The four options players are given are: Learning, Relaxed, Competitive, and, perhaps the most controversial one being at the bottom, "Carry Offered". Learning and Relaxed offer slower runs and are great for advertising runs to newer players, but "Competitive" is an interesting one because, as of now, there's no competition for dungeons in WoW. Perhaps this will apply better to raids, when competitive raid teams who chase speed runs or speed kills need to fill a slot.
World of Warcraft: Midnight's current LFG panel
Some of these features make more sense for Modern World of Warcraft, where game modes such as Mythic + exist. However, as we mentioned earlier, "Carry Offered" can lead to some questionable raids/dungeons that could go against Blizzard's own Terms of Service. Currently, GDKPs are banned in WoW Forever, something that was implemented in Season of Discovery in 2023. Offering a carry in a dungeon or raid typically comes at the price of that service, so it will be interesting to see how players use that category.
