Season 2 Overview
Greetings!
Midnight Season 2 dungeon testing continues on Tuesday, July 28th. The following dungeons are available for testing during this period:
Altar of Fangs
Murder Row
Den of Nalorakk
Voidscar Arena
The Blinding Vale
Temple of Sethraliss
Kings’ Rest
Ruby Life Pools
During the test period you’ll be able to acquire and customize Mythic Keystones by talking to the Keystone Vendor in Stormwind, Orgrimmar and Silvermoon. The nearby Dungeon Teleports NPC will assist you with transportation. This NPC will now also appear at the beginning of each dungeon on Mythic difficulty who can teleport players back to a capital city.
Provided that the items equipped on your character are at least item level 226, they will scale automatically to a higher level as needed to support Dungeon testing.
Dungeon Update
Ruby Life Pools
Melidrussa Chillworn
Hailburst
Reduced damage by 10%
Hailbombs
Reduced damage by 37.5%
Increased the time before impact to 3 seconds from 2 seconds
Frost Overload
Reduced base damage by 6%
Temple of Sethraliss
Adderis and Aspix
Thunder and Lightning
Increased the cast time of the group soak to 4.5 sec from 4 sec
Tempest Winds
Reduced the number of targets on Mythic to 2 from 3
Reduced the duration of the pacify effect to 4 sec from 8 sec
Storm Blessed
Now makes the target immune to damage
Reduced the cast time to 2.5 sec from 3 sec
Merektha
Reduced health by 4%
Toxic Viper
Increased health by 10%
Storm Serpent
Increased health by 10%
Burrow
Reduced damage by 25%
Merektha’s destination is now chosen at the start of the displayed warning
Increased the time between the displayed warning and when Merektha’s movement begins to 2.5 sec from 1.5 sec
Reduced Merektha’s movement speed when charging towards a location by 10%
Added a visual to draw attention towards Merektha when she prepares to burrow towards a location
Galvazzt
Consume Charge
Increased damage by 60%
Avatar of Sethraliss
There is now only one Essence Defiler and one set of attackers (Corrupted Guardian and Twisted Hexxer) during each main phase of the fight. Their spawn timings, ability timings, and health have been adjusted to accommodate this change.
Line of Sight is now ignored when casting on the Avatar
Reduced health by 11%
Corrupted Guardian
Vile Charge
Reduced impact damage by 12.5%
Increased duration to 8 sec from 5 sec
Increased periodic damage by 33%
Corrupted Lifeforce
Reworked the presentation of this mechanic
Removed the knockback effect
Corruption Burst
Reduced damage by 20%
Reduced duration to 3 sec from 4 sec
Increased vulnerability to 300% from 200%
Faithless Tormentor
Reduced health by 15%
Sandswept Hunter
Arrow Barrage
Increased cooldown between casts
Reduced damage by 21%
Reduced duration to 9 sec from 12 sec
Poisonous Viper
Cytotoxin
Reduced impact damage by 12.5%
Reduced duration to 10 sec from 15 sec
Reduced periodic damage by 6%
Faithless Subjugator
Addle Mind
This ability is no longer a channeled ability
Altar of Fangs
Rav’i
Reduced health by 13%
Ssscavenging
Increased shield amount to 6% of max health from 5%
The Writhing Coil
Reduced health by 10%
Reduced pull force during Vine Grip by 50%
Ritual Chieftain
Totemic Ritual
Addressed an issue where Ritual Chieftain can fail to cast this ability
Ascendant Serpent
Infusion Totems are now highlighted
The first Rattling Writhe no longer patrols
Den of Nalorakk
Nalorakk
Fury of the War God
Time before each echo starts charging increased to 1 sec from 0.5 sec
Keen-Eyed Striker
Razor Dive
Cooldown increased
Murder Row
Shivan Punisher
Whirlwind
Cast time increased to 4 sec from 3 sec
Voidscar Arena
Atroxus
Noxious Breath
Cast time increased to 4 sec from 3 sec
The Blinding Vale
General
Timer reduced to 31 minutes from 33 minutes
Thorny Saptor
Hunting Leap
Addressed an issue where the creature can turn while channeling this ability
Thanks for testing and sharing your thoughts with us! We’ll be reviewing your feedback closely and will continue to post updates throughout the beta as changes roll out.
