Blizzard
This principle is a good one. People shouldn’t feel like they need to play every day and people shouldn’t feel like when they play, the incentives don’t steer people towards the fun. So yeah, we hear the community concerns with overweighting rares.
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Blizzard has announced some upcoming changes to reputation gains in Zereth Mortis, allowing players to reach Revered reputation without killing a single rare by week 5, when double legendary unlocks.