gear swapping between specializations, the following changes have been made.
Legion cloaks, rings, and items worn on the neck are no longer tied to a specific primary stat, and will remain relevant between specializations.
Spirit and Bonus Armor have been removed.
Multistrike has been removed. Items that had multistrike have had it replaced with another secondary stat.
Trinkets obtained from Raids, PvP, and world drops in Warlords were overtuned and have been brought back to intended power levels.
Set bonuses for item sets from expansions prior to Warlords of Draenor have been deactivated, though the text describing their former function still remains.
Spell Power on all caster weapons have been consolidated into Intellect to make it easier to compare item power between two caster weapons. Overall weapon power remains unchanged.
Potion of Luck and Greater Potion of Luck no longer have an effect.
Gladiator's Distinction set bonus has been removed from all PvP trinkets.
Specialization System Changes
Characters can now change between any of their specializations while out of combat. Action bar configurations and talent loadouts are saved for each specialization. As a result, Dual Specialization has been removed.
Updates to Combat Visuals and Audio
Updated and improved on the animations, visual effects, and audio on core combat interactions like auto-attacks as well as many melee class abilities.
Talent System Changes
Players may now change talents freely when in any rested XP area. The Inscription profession can craft consumable items that allow for this to be done in the field. In addition, after queuing into an instanced dungeon, raid, or PvP content, players have a grace period during which they may change talents freely.
Glyph System Changes
The Glyph panel has been removed from the game. Some minor glyphs that had a cosmetic effect that does not apply to a specific spell have been converted into cosmetic items that provide the same effects as before.
Some minor glyphs that made cosmetic alterations to a specific spell have been added to the spell itself in the spellbook.
Draenor Perks Removed
Draenor Perks have been removed from the game.
Hunters and Shaman can now equip Mail armor from level 1 (down from level 40).
Warriors and Paladins can now equip Plate armor from level 1 (down from level 40).
New Mail and Plate reward options have been added to low level quests.
Every Man for Himself now removes all Stun effects and shares a 30-second cooldown with other items or abilities that have a similar effect.
The Human Spirit has been redesigned. Human characters now gain 1% more of all secondary stats (Haste, Critical Strike, Mastery, and Versatility) from all sources
All classes and specializations have undergone changes to abilities and mechanics. Check out our class preview logs for a better understanding on the thought process behind these changes.
The World of Warcraft: Legion pre-expansion patch is coming soon, and that means a great number of changes and improvements to the game are on their way. Weâ€™ve recently outlined several reasons to get ready for it all here and here.
Today, weâ€™re opening up the walk-in closet of wardrobe updates and looking around at whatâ€™s in store for your characterâ€™s looks.
Bound to Look Good
With the Legion pre-expansion patch, every piece of gear that is bound to your character permanently unlocks that itemâ€™s appearance for you. Even if you sell or destroy the item, youâ€™ll always be able to look through the new Appearances tab in the Collections window to find its look.
There are several ways to look through all of the Appearancesâ€”take note of the icons across the top of the window, and select any of them to narrow the displayed looks. As you page through the looks youâ€™ve unlocked, youâ€™ll also see looks that you havenâ€™t unlocked yet with a grey frame around them. Right-click on any look that you have unlocked to set it as a favorite, which promotes it to the first page of your collection.
Above the item-type icons, thereâ€™s a handy search field.
Type anything you like in the search field to filter the items displayed even further.
Trying Things On
To put change how you look, youâ€™ll need to visit a Transmogrification vendor. Youâ€™ll notice that the Transmogrification vendorâ€™s interface has been completely updated with a new look and new features.
Now, when you select a gear slot, youâ€™ll see a preview of all of the different looking gear that your character can apply to the look of that slot. Go through as many as you like, then select â€˜Applyâ€™, and youâ€™re done. You can save different looks as â€˜Outfitsâ€™, so you can return later and change into a different Outfit anytime. Save a different Outfit for each of your different specializations, and when you change specs, your Outfit will automatically change, too!
A Beautifully Big Adventure
Now that you know how you want to look, donâ€™t forget that the Adventure Journal is there for you. The Loot tab in the Adventure Journal is the place to look for full sets of gear, or amazing Legendary items, and where to find them.
Donâ€™t overlook the buttons on the top right of the Loot tab. You can click on them and then drop down to filter the item sets by specialization, and the Legendary items by class, specialization, and slot. Hold down the control key and click on each of the parts of an item set to open a Dressing Room window and see how youâ€™ll look once youâ€™ve collected that set.
As you mouseover each item, a message at the bottom of that itemâ€™s tooltip will tell you whether youâ€™ve collected it yet. From anywhere in the Adventure Guide, you can type the name of a piece of gear into the search bar, and youâ€™ll be taken right to the page of the guide for the Dungeon and Boss that drops that item.