January 27, 2026
Classes
Death Knight
Blood
Fixed an issue with Bloodied Blade not granting Strength.
Druid
Regrowth, Rejuvenation, Germination, and Wild Growth once again extend their duration when they are refreshed.
Restoration
Fixed an issue where Passing Seasons was not reducing the cooldown of Nature’s Swiftness.
Hunter
Marksmanship
Fixed an issue causing Tame Beast to not correctly function when talented into Unbreakable Bond.
Survival
Fixed an issue causing Raptor Strike to have incorrect damage and focus costs when using Aspect of the Eagle.
Monk
Brewmaster
Fixed an issue causing Celestial Infusion to not absorb any damage.
Fixed an issue causing Celestial Brew and Celestial Infusion to display an incorrectly low tooltip value.
Priest
Renew, Holy Fire, Vampiric Touch, and Shadow Word: Pain once again extend their duration when they are refreshed.
Shadow
Fixed an issue causing Shadowy Apparitions to not display properly on Damage Meters.
Rogue
Hero Talents
Fatebound
Fixed an issue that caused Ravenholdt Mint’s benefit to not be applied or reduce overall damage.
Dungeons and Raids
De Other Side
Resolved a visual issue with Mueh’zala’s Shattered Visage
Player versus Player
Fixed an issue where Precognition could trigger on a successful interrupt.
All class spells that apply crowd control will now appear larger on raid frames and be prioritized over other debuffs.
Quests
Alleria should now be available to provide “After the Storm” for eligible players who have started the Lorewalking Recap but have left it before completing.
Added Jaina and Thrall in Stormwind and Orgrimmar to allow eligible players to pick up The War Within intro quests.
Transmogrification
Lowered the cost of outfit creation prices by 50% to bring them more in line with what the prices were prior to the Transmog update.
Developers’ notes: This hotfix was applied to live servers on January 23.
Twilight Ascension Event
Tripled the chance for equipment to drop from Twilight Ascension rares.
Increased the number of Twilights Blade Insignias dropped by killing Twilight Ascension rares to 2-3 (was 1).
Twilight Ascension rares will no longer drop level-up equipment that your character cannot wear.
Removed faction tapping from enemies during “Twilight’s Call” rare events.
Resolved an issue where players could send other players through the portal to Dornogal in the Twilight Ascension basecamp.
