WoW News

First Look at Blizzard’s In-Game Damage Meters in Midnight

Want to know what damage meter you'll be using in Midnight? A first look is now available on the Midnight Alpha!

Blizzard Damage Meter

With the addon changes coming in Midnight, players will be using Blizzard's In-Game damage meters. On the Midnight Alpha, we've now got a first look at the in-game damage meter and what options it'll have.

This is only a first look at Blizzard's Damage Meter as it's incomplete at the moment. However, you can still give feedback on what you feel like is missing.

Data Options

On the actual window itself, you have a couple options. At a baseline, you can create new windows, but only up to a maximum of 3 and each of these windows can show you a different statistic.

Compared to the Details Addon, the amount of data options is much lower and only includes:

Damage - Damage Done

Damage - DPS

Healing - Healing Done

Healing - HPS

Clicking on one of the bars brings up a new window to the side which currently shows nothing. In the future, it will likely show you some type of breakdown but it's unclear exactly what at the moment.

Edit Mode Options

In the Edit Mode, you can customize many things related to the overall size of the damage meter.

This includes:

Style - Default or Thin

Numbers - Minimal, Compact or Complete

Frame Width and Height

Padding

Transparency

Visibility - Always, In-Combat, Hidden

Lock Scrolling

Options to Show Spec Icon and/or Class Color

What's Missing?

Users of current damage meters via addons will likely notice some missing tools that are commonly used. These may be added in a future build when the tool is actually working, but as of the current alpha build, are not included in the options. These include:

Death Log

Interrupt Tracking

Dispel Tracking

Damage Taken

Enemy Healing Done

Enemy Damage Taken

Make sure to give your feedback on what you want from the in-game damage meter. What do you feel like is missing?

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