In the past we've covered some of the amazing World of Warcraft zones that fans have created using Unreal Engine. In honor of the imminent release of Burning Crusade Classic, 3D artist, Jordan Clarry has recreated Azuremyst Isle in Unreal Engine. Paired with the hauntingly beautiful music composed for the zone, this piece is an absolute gem and a must watch!
Continue reading »
Related Articles
Early Access Will Not Give a Long-Term Advantage – PC Gamer Interview Recap
PC Gamer recently had a discussion with Game Director Ion Hazzikostas about the early access feature coming with the Epic Edition of The War Within. Ion put emphasis on the restrictions coming with early access, stating their goal is to not provide any…
Naxxramas Parsing Rules on Warcraft Logs – Season of Discovery Phase 7
With the launch of Naxxramas and its new Empowered mode coming to Season of Discovery, Warcraft Logs has released its ruleset for this raid. These guidelines describe how players can log their runs on ‘Normal’, ‘Heroic’, or ‘Mythic’ versions of the rai…
The Mists of Pandaria Classic Beta is Now Live! – Development Notes
Blizzard has set the Mists of Pandaria Classic Beta live, allowing players to reach level 85, explore the Wandering Isle, and create a Monk!<blockquote class="bluesky-embed" data-bluesky-uri="at:Continue reading »