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Hey there everyone, I’m Steve Aguilar, lead animator for the World of Warcraft animation team. Today we’re showing off the male Tauren, and with some help from the rest of the animation team, we’re going to give you a look at the animation processes we use to bring this big guy to life.
To shed some light into the chilly gloom of Icecrown Citadel, we sat down to talk about the decision-making
process behind Wrath of the Lich King’s ultimate dungeon, the World of Warcraft team’s design philosophy,
and the dangers that lurk in the heart of Arthas’s stronghold.
Check out the resulting interview to learn more.