Mega Bloks has been hard at play over the past month creating a truly epic Toymation series featuring some of the great World of Warcraft series toys. If you’ve missed out on the action, never fear, we’ve got you covered with all five episodes here.
Mega Bloks World of Warcraft -- Episode 1: The Battle Begins
Mega Bloks World of Warcraft -- Episode 2: Arthas' Rule
Ragerock and his Horde party are on a flight through the bitter Kingdom of Northrend when they are ambushed by the powerful Frost Wyrm, Sindragosa. Just as they begin to regain their footing, they are confronted by an even deadlier foe: Arthas, the Lich King!
Mega Bloks World of Warcraft -- Episode 3: Barrens Chase
Colton and his comrades arrive at Ashenvale, with hopes to enlist the assistance of Ironoak and the Night Elves against the impending Horde threat. Their meeting is cut short when two Orcs attack with their X-53 Touring Rocket! Can Colton apprehend his foes before they get away?
Mega Bloks World of Warcraft -- Episode 4: Sabotage Quest
An Alliance mission to sabotage Horde equipment goes awry when they are discovered, causing the Horde to accelerate their plans. Will word of the assault reach Colton before the Horde reach Stormwind Castle?
Mega Bloks World of Warcraft -- Final Episode: Deathwing's Stormwind
As the Horde fleet of Zeppelins descends upon Stormwind, Colton and Ragerock begin their decisive duel! However, their battle is interrupted when Deathwing arrives and launches a fiery assault against both factions. As Stormwind faces destruction under Deathwing's powerful claws, will Colton and Ragerock stand together or destroy each other?
This is the fifth and final episode of Mega Bloks World of Warcraft. Thanks for watching!
To keep up to date on all of the Mega Bloks World of Warcraft news, visit the official site.
My very first pet was a bat. As soon as my white-haired Troll turned Level 11, I hied off to Tirisfal Glades and sought out Ressan the Needler, one of only two tameable all-white bats in the game. Of course, some people mistook him for those semi-albino bats found in the Eastern Plaguelands, but true pet connoisseurs knew better. Even when Hunters started turning to those 1.0 speed bats from Zul’Gurub, I stuck to my white bat. All pets were eventually normalized but now in the Echoes of Doom, each pet has its own ability, making our choices of pets even more special and important.
In Patch 3.0.2, all bats now have Sonic Blast as their unique, bat-exclusive ability. It’s a 2 second stun with negligible damage on a one-minute cooldown. As far as Hunter pet abilities go, Sonic Blast is pretty run-of-the-mill and isn’t significantly great to merit taming a bat for. It pales in comparison to the Ravage skill of Ravagers, for example, which is on a 40-second cooldown. Ravage is melee range ability while Sonic Blast has 20 yards — an irrelevant bonus considering our pets are almost always at melee range. It’s only a little better for chasing and stunning, but otherwise, I would much rather have it available every 40 seconds than have some extra range.
Blizzard has announced upcoming hotfixes for Mythic Raszageth which includes nerfs to P1 winds, Intermission 1 adds and more!HotfixesFebruary 13, 2023ClassesEvoker Fixed an issue where Empowered spells cast before being granted Tip the Scales but after…