Greetings!
Midnight Season 1 dungeon testing continues on Wednesday, January 28 at 6:00 p.m. PST (9:00 p.m. EDT / 3:00 a.m. CEST) and continues throughout the first week of Midnight. Please note that this schedule may be adjusted if we encounter any technical issues during testing.
During the test period you’ll be able to acquire and customize Mythic Keystones by talking to the Keystone Vendor in Stormwind, Orgrimmar and Silvermoon. The nearby Dungeon Teleports NPC will assist you with transportation. Throughout beta, all Midnight dungeons will be available for testing on Normal and Heroic difficulty. Seasonal dungeons will rotate with each new test period.
For this round, the following seasonal dungeons will be open for testing on Heroic, Mythic and Mythic+ difficulty:
Magisters’ Terrace
Maisara Caverns
Nexus-Point Xenas
Windrunner Spire
Algeth’ar Academy
Seat of the Triumvirate
Pit of Saron
Skyreach
Provided that the items equipped on your character are at least item level 226, they will scale automatically to a higher level as needed to support Dungeon testing.
Dungeon Updates
General
Creature health and damage has been increased by 10% in Mythic and Mythic Keystone difficulties.
Dev note: Overall, this change represents roughly one keystone level. We’re making this adjustment based on data from beta realms. As player power levels begin to finalize, we’ll continue to closely monitor throughout the remainder of beta and make further adjustments as needed.
Magisters’ Terrace
Timer increased from 33 minutes to 33 minutes and 30 seconds
Seranel Sunlash
Runic Mark
Number of targets reduced from 3 to 2
Degentrius
Unstable Void Essence
No longer afflicts players standing in the area with a damage over time effect
Maisara Caverns
Muro’jinn and Nekraxx
Carrion Swoop
Freezing traps are now highlighted during spell cast
Hulking Juggernaut
Deafening Roar
Damage reduced by 10%
Nexus-Point Xenas
Timer reduced from 30 minutes to 29 minutes and 30 seconds
Enemy forces requirement increased by 4%
Chief Corewright Kasreth
Leyline Array
Damage reduced by 25% on non-Mythic difficulties
Damage reduced by 50% on Mythic and Mythic Keystone difficulties
Arcane Spill
Damage reduced by 33%
Corewarden Nysarra
Lightscar Flare
Periodic damage increased by 16%
Eclipsing Step
Initial damage increased by 25%
Dreadflail
Health increased by 10%
Lothraxion
Divine Guile
Now pulses damage every 2 seconds instead of 3 seconds
Core Exposure
Damage vulnerability reduced from 50% to 20% per stack
Windrunner Spire
Timer reduced from 35 minutes to 33 minutes and 30 seconds
Restless Heart
Squall Leap
Impact damage reduced by 10%
Periodic damage reduced by 7.5%
Gust Shot
Impact damage reduced by 10%
Periodic damage reduced by 7.5%
Turbulent Arrows
Knock-up potency increased slightly
Impact damage reduced by 50%
Billowing Wind
Periodic damage reduced by 40%
Algeth’ar Academy
Timer reduced from 30 minutes to 29 minutes and 30 seconds
Vexamus
Oversurge
No longer dispellable
Damage vulnerability increased from 200% to 500%
Duration reduced from 20 sec to 18 sec
Arcane Fissure
Damage increased by 23%
Overgrown Ancient
Germinate
Arming time increased from 2 sec to 3 sec
Hungry Lasher
Health reduced by 10%
Crawth
Blistering Fire
Periodic damage reduced by 12.5%
Deafening Screech
Initial damage reduced by 25%
Doragosa
Overwhelming Power
Periodic damage increased by 20%
Haste buff reduced from 8% to 5%
Corrupted Manafiend
Mana Void
Now targets 2 players
Periodic damage reduced by 16%
Seat of the Triumvirate
Saprish
Health increased by 24% on Mythic and Mythic Keystone difficulties
Health reduced by 9% on non-Mythic difficulties
Shadow Pounce
Initial damage increased by 50%
Now ignores armor
Overload
Periodic damage increased by 16%
Viceroy Nezhar
Gates of the Abyss
Number of gates increased from 2 to 3
Skyreach
Timer reduced from 33 minutes to 28 minutes
Araknath
Fiery Smash
Damage vulnerability now only affects Fiery Smash instead of all fire damage
Damage vulnerability increased from 100% to 300%
Damage reduced by 37.5%
Pit of Saron
Adjusted the locations of some Gloombound Shadebringers
Garfrost
Cryostomp
Damage reduced by 11%
Ore Chunks
Damage reduced by 25%
Travel time increased by 20%
Ick and Krick
Lumbering Fixation
Krick now gains 100% attack speed while fixating on a player
Shade Shift
Duration increased from 8 sec to 12 sec
Plague Expulsion
Blight radius increased by 14%
Blight
Now inflicts damage every 1 sec instead of 1.5 sec
Scourgelord Tyrannus
Scourge Plaguespreaders
Health increased by 10%
Rotlings
Health increased by 10%
Wrathbone Enforcer
Sunderstrike
Now stacks
Duration increased from 6 sec to 8 sec
Damage vulnerability reduced by 50%
Quarry Tormentor
Tormenting Blade
Damage increased by 20%
Curse of Torment
Damage increased by 14%
Healing absorb increased by 25%
Leaping Geist
Leaping Maul
Damage increased by 14%
Rimebone Coldwraith
Permeating Cold
Damage increased by 25%
Arcanist Cadaver
Netherburst
Visibility increased
Damage increased by 25%
Dreadpulse Lich
Frost Blast
Damage increased by 11%
Torrent of Misery
Damage increased by 14%
Dread Pulse
Damage reduced by 12%
Thanks for testing and sharing your thoughts with us! We’ll be reviewing your feedback closely and will continue to post updates throughout the beta as changes roll out.
